Player Matchup

Odin
Odin
Heddyizzo
Odin
Level 61
God Stats
34W - 25L
1,591 SR
Queue Stats
616W - 624L
1,526 Elo+
Solo
Martichoras
Martichoras
MungoHD
Martichoras
Level 129
God Stats
40W - 27L
1,638 SR
Queue Stats
172W - 178L
1,488 Elo+
Solo
Nu Wa
Nu Wa
OpWn3d
Nu Wa
Level 141
God Stats
25W - 40L
1,518 SR
Queue Stats
179W - 210L
1,553 Elo+
Solo
Kali
Kali
TotalResonance41
Kali
Level 145
God Stats
3W - 4L
1,512 SR
Queue Stats
228W - 216L
1,578 Elo+
Solo
Sobek
Sobek
bs1197
Sobek
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 15L
1,491 Elo+
Solo
Team Averages
Level 121
1,552 SR
1,527 Elo+

VS

Team Averages
Level 163
1,506 SR
1,528 Elo+
Nox
Nox
 
Nox
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
FatbigPOPPA27
Tsukuyomi
Level 159
God Stats
20W - 15L
1,616 SR
Queue Stats
448W - 423L
1,525 Elo+
Solo
Neith
Neith
Sciconavak
Neith
Level 156
God Stats
315W - 303L
1,500 SR
Queue Stats
750W - 745L
1,525 Elo+
Solo
Geb
Geb
onceadream0518
Geb
Level 142
God Stats
20W - 4L
1,500 SR
Queue Stats
158W - 126L
1,574 Elo+
Solo
Janus
Janus
whirlwind4_4
Janus
Level 200
God Stats
48W - 51L
1,412 SR
Queue Stats
729W - 743L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
12
1 / 3 / 1
7,203
1,029
2,371
11,791
6,506
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Martichoras
MungoHD
Martichoras
12
2 / 1 / 2
7,708
1,101
11,787
5,598
2,443
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nu Wa
OpWn3d
Nu Wa
12
0 / 2 / 4
7,200
1,029
6,502
4,910
1,974
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
1 / 1 / 3
7,689
1,098
4,908
8,428
3,667
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sobek
bs1197
Sobek
12
0 / 3 / 4
7,844
1,121
4,135
12,553
15,147
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Team 1 Tickets

277

VS

Team 2 Tickets

346

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
13
3 / 0 / 6
8,515
1,216
7,994
4,420
2,154
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
FatbigPOPPA27
Tsukuyomi
13
3 / 2 / 6
8,092
1,156
11,622
9,273
4,503
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
13
2 / 0 / 4
7,971
1,139
6,594
3,682
1,556
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
0 / 2 / 7
8,368
1,195
6,064
9,945
10,791
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
2 / 0 / 6
7,968
1,138
7,233
5,690
2,302
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
39
4
Kills
10
10
Deaths
4
14
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
3
0
6
6
W
Tsukuyomi
FatbigPOPPA27
Tsukuyomi
3
2
6
3
L
Odin
1
3
1
0.5
L
Martichoras
MungoHD
Martichoras
2
1
2
3
L
Nu Wa
OpWn3d
Nu Wa
0
2
4
1
W
Neith
2
0
4
4
L
1
1
3
2.5
L
Sobek
bs1197
Sobek
0
3
4
0.67
W
0
2
7
1.75
W
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,703
Damage
39,507
43,280
Taken
33,010
29,737
Mitigated
21,306
4,954
Healing
6,427
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
7,994
1,570
0
327
4,420
2,154
0
1,304
3,068
24,991
0
W
Tsukuyomi
FatbigPOPPA27
Tsukuyomi
11,622
3,028
0
1,208
9,273
4,503
0
2,934
6,185
0
17,456
L
Odin
2,371
354
0
1,363
11,791
6,506
0
5,597
6,029
0
7,069
L
Martichoras
MungoHD
Martichoras
11,787
4,027
0
344
5,598
2,443
0
2,247
3,306
0
28,251
L
Nu Wa
OpWn3d
Nu Wa
6,502
1,316
0
320
4,910
1,974
0
3,013
1,897
17,293
0
W
Neith
6,594
3,244
0
1,823
3,682
1,556
0
1,129
2,553
0
26,299
L
4,908
1,938
0
1,366
8,428
3,667
0
3,065
5,363
0
18,449
L
Sobek
bs1197
Sobek
4,135
368
0
1,561
12,553
15,147
0
7,159
5,394
11,622
0
W
6,064
1,122
0
2,416
9,945
10,791
0
4,133
5,768
13,504
0
W
7,233
287
90
563
5,690
2,302
0
1,137
4,514
27,048
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,644
Gold Earned
40,914
130
Minions Killed
166
5
Camps Cleared
7
658,389
Distance Traveled
709,771
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
8,515
1,216
46
7
3
139,329
0
W
Tsukuyomi
8,092
1,156
13
2
0
151,258
0
L
Odin
7,203
1,029
6
1
1
104,320
0
L
Martichoras
7,708
1,101
51
7
1
134,781
0
L
Nu Wa
7,200
1,029
28
4
1
124,556
0
W
Neith
7,971
1,139
57
8
2
131,904
1
L
Kali
7,689
1,098
39
6
0
159,225
0
L
Sobek
7,844
1,121
6
1
2
135,507
0
W
Geb
8,368
1,195
4
1
0
128,763
0
W
Janus
7,968
1,138
46
7
2
158,517
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role