Player Matchup

Achilles
Achilles
Butts2Nutz
Achilles
Level 156
God Stats
7W - 5L
1,570 SR
Queue Stats
74W - 73L
1,604 Elo+
Party 1
Ullr
Ullr
Glizzysama
Ullr
Level 129
God Stats
151W - 52L
1,570 SR
Queue Stats
527W - 235L
1,665 Elo+
Solo
Chang'e
Chang'e
MrVibrator
Chang'e
Level 77
God Stats
4W - 3L
1,376 SR
Queue Stats
27W - 33L
1,394 Elo+
Solo
Nemesis
Nemesis
SaintOfSyrup
Nemesis
Level 109
God Stats
5W - 5L
1,562 SR
Queue Stats
26W - 24L
1,565 Elo+
Party 1
Scylla
Scylla
Strаy
Scylla
Level 128
God Stats
6W - 1L
1,927 SR
Queue Stats
62W - 35L
1,632 Elo+
Party 1
Team Averages
Level 120
1,601 SR
1,572 Elo+

VS

Team Averages
Level 101
1,625 SR
1,613 Elo+
Hercules
Hercules
DaNutsack
Hercules
Level 64
God Stats
1W - 1L
1,753 SR
Queue Stats
12W - 10L
1,835 Elo+
Solo
Tiamat
Tiamat
DripSumICE
Tiamat
Level 89
God Stats
13W - 6L
1,719 SR
Queue Stats
138W - 145L
1,566 Elo+
Solo
Ao Kuang
Ao Kuang
Jumax09
Ao Kuang
Level 145
God Stats
0W - 2L
1,534 SR
Queue Stats
200W - 181L
1,592 Elo+
Solo
Thor
Thor
Lobodek
Thor
Level 123
God Stats
13W - 22L
1,289 SR
Queue Stats
317W - 293L
1,564 Elo+
Party 2
Martichoras
Martichoras
Lobodek65
Martichoras
Level 83
God Stats
4W - 3L
1,830 SR
Queue Stats
207W - 206L
1,506 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Butts2Nutz
Achilles
18
8 / 0 / 20
11,043
1,104
17,421
13,225
20,653
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

17
4 / 0 / 23
11,091
1,109
22,629
6,823
4,132
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
MrVibrator
Chang'e
17
3 / 1 / 22
10,989
1,099
10,288
12,553
8,766
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Breastplate

Breastplate

+20
Physical Protection

Nemesis
SaintOfSyrup
Nemesis
18
9 / 2 / 16
11,551
1,155
21,500
13,535
7,634
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
Strаy
Scylla
17
7 / 3 / 19
11,017
1,102
21,728
7,536
3,573
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

275

VS

Team 2 Tickets

156

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
DaNutsack
Hercules
15
1 / 11 / 5
9,518
952
7,669
28,264
38,302
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Tiamat
DripSumICE
Tiamat
15
0 / 7 / 3
9,710
971
8,480
23,142
36,908
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ao Kuang
Jumax09
Ao Kuang
15
2 / 9 / 2
9,538
954
11,869
23,185
11,001
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Thor
Lobodek
Thor
15
1 / 0 / 4
9,696
970
10,364
10,203
4,322
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Martichoras
Lobodek65
Martichoras
15
2 / 4 / 4
10,205
1,021
11,478
13,551
6,619
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

131
Kill Participation
24
31
Kills
6
6
Deaths
31
100
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Achilles
Butts2Nutz
Achilles
8
0
20
18
L
Hercules
DaNutsack
Hercules
1
11
5
0.32
L
Tiamat
DripSumICE
Tiamat
0
7
3
0.21
W
4
0
23
15.5
L
Ao Kuang
Jumax09
Ao Kuang
2
9
2
0.33
L
Thor
Lobodek
Thor
1
0
4
3
L
Martichoras
Lobodek65
Martichoras
2
4
4
1
W
Chang'e
MrVibrator
Chang'e
3
1
22
14
W
Nemesis
SaintOfSyrup
Nemesis
9
2
16
8.5
W
Scylla
Strаy
Scylla
7
3
19
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,566
Damage
49,860
53,672
Taken
98,345
44,758
Mitigated
97,152
12,207
Healing
9,559
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Butts2Nutz
Achilles
17,421
2,214
0
2,026
13,225
20,653
0
5,417
7,808
0
22,428
L
Hercules
DaNutsack
Hercules
7,669
2,798
0
4,101
28,264
38,302
0
9,945
17,555
0
13,097
L
Tiamat
DripSumICE
Tiamat
8,480
508
0
1,995
23,142
36,908
0
6,717
16,129
19,752
544
W
22,629
10,640
0
186
6,823
4,132
0
3,816
3,007
0
32,717
L
Ao Kuang
Jumax09
Ao Kuang
11,869
3,054
0
2,467
23,185
11,001
0
7,868
15,092
20,588
0
L
Thor
Lobodek
Thor
10,364
370
0
81
10,203
4,322
0
4,239
5,870
0
27,082
L
Martichoras
Lobodek65
Martichoras
11,478
3,377
0
915
13,551
6,619
0
3,247
10,057
0
50,617
W
Chang'e
MrVibrator
Chang'e
10,288
2,586
3,499
4,707
12,553
8,766
0
5,197
7,356
25,965
0
W
Nemesis
SaintOfSyrup
Nemesis
21,500
10,573
0
1,297
13,535
7,634
0
2,610
10,925
0
36,364
W
Scylla
Strаy
Scylla
21,728
3,285
0
492
7,536
3,573
0
2,765
4,771
45,955
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,691
Gold Earned
48,667
174
Minions Killed
177
9
Camps Cleared
9
1,025,840
Distance Traveled
931,174
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
11,043
1,104
15
2
0
215,754
0
L
Hercules
9,518
952
15
2
0
164,150
0
L
Tiamat
9,710
971
21
2
2
172,283
0
W
Ullr
11,091
1,109
33
3
0
215,171
0
L
Ao Kuang
9,538
954
21
2
2
192,037
0
L
Thor
9,696
970
29
3
3
210,638
0
L
Martichoras
10,205
1,021
91
9
2
192,066
0
W
Chang'e
10,989
1,099
22
2
5
168,307
0
W
Nemesis
11,551
1,155
30
3
2
230,274
0
W
Scylla
11,017
1,102
74
7
2
196,334
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role