Player Matchup

Anubis
Anubis
 
Anubis
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
Nidaclasar
Thor
Level 153
God Stats
75W - 61L
1,500 SR
Queue Stats
306W - 329L
1,431 Elo+
Solo
Hou Yi
Hou Yi
VanillaPorcupine
Hou Yi
Level 125
God Stats
2W - 0L
1,775 SR
Queue Stats
40W - 44L
1,516 Elo+
Party 2
Ares
Ares
Vokte
Ares
Level 62
God Stats
2W - 4L
1,299 SR
Queue Stats
54W - 44L
1,563 Elo+
Party 2
Agni
Agni
itzPuku
Agni
Level 61
God Stats
2W - 0L
1,500 SR
Queue Stats
63W - 57L
1,535 Elo+
Party 2
Team Averages
Level 92
1,515 SR
1,509 Elo+

VS

Team Averages
Level 58
1,493 SR
1,277 Elo+
Ao Kuang
Ao Kuang
ElmoTheOG
Ao Kuang
Level 30
God Stats
0W - 1L
1,589 SR
Queue Stats
5W - 16L
1,143 Elo+
Party 1
Sobek
Sobek
Jerg07
Sobek
Level 141
God Stats
4W - 4L
1,457 SR
Queue Stats
334W - 343L
1,462 Elo+
Solo
Nu Wa
Nu Wa
VickPersie
Nu Wa
Level 88
God Stats
521W - 503L
1,531 SR
Queue Stats
702W - 707L
1,495 Elo+
Solo
Thanatos
Thanatos
aguilaj1276
Thanatos
Level 21
God Stats
0W - 1L
1,386 SR
Queue Stats
3W - 12L
1,143 Elo+
Party 1
Nemesis
Nemesis
juchag0
Nemesis
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,143 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
14
3 / 2 / 6
9,384
1,173
11,448
6,167
3,124
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

14
1 / 1 / 6
8,488
1,061
7,193
6,745
3,255
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
6 / 0 / 8
10,021
1,253
11,859
3,247
1,635
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ares
Vokte
Ares
14
0 / 0 / 10
9,206
1,151
7,240
9,198
9,814
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Agni
itzPuku
Agni
15
5 / 0 / 9
9,660
1,208
11,839
4,221
1,723
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Team 1 Tickets

330

VS

Team 2 Tickets

228

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
ElmoTheOG
Ao Kuang
13
1 / 3 / 1
8,249
1,031
9,002
12,988
4,833
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sobek
Jerg07
Sobek
13
0 / 5 / 3
8,669
1,084
4,190
16,242
19,046
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nu Wa
13
0 / 2 / 0
7,514
939
1,847
2,839
723
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
aguilaj1276
Thanatos
14
2 / 2 / 1
8,922
1,115
8,137
10,643
3,976
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nemesis
juchag0
Nemesis
14
0 / 3 / 3
8,270
1,034
3,127
12,094
4,610
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
11
15
Kills
3
3
Deaths
15
39
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
3
2
6
3
L
Ao Kuang
ElmoTheOG
Ao Kuang
1
3
1
0.5
L
Sobek
Jerg07
Sobek
0
5
3
0.3
W
1
1
6
4
W
6
0
8
10
L
Nu Wa
0
2
0
0
W
Ares
Vokte
Ares
0
0
10
5
L
Thanatos
aguilaj1276
Thanatos
2
2
1
1.25
W
Agni
itzPuku
Agni
5
0
9
9.5
L
Nemesis
juchag0
Nemesis
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,579
Damage
26,303
29,578
Taken
54,806
19,551
Mitigated
33,188
4,358
Healing
9,908
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
11,448
320
0
501
6,167
3,124
0
2,120
4,047
31,116
0
L
Ao Kuang
ElmoTheOG
Ao Kuang
9,002
1,643
0
2,163
12,988
4,833
0
7,646
5,150
20,021
0
L
Sobek
Jerg07
Sobek
4,190
386
0
2,084
16,242
19,046
0
8,480
7,606
13,185
0
W
7,193
322
0
500
6,745
3,255
0
3,505
3,240
0
24,481
W
11,859
7,024
0
969
3,247
1,635
0
2,585
662
0
22,488
L
Nu Wa
1,847
564
0
0
2,839
723
0
1,242
1,545
10,082
0
W
Ares
Vokte
Ares
7,240
125
0
2,388
9,198
9,814
0
4,719
4,479
10,748
0
L
Thanatos
aguilaj1276
Thanatos
8,137
1,453
0
4,435
10,643
3,976
0
5,569
4,854
0
30,369
W
Agni
itzPuku
Agni
11,839
437
0
0
4,221
1,723
0
2,110
2,111
26,111
0
L
Nemesis
juchag0
Nemesis
3,127
422
0
1,226
12,094
4,610
0
6,870
5,124
0
20,791

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,759
Gold Earned
41,624
182
Minions Killed
146
6
Camps Cleared
6
777,402
Distance Traveled
733,125
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,384
1,173
57
7
0
125,512
0
L
Ao Kuang
8,249
1,031
18
2
3
168,728
0
L
Sobek
8,669
1,084
18
2
0
157,937
0
W
Thor
8,488
1,061
41
5
2
159,800
0
W
Hou Yi
10,021
1,253
30
4
4
167,535
0
L
Nu Wa
7,514
939
11
1
1
70,080
0
W
Ares
9,206
1,151
10
1
0
158,183
0
L
Thanatos
8,922
1,115
53
7
2
171,786
0
W
Agni
9,660
1,208
44
6
0
166,372
0
L
Nemesis
8,270
1,034
46
6
0
164,594
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role