Player Matchup

Hercules
Hercules
AdemaNova
Hercules
Level 121
God Stats
1W - 6L
1,514 SR
Queue Stats
71W - 60L
1,561 Elo+
Party 1
Awilix
Awilix
ghostblazedeath
Awilix
Level 158
God Stats
3W - 3L
1,424 SR
Queue Stats
83W - 78L
1,469 Elo+
Party 1
Nu Wa
Nu Wa
ghotbabedeath
Nu Wa
Level 97
God Stats
8W - 7L
1,635 SR
Queue Stats
22W - 24L
1,374 Elo+
Party 1
Team Averages
Level 125
1,524 SR
1,468 Elo+

VS

Team Averages
Level 115
1,473 SR
1,499 Elo+
Zhong Kui
Zhong Kui
IRON_BLADE134
Zhong Kui
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
307W - 296L
1,514 Elo+
Party 2
Medusa
Medusa
SillyDragon33
Medusa
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 15L
1,500 Elo+
Solo
Ne Zha
Ne Zha
jrose_sc
Ne Zha
Level 106
God Stats
5W - 1L
1,418 SR
Queue Stats
333W - 326L
1,482 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
AdemaNova
Hercules
9
1 / 7 / 3
7,020
702
3,248
12,619
11,965
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
1 / 7 / 2
7,638
764
3,795
9,699
3,563
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

11
2 / 4 / 1
7,639
764
3,852
6,023
2,019
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
IRON_BLADE134
Zhong Kui
13
12 / 1 / 5
9,856
986
9,415
5,806
4,116
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

12
4 / 0 / 9
8,516
852
7,518
6,189
2,297
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ne Zha
jrose_sc
Ne Zha
11
2 / 3 / 11
8,089
809
5,128
6,527
2,517
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
43
4
Kills
18
18
Deaths
4
6
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Hercules
AdemaNova
Hercules
1
7
3
0.36
W
Zhong Kui
IRON_BLADE134
Zhong Kui
12
1
5
14.5
W
4
0
9
8.5
L
1
7
2
0.29
L
2
4
1
0.63
W
Ne Zha
jrose_sc
Ne Zha
2
3
11
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,895
Damage
22,061
28,341
Taken
18,522
17,547
Mitigated
8,930
1,972
Healing
3,534
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
AdemaNova
Hercules
3,248
735
0
1,610
12,619
11,965
0
5,600
7,019
0
7,641
W
Zhong Kui
IRON_BLADE134
Zhong Kui
9,415
890
65
2,270
5,806
4,116
1,019
1,085
4,721
31,906
0
W
7,518
3,551
0
903
6,189
2,297
883
1,716
4,473
0
37,573
L
3,795
822
0
22
9,699
3,563
0
2,251
7,448
0
15,512
L
3,852
1,504
0
340
6,023
2,019
86
2,072
3,951
37,089
0
W
Ne Zha
jrose_sc
Ne Zha
5,128
1,191
0
296
6,527
2,517
99
1,238
5,289
0
20,417

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,297
Gold Earned
26,461
83
Minions Killed
131
0
Camps Cleared
0
483,226
Distance Traveled
537,470
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
7,020
702
8
1
0
177,371
0
W
Zhong Kui
9,856
986
58
6
0
165,353
0
W
Medusa
8,516
852
49
5
0
195,630
1
L
Awilix
7,638
764
23
2
0
153,737
4
L
Nu Wa
7,639
764
52
5
0
152,118
4
W
Ne Zha
8,089
809
24
2
0
176,487
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role