Player Matchup

Ishtar
Ishtar
Atrelion
Ishtar
Level 127
God Stats
1W - 3L
1,500 SR
Queue Stats
147W - 133L
1,525 Elo+
Party 2
King Arthur
King Arthur
Orodruinn
King Arthur
Level 126
God Stats
2W - 2L
1,502 SR
Queue Stats
14W - 9L
1,622 Elo+
Party 2
Scylla
Scylla
c81415e03
Scylla
Level 146
God Stats
71W - 37L
1,709 SR
Queue Stats
333W - 139L
1,530 Elo+
Solo
Team Averages
Level 133
1,570 SR
1,559 Elo+

VS

Team Averages
Level 78
1,530 SR
1,448 Elo+
Da Ji
Da Ji
 
Da Ji
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
FlashTP3
Anubis
Level 61
God Stats
170W - 133L
1,589 SR
Queue Stats
812W - 820L
1,430 Elo+
Solo
Cerberus
Cerberus
sonicoy
Cerberus
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 8L
1,415 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Atrelion
Ishtar
14
3 / 6 / 10
11,949
797
11,864
10,256
3,302
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

King Arthur
Orodruinn
King Arthur
13
5 / 6 / 6
11,369
758
8,937
16,486
16,074
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Scylla
c81415e03
Scylla
16
11 / 0 / 5
13,390
893
21,180
9,529
3,420
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
13
6 / 8 / 5
10,991
733
14,786
16,951
8,938
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Anubis
FlashTP3
Anubis
12
2 / 9 / 3
9,901
660
8,462
14,005
7,231
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cerberus
sonicoy
Cerberus
14
4 / 2 / 7
10,950
730
5,176
16,381
23,814
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
27
19
Kills
12
12
Deaths
19
21
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
6
8
5
1.06
W
Ishtar
Atrelion
Ishtar
3
6
10
1.33
L
Anubis
FlashTP3
Anubis
2
9
3
0.39
W
King Arthur
Orodruinn
King Arthur
5
6
6
1.33
W
Scylla
c81415e03
Scylla
11
0
5
13.5
L
Cerberus
sonicoy
Cerberus
4
2
7
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,981
Damage
28,424
36,271
Taken
47,337
22,796
Mitigated
39,983
2,741
Healing
5,012
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
14,786
3,268
0
1,441
16,951
8,938
0
6,594
10,357
0
30,912
W
Ishtar
Atrelion
Ishtar
11,864
8,541
0
989
10,256
3,302
759
2,824
7,432
0
39,804
L
Anubis
FlashTP3
Anubis
8,462
213
0
2,183
14,005
7,231
0
7,669
6,336
42,142
0
W
King Arthur
Orodruinn
King Arthur
8,937
529
0
40
16,486
16,074
65
6,044
10,442
0
20,249
W
Scylla
c81415e03
Scylla
21,180
2,436
0
1,712
9,529
3,420
638
4,546
4,983
66,611
0
L
Cerberus
sonicoy
Cerberus
5,176
870
0
1,388
16,381
23,814
0
7,193
9,188
19,014
463

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,708
Gold Earned
31,842
156
Minions Killed
104
0
Camps Cleared
0
788,409
Distance Traveled
737,177
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
10,991
733
29
2
0
257,994
0
W
Ishtar
11,949
797
55
4
0
259,946
0
L
Anubis
9,901
660
52
3
0
208,867
0
W
King Arthur
11,369
758
10
1
0
257,851
0
W
Scylla
13,390
893
91
6
0
270,612
0
L
Cerberus
10,950
730
23
2
0
270,316
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role