Player Matchup

Tyr
Tyr
 
Tyr
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
DEAD OPS 087
Izanami
Level 81
God Stats
7W - 4L
1,633 SR
Queue Stats
9W - 5L
1,655 Elo+
Party 1
Cliodhna
Cliodhna
Vernzy
Cliodhna
Level 91
God Stats
5W - 1L
1,647 SR
Queue Stats
173W - 127L
1,496 Elo+
Solo
Surtr
Surtr
xMr Dead Inside
Surtr
Level 126
God Stats
8W - 6L
1,541 SR
Queue Stats
21W - 19L
1,547 Elo+
Party 1
Persephone
Persephone
xRDGx NICK
Persephone
Level 154
God Stats
1W - 2L
1,446 SR
Queue Stats
79W - 79L
1,519 Elo+
Party 1
Team Averages
Level 121
1,553 SR
1,543 Elo+

VS

Team Averages
Level 67
1,518 SR
1,391 Elo+
Tiamat
Tiamat
ForGlory42
Tiamat
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 18L
1,517 Elo+
Party 2
Izanami
Izanami
Garflet
Izanami
Level 12
God Stats
8W - 3L
1,622 SR
Queue Stats
11W - 9L
1,283 Elo+
Party 3
Maui
Maui
Gilllard
Maui
Level 66
God Stats
3W - 1L
1,500 SR
Queue Stats
40W - 44L
1,415 Elo+
Party 3
Lancelot
Lancelot
Redial12
Lancelot
Level 146
God Stats
6W - 9L
1,314 SR
Queue Stats
331W - 308L
1,454 Elo+
Solo
Artio
Artio
Striker42
Artio
Level 84
God Stats
1W - 2L
1,653 SR
Queue Stats
3W - 10L
1,284 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
12
3 / 0 / 5
7,953
568
5,445
7,557
7,698
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Izanami
DEAD OPS 087
Izanami
13
2 / 0 / 4
8,102
579
9,682
4,752
1,897
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cliodhna
Vernzy
Cliodhna
15
3 / 0 / 1
8,680
620
5,214
12,935
5,257
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

14
0 / 1 / 0
8,595
614
7,661
10,666
5,925
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Persephone
xRDGx NICK
Persephone
13
1 / 0 / 1
8,547
611
8,356
8,862
3,244
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
ForGlory42
Tiamat
11
0 / 3 / 0
6,595
471
7,883
10,377
5,197
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
Garflet
Izanami
9
0 / 4 / 0
5,702
407
2,085
9,537
2,989
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Maui
9
0 / 1 / 0
6,127
438
1,966
11,047
8,624
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Lancelot
Redial12
Lancelot
11
1 / 1 / 0
6,539
467
8,128
9,858
3,769
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Artio
Striker42
Artio
13
0 / 0 / 1
7,293
521
5,670
12,514
11,197
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
2
9
Kills
1
1
Deaths
9
11
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
3
0
5
5.5
W
Izanami
DEAD OPS 087
Izanami
2
0
4
4
L
Tiamat
ForGlory42
Tiamat
0
3
0
0
L
Izanami
Garflet
Izanami
0
4
0
0
L
Maui
0
1
0
0
L
Lancelot
Redial12
Lancelot
1
1
0
1
L
Artio
Striker42
Artio
0
0
1
0.5
W
Cliodhna
Vernzy
Cliodhna
3
0
1
3.5
W
0
1
0
0
W
Persephone
xRDGx NICK
Persephone
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,358
Damage
25,732
44,772
Taken
53,333
24,021
Mitigated
31,776
14,836
Healing
12,320
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
5,445
836
0
3,824
7,557
7,698
0
1,879
5,628
0
17,017
W
Izanami
DEAD OPS 087
Izanami
9,682
7,521
0
1,554
4,752
1,897
849
1,321
3,409
0
79,296
L
Tiamat
ForGlory42
Tiamat
7,883
340
0
2,020
10,377
5,197
0
5,493
4,884
44,520
0
L
Izanami
Garflet
Izanami
2,085
1,658
0
1,375
9,537
2,989
0
0
9,537
0
28,794
L
Maui
1,966
716
24
3,608
11,047
8,624
0
877
10,170
14,667
0
L
Lancelot
Redial12
Lancelot
8,128
1,417
0
850
9,858
3,769
0
1,986
7,872
0
41,854
L
Artio
Striker42
Artio
5,670
463
0
4,443
12,514
11,197
0
347
12,167
53,210
0
W
Cliodhna
Vernzy
Cliodhna
5,214
601
0
4,251
12,935
5,257
95
1,977
10,730
0
80,509
W
7,661
3,509
0
3,348
10,666
5,925
365
4,938
4,996
1,714
69,802
W
Persephone
xRDGx NICK
Persephone
8,356
771
0
1,859
8,862
3,244
288
3,950
4,490
66,106
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,877
Gold Earned
32,256
525
Minions Killed
325
0
Camps Cleared
0
1,428,300
Distance Traveled
1,460,046
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
7,953
568
16
1
0
288,223
1
W
Izanami
8,102
579
128
9
0
261,661
0
L
Tiamat
6,595
471
94
7
0
284,006
0
L
Izanami
5,702
407
48
3
0
260,853
0
L
Maui
6,127
438
20
1
0
286,294
2
L
Lancelot
6,539
467
65
5
0
360,888
0
L
Artio
7,293
521
98
7
0
268,005
0
W
Cliodhna
8,680
620
133
10
0
335,752
0
W
Surtr
8,595
614
126
9
0
263,462
1
W
Persephone
8,547
611
122
9
0
279,202
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role