Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
MeHu5Ky
King Arthur
Level 57
God Stats
3W - 3L
1,548 SR
Queue Stats
144W - 133L
1,426 Elo+
Party 1
Persephone
Persephone
NicelyToasted1r
Persephone
Level 74
God Stats
0W - 2L
1,279 SR
Queue Stats
213W - 210L
1,485 Elo+
Solo
Loki
Loki
StepBackX5
Loki
Level 17
God Stats
0W - 2L
1,315 SR
Queue Stats
1W - 7L
1,134 Elo+
Party 1
Bakasura
Bakasura
darling_antacid1
Bakasura
Level 34
God Stats
1W - 1L
1,500 SR
Queue Stats
89W - 109L
1,321 Elo+
Party 1
Team Averages
Level 62
1,428 SR
1,373 Elo+

VS

Team Averages
Level 86
1,570 SR
1,464 Elo+
Cliodhna
Cliodhna
DespairedMajin
Cliodhna
Level 68
God Stats
4W - 3L
1,585 SR
Queue Stats
22W - 15L
1,516 Elo+
Party 2
Hercules
Hercules
FateFulWeeb
Hercules
Level 105
God Stats
3W - 5L
1,642 SR
Queue Stats
108W - 104L
1,405 Elo+
Party 2
Izanami
Izanami
ZyBurgers
Izanami
Level 62
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 2L
1,656 Elo+
Party 2
Cthulhu
Cthulhu
blind_chicken571
Cthulhu
Level 46
God Stats
1W - 3L
1,518 SR
Queue Stats
1W - 3L
1,244 Elo+
Party 2
Merlin
Merlin
rawiswar49r
Merlin
Level 150
God Stats
34W - 36L
1,606 SR
Queue Stats
585W - 601L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
6
0 / 0 / 0
3,336
667
1,831
2,961
747
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

King Arthur
MeHu5Ky
King Arthur
5
0 / 2 / 0
2,997
599
1,687
3,501
2,098
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Persephone
NicelyToasted1r
Persephone
6
0 / 0 / 0
3,497
699
123
949
227
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

1
0 / 0 / 0
930
186
0
0
0
6
0 / 0 / 0
3,348
670
809
2,503
812
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
6
0 / 0 / 1
3,405
681
1,155
2,930
811
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Hercules
FateFulWeeb
Hercules
6
2 / 0 / 0
3,974
795
1,520
2,822
1,262
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Izanami
ZyBurgers
Izanami
4
0 / 0 / 0
3,093
619
118
1,380
294
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

4
0 / 0 / 0
2,886
577
1,277
3,329
1,542
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Merlin
6
0 / 0 / 0
3,574
715
380
1,879
471
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
3
0
Kills
2
2
Deaths
0
0
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
0
0
0
0
W
Cliodhna
0
0
1
0.5
W
Hercules
FateFulWeeb
Hercules
2
0
0
2
L
King Arthur
MeHu5Ky
King Arthur
0
2
0
0
L
Persephone
NicelyToasted1r
Persephone
0
0
0
0
L
0
0
0
0
W
Izanami
ZyBurgers
Izanami
0
0
0
0
W
0
0
0
0
L
0
0
0
0
W
Merlin
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,450
Damage
4,450
9,914
Taken
12,340
3,884
Mitigated
4,380
3,839
Healing
4,283
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
1,831
1,023
0
2,067
2,961
747
0
890
1,935
0
16,077
W
Cliodhna
1,155
114
0
1,017
2,930
811
0
49
2,843
0
16,771
W
Hercules
FateFulWeeb
Hercules
1,520
358
0
1,302
2,822
1,262
0
0
2,620
0
16,762
L
King Arthur
MeHu5Ky
King Arthur
1,687
349
0
659
3,501
2,098
0
0
3,276
0
9,648
L
Persephone
NicelyToasted1r
Persephone
123
0
0
467
949
227
0
270
569
16,013
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Izanami
ZyBurgers
Izanami
118
114
0
352
1,380
294
0
0
1,380
0
12,269
W
1,277
108
0
862
3,329
1,542
0
0
3,309
9,242
0
L
809
556
0
646
2,503
812
0
218
2,252
0
10,086
W
Merlin
380
0
0
750
1,879
471
0
74
1,765
18,163
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,108
Gold Earned
16,932
109
Minions Killed
130
0
Camps Cleared
0
376,931
Distance Traveled
485,487
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
3,336
667
32
6
0
80,777
0
W
Cliodhna
3,405
681
34
7
0
116,121
0
W
Hercules
3,974
795
27
5
0
101,580
0
L
King Arthur
2,997
599
9
2
0
104,996
0
L
Persephone
3,497
699
37
7
0
87,297
1
L
Loki
930
186
0
0
0
0
0
W
Izanami
3,093
619
24
5
0
89,254
0
W
Cthulhu
2,886
577
6
1
0
85,192
0
L
Bakasura
3,348
670
31
6
0
103,861
0
W
Merlin
3,574
715
39
8
0
93,340
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role