Player Matchup

Hercules
Hercules
Dinoonugggies
Hercules
Level 64
God Stats
31W - 37L
1,381 SR
Queue Stats
180W - 211L
1,321 Elo+
Solo
Fenrir
Fenrir
SOTOP
Fenrir
Level 89
God Stats
3W - 3L
1,550 SR
Queue Stats
45W - 47L
1,397 Elo+
Party 1
Baron Samedi
Baron Samedi
lalo98
Baron Samedi
Level 69
God Stats
2W - 4L
1,637 SR
Queue Stats
49W - 55L
1,398 Elo+
Party 1
Team Averages
Level 74
1,522 SR
1,372 Elo+

VS

Team Averages
Level 75
1,503 SR
1,398 Elo+
Ganesha
Ganesha
AirChip42835174
Ganesha
Level 87
God Stats
9W - 5L
1,542 SR
Queue Stats
211W - 200L
1,485 Elo+
Solo
Medusa
Medusa
Konru
Medusa
Level 50
God Stats
12W - 11L
1,467 SR
Queue Stats
171W - 179L
1,392 Elo+
Solo
Tiamat
Tiamat
MasterDee8
Tiamat
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 12L
1,318 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Dinoonugggies
Hercules
16
5 / 3 / 7
12,708
794
11,410
25,801
29,980
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
SOTOP
Fenrir
7
0 / 0 / 3
9,773
611
0
967
554
Baron Samedi
lalo98
Baron Samedi
17
9 / 3 / 2
13,765
860
19,394
13,705
7,416
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 7 / 6
11,415
713
5,382
20,926
26,523
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Medusa
Konru
Medusa
16
5 / 3 / 1
13,317
832
15,364
16,358
8,736
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tiamat
MasterDee8
Tiamat
15
1 / 4 / 5
11,984
749
15,695
12,279
9,768
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
18
14
Kills
6
6
Deaths
14
12
Assists
12
Player
Kills
Deaths
Assists
KDA
W
0
7
6
0.43
L
Hercules
Dinoonugggies
Hercules
5
3
7
2.83
W
Medusa
Konru
Medusa
5
3
1
1.83
W
Tiamat
MasterDee8
Tiamat
1
4
5
0.88
L
Fenrir
SOTOP
Fenrir
0
0
3
1.5
L
Baron Samedi
lalo98
Baron Samedi
9
3
2
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,804
Damage
36,441
40,473
Taken
49,563
37,950
Mitigated
45,027
15,392
Healing
13,010
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,382
761
0
2,148
20,926
26,523
0
8,045
12,881
21,031
0
L
Hercules
Dinoonugggies
Hercules
11,410
2,919
155
8,130
25,801
29,980
42
15,080
10,721
0
40,392
W
Medusa
Konru
Medusa
15,364
10,639
0
6,378
16,358
8,736
2,597
7,861
8,497
0
58,387
W
Tiamat
MasterDee8
Tiamat
15,695
1,997
374
4,110
12,279
9,768
499
5,248
7,031
62,472
0
L
Fenrir
SOTOP
Fenrir
0
0
0
0
967
554
0
967
0
0
0
L
Baron Samedi
lalo98
Baron Samedi
19,394
1,107
2,035
5,072
13,705
7,416
216
5,871
7,834
72,920
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,246
Gold Earned
36,716
139
Minions Killed
159
0
Camps Cleared
0
580,252
Distance Traveled
826,459
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
11,415
713
12
1
0
281,276
0
L
Hercules
12,708
794
48
3
0
311,291
2
W
Medusa
13,317
832
65
4
0
255,410
5
W
Tiamat
11,984
749
82
5
0
289,773
0
L
Fenrir
9,773
611
0
0
0
0
0
L
Baron Samedi
13,765
860
91
6
0
268,961
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role