Player Matchup

Ganesha
Ganesha
MrPuremoney
Ganesha
Level 104
God Stats
3W - 3L
1,500 SR
Queue Stats
401W - 362L
1,634 Elo+
Party 1
Thor
Thor
NGHTMRES
Thor
Level 108
God Stats
2W - 1L
1,532 SR
Queue Stats
97W - 92L
1,530 Elo+
Party 3
Tiamat
Tiamat
ReeetordSlayerz
Tiamat
Level 84
God Stats
6W - 1L
1,609 SR
Queue Stats
104W - 87L
1,588 Elo+
Party 3
Danzaburou
Danzaburou
Swadlee3
Danzaburou
Level 85
God Stats
1W - 3L
1,295 SR
Queue Stats
10W - 11L
1,489 Elo+
Party 1
Horus
Horus
Th3Archivi5t
Horus
Level 87
God Stats
1W - 2L
1,500 SR
Queue Stats
202W - 201L
1,493 Elo+
Party 1
Team Averages
Level 94
1,487 SR
1,547 Elo+

VS

Team Averages
Level 113
1,589 SR
1,561 Elo+
Serqet
Serqet
CCCloudatlas
Serqet
Level 34
God Stats
1W - 4L
1,411 SR
Queue Stats
20W - 31L
1,501 Elo+
Solo
Bacchus
Bacchus
Herpiee
Bacchus
Level 142
God Stats
13W - 8L
1,628 SR
Queue Stats
473W - 443L
1,523 Elo+
Party 2
Ullr
Ullr
Punnpun
Ullr
Level 120
God Stats
25W - 18L
1,557 SR
Queue Stats
144W - 135L
1,501 Elo+
Party 2
Kukulkan
Kukulkan
Spawn500
Kukulkan
Level 129
God Stats
7W - 4L
1,770 SR
Queue Stats
159W - 132L
1,557 Elo+
Party 2
Surtr
Surtr
irollanz
Surtr
Level 141
God Stats
1W - 1L
1,580 SR
Queue Stats
42W - 27L
1,725 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
MrPuremoney
Ganesha
14
0 / 1 / 12
8,932
496
5,933
14,165
12,897
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Thor
18
8 / 1 / 5
10,844
602
21,232
15,962
7,088
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
2 / 1 / 5
9,936
552
6,987
12,400
8,005
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
Swadlee3
Danzaburou
16
4 / 2 / 2
10,206
567
9,386
10,510
4,944
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

14
3 / 1 / 3
8,669
482
7,111
15,490
13,646
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
15
1 / 4 / 0
9,513
529
4,764
16,672
7,778
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bacchus
Herpiee
Bacchus
13
0 / 3 / 4
8,576
476
7,777
18,943
21,700
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Ullr
Punnpun
Ullr
15
3 / 4 / 0
9,878
549
5,994
13,631
6,055
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Kukulkan
Spawn500
Kukulkan
15
1 / 4 / 2
9,571
532
10,656
11,133
4,538
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Surtr
irollanz
Surtr
16
1 / 2 / 0
10,432
580
12,564
16,423
16,208
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
12
17
Kills
6
6
Deaths
17
27
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Serqet
1
4
0
0.25
L
Bacchus
Herpiee
Bacchus
0
3
4
0.67
W
Ganesha
MrPuremoney
Ganesha
0
1
12
6
W
Thor
8
1
5
10.5
L
Ullr
Punnpun
Ullr
3
4
0
0.75
W
2
1
5
4.5
L
Kukulkan
Spawn500
Kukulkan
1
4
2
0.5
W
Danzaburou
Swadlee3
Danzaburou
4
2
2
2.5
W
3
1
3
4.5
L
Surtr
irollanz
Surtr
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,649
Damage
41,755
68,527
Taken
76,802
46,580
Mitigated
56,279
22,643
Healing
13,055
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
4,764
1,349
0
2,578
16,672
7,778
0
2,267
14,247
0
89,019
L
Bacchus
Herpiee
Bacchus
7,777
986
0
2,741
18,943
21,700
0
5,080
13,323
24,317
0
W
Ganesha
MrPuremoney
Ganesha
5,933
713
425
3,547
14,165
12,897
17
3,180
10,979
17,213
0
W
Thor
21,232
7,300
0
1,483
15,962
7,088
12
4,105
11,577
0
110,039
L
Ullr
Punnpun
Ullr
5,994
2,409
0
1,320
13,631
6,055
390
2,042
11,538
0
79,911
W
6,987
508
0
2,407
12,400
8,005
648
6,561
5,794
94,397
0
L
Kukulkan
Spawn500
Kukulkan
10,656
1,474
0
434
11,133
4,538
466
2,675
8,314
80,720
0
W
Danzaburou
Swadlee3
Danzaburou
9,386
4,066
0
5,768
10,510
4,944
1,085
3,473
7,025
0
86,955
W
7,111
3,132
1,768
7,245
15,490
13,646
79
1,566
13,580
0
49,689
L
Surtr
irollanz
Surtr
12,564
4,915
0
5,982
16,423
16,208
242
961
14,797
2,823
96,957

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,587
Gold Earned
47,970
549
Minions Killed
595
0
Camps Cleared
0
1,914,090
Distance Traveled
1,770,678
14
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
9,513
529
123
7
0
388,772
2
L
Bacchus
8,576
476
32
2
0
376,931
4
W
Ganesha
8,932
496
1
0
0
387,971
1
W
Thor
10,844
602
142
8
0
407,635
5
L
Ullr
9,878
549
139
8
0
323,738
1
W
Tiamat
9,936
552
175
10
0
367,620
0
L
Kukulkan
9,571
532
153
9
0
337,904
3
W
Danzaburou
10,206
567
145
8
0
335,599
3
W
Horus
8,669
482
86
5
0
415,265
5
L
Surtr
10,432
580
148
8
0
343,333
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role