Player Matchup

Aphrodite
Aphrodite
BoyNoir
Aphrodite
Level 79
God Stats
42W - 33L
1,592 SR
Queue Stats
219W - 213L
1,379 Elo+
Party 1
Cu Chulainn
Cu Chulainn
CyxSense
Cu Chulainn
Level 105
God Stats
4W - 2L
1,643 SR
Queue Stats
22W - 22L
1,484 Elo+
Party 1
Anhur
Anhur
wafflelad
Anhur
Level 59
God Stats
12W - 10L
1,649 SR
Queue Stats
174W - 127L
1,599 Elo+
Party 1
Team Averages
Level 81
1,628 SR
1,487 Elo+

VS

Team Averages
Level 108
1,309 SR
1,479 Elo+
Tyr
Tyr
DizzyWallins
Tyr
Level 126
God Stats
1W - 4L
1,080 SR
Queue Stats
228W - 226L
1,537 Elo+
Party 2
He Bo
He Bo
Komaji
He Bo
Level 108
God Stats
1W - 5L
1,346 SR
Queue Stats
302W - 316L
1,493 Elo+
Party 2
Lancelot
Lancelot
tiyageas
Lancelot
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 16L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
BoyNoir
Aphrodite
10
1 / 0 / 14
8,170
817
4,135
4,345
2,087
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
CyxSense
Cu Chulainn
11
4 / 0 / 11
8,450
845
8,889
8,815
7,325
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Anhur
wafflelad
Anhur
12
11 / 1 / 5
9,871
987
11,658
6,189
2,247
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 4 / 0
6,550
655
3,624
12,910
9,585
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

He Bo
Komaji
He Bo
9
0 / 6 / 1
6,706
671
5,646
7,822
2,015
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Lancelot
tiyageas
Lancelot
8
0 / 6 / 0
6,460
646
2,051
8,814
3,057
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
2
16
Kills
1
1
Deaths
16
30
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
BoyNoir
Aphrodite
1
0
14
8
W
Cu Chulainn
CyxSense
Cu Chulainn
4
0
11
9.5
L
1
4
0
0.25
L
He Bo
Komaji
He Bo
0
6
1
0.08
L
Lancelot
tiyageas
Lancelot
0
6
0
0
W
Anhur
wafflelad
Anhur
11
1
5
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,682
Damage
11,321
19,349
Taken
29,546
11,659
Mitigated
14,657
8,786
Healing
3,004
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
BoyNoir
Aphrodite
4,135
1,266
2,757
3,040
4,345
2,087
205
967
3,378
23,865
0
W
Cu Chulainn
CyxSense
Cu Chulainn
8,889
1,511
0
1,255
8,815
7,325
156
2,834
5,981
295
21,861
L
3,624
322
0
2,983
12,910
9,585
0
2,447
10,463
0
7,576
L
He Bo
Komaji
He Bo
5,646
744
0
21
7,822
2,015
0
790
7,032
22,536
0
L
Lancelot
tiyageas
Lancelot
2,051
514
0
0
8,814
3,057
0
1,695
7,119
0
18,751
W
Anhur
wafflelad
Anhur
11,658
7,578
0
1,734
6,189
2,247
942
2,302
3,887
0
45,919

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,491
Gold Earned
19,716
114
Minions Killed
63
0
Camps Cleared
0
549,748
Distance Traveled
552,933
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
8,170
817
41
4
0
186,777
0
W
Cu Chulainn
8,450
845
8
1
0
176,840
0
L
Tyr
6,550
655
6
1
0
186,482
0
L
He Bo
6,706
671
30
3
0
175,114
0
L
Lancelot
6,460
646
27
3
0
191,337
0
W
Anhur
9,871
987
65
7
0
186,131
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role