Player Matchup

Nemesis
Nemesis
Blackchexxy
Nemesis
Level 84
God Stats
1W - 2L
1,311 SR
Queue Stats
4W - 8L
1,296 Elo+
Party 1
Baron Samedi
Baron Samedi
Eliah47
Baron Samedi
Level 18
God Stats
2W - 3L
1,227 SR
Queue Stats
2W - 4L
1,254 Elo+
Party 1
Persephone
Persephone
XVoidxo
Persephone
Level 8
God Stats
2W - 2L
1,411 SR
Queue Stats
3W - 9L
1,080 Elo+
Party 2
Chaac
Chaac
ghostly00
Chaac
Level 4
God Stats
1W - 1L
1,255 SR
Queue Stats
2W - 4L
1,254 Elo+
Party 1
Da Ji
Da Ji
pradaefrain
Da Ji
Level 141
God Stats
4W - 0L
1,283 SR
Queue Stats
50W - 45L
1,299 Elo+
Party 2
Team Averages
Level 51
1,297 SR
1,236 Elo+

VS

Team Averages
Level 49
1,622 SR
1,381 Elo+
Lancelot
Lancelot
BaronVonShiesty
Lancelot
Level 36
God Stats
4W - 4L
1,522 SR
Queue Stats
17W - 28L
1,285 Elo+
Party 3
Kukulkan
Kukulkan
BigBoggzy
Kukulkan
Level 49
God Stats
0W - 1L
1,702 SR
Queue Stats
10W - 19L
1,363 Elo+
Solo
Da Ji
Da Ji
DemoV8
Da Ji
Level 63
God Stats
4W - 3L
1,629 SR
Queue Stats
32W - 21L
1,531 Elo+
Solo
Baba Yaga
Baba Yaga
E-DaCarryMachine
Baba Yaga
Level 27
God Stats
4W - 4L
1,585 SR
Queue Stats
9W - 17L
1,285 Elo+
Party 3
Ymir
Ymir
Justet
Ymir
Level 68
God Stats
7W - 6L
1,672 SR
Queue Stats
231W - 236L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Blackchexxy
Nemesis
17
5 / 1 / 12
11,269
1,252
14,215
10,537
5,635
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
Eliah47
Baron Samedi
16
1 / 1 / 12
9,770
1,086
9,290
6,501
3,318
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Persephone
XVoidxo
Persephone
16
3 / 4 / 9
10,426
1,158
9,839
10,372
3,639
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
ghostly00
Chaac
15
0 / 6 / 9
8,921
991
3,651
15,636
17,458
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
10 / 3 / 8
12,198
1,355
17,539
9,182
4,434
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

290

VS

Team 2 Tickets

159

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
15
4 / 3 / 7
10,524
1,169
10,282
13,510
5,558
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
BigBoggzy
Kukulkan
14
0 / 0 / 2
8,171
908
0
0
0
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Da Ji
DemoV8
Da Ji
15
5 / 8 / 6
10,176
1,131
13,277
14,249
6,039
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baba Yaga
16
4 / 4 / 10
11,334
1,259
12,406
13,356
5,430
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ymir
Justet
Ymir
15
2 / 4 / 8
10,215
1,135
7,905
17,818
23,115
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
48
19
Kills
15
15
Deaths
19
50
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Lancelot
4
3
7
2.5
L
Kukulkan
BigBoggzy
Kukulkan
0
0
2
1
W
Nemesis
Blackchexxy
Nemesis
5
1
12
11
L
Da Ji
DemoV8
Da Ji
5
8
6
1
L
Baba Yaga
4
4
10
2.25
W
Baron Samedi
Eliah47
Baron Samedi
1
1
12
7
L
Ymir
Justet
Ymir
2
4
8
1.5
W
Persephone
XVoidxo
Persephone
3
4
9
1.88
W
Chaac
ghostly00
Chaac
0
6
9
0.75
W
10
3
8
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,534
Damage
43,870
52,228
Taken
58,933
34,484
Mitigated
40,142
9,013
Healing
1,454
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
10,282
2,979
0
0
13,510
5,558
0
3,829
9,640
0
20,960
L
Kukulkan
BigBoggzy
Kukulkan
0
0
0
0
0
0
0
0
0
0
0
W
Nemesis
Blackchexxy
Nemesis
14,215
6,564
0
1,938
10,537
5,635
0
4,093
6,014
0
24,439
L
Da Ji
DemoV8
Da Ji
13,277
3,195
0
59
14,249
6,039
0
4,880
9,369
0
20,382
L
Baba Yaga
12,406
2,446
0
610
13,356
5,430
0
2,021
11,261
31,312
0
W
Baron Samedi
Eliah47
Baron Samedi
9,290
1,200
3,005
1,572
6,501
3,318
0
3,680
2,726
24,386
0
L
Ymir
Justet
Ymir
7,905
1,006
0
785
17,818
23,115
0
8,399
8,965
21,675
0
W
Persephone
XVoidxo
Persephone
9,839
1,912
0
581
10,372
3,639
0
3,143
6,053
36,952
0
W
Chaac
ghostly00
Chaac
3,651
1,595
0
1,524
15,636
17,458
0
5,587
8,778
0
11,002
W
17,539
4,118
0
393
9,182
4,434
0
2,972
6,115
0
30,243

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,584
Gold Earned
50,420
177
Minions Killed
127
5
Camps Cleared
5
816,972
Distance Traveled
649,310
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
10,524
1,169
27
3
0
180,838
0
L
Kukulkan
8,171
908
0
0
0
0
0
W
Nemesis
11,269
1,252
28
3
3
180,421
0
L
Da Ji
10,176
1,131
13
1
0
153,120
0
L
Baba Yaga
11,334
1,259
50
6
4
168,382
0
W
Baron Samedi
9,770
1,086
29
3
0
156,692
0
L
Ymir
10,215
1,135
37
4
1
146,970
0
W
Persephone
10,426
1,158
73
8
1
163,229
0
W
Chaac
8,921
991
18
2
0
149,021
0
W
Da Ji
12,198
1,355
29
3
1
167,609
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role