Player Matchup

Chernobog
Chernobog
I1LU51ONR4V3R
Chernobog
Level 146
God Stats
2W - 3L
1,292 SR
Queue Stats
533W - 535L
1,444 Elo+
Solo
Danzaburou
Danzaburou
Ocean1ccc
Danzaburou
Level 72
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 16L
1,773 Elo+
Solo
Artemis
Artemis
OleReliable
Artemis
Level 99
God Stats
3W - 3L
1,514 SR
Queue Stats
386W - 378L
1,575 Elo+
Solo
Xing Tian
Xing Tian
Th3DirtyCop
Xing Tian
Level 112
God Stats
5W - 3L
1,554 SR
Queue Stats
195W - 214L
1,513 Elo+
Party 1
Chang'e
Chang'e
xDBxBigMike
Chang'e
Level 157
God Stats
3W - 1L
1,297 SR
Queue Stats
215W - 236L
1,546 Elo+
Party 1
Team Averages
Level 117
1,431 SR
1,570 Elo+

VS

Team Averages
Level 117
1,590 SR
1,578 Elo+
Horus
Horus
 
Horus
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
ObobbyO
Thoth
Level 143
God Stats
1W - 3L
1,297 SR
Queue Stats
264W - 264L
1,504 Elo+
Solo
Ymir
Ymir
PallMallAddict
Ymir
Level 58
God Stats
1W - 1L
1,993 SR
Queue Stats
20W - 24L
1,781 Elo+
Solo
Sobek
Sobek
Ponjo
Sobek
Level 138
God Stats
1W - 2L
1,500 SR
Queue Stats
197W - 166L
1,560 Elo+
Solo
Cernunnos
Cernunnos
Tableleg32
Cernunnos
Level 122
God Stats
8W - 7L
1,658 SR
Queue Stats
516W - 529L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
I1LU51ONR4V3R
Chernobog
18
6 / 2 / 14
10,527
877
15,855
10,178
5,680
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
Ocean1ccc
Danzaburou
17
6 / 4 / 8
10,479
873
11,666
12,047
7,272
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Artemis
OleReliable
Artemis
17
4 / 1 / 16
10,149
846
17,775
8,460
4,111
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xing Tian
Th3DirtyCop
Xing Tian
16
3 / 3 / 11
9,537
795
8,147
14,346
18,847
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chang'e
xDBxBigMike
Chang'e
15
3 / 4 / 11
9,208
767
13,683
12,648
5,896
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
15
3 / 4 / 8
8,356
696
4,346
17,264
18,459
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Thoth
ObobbyO
Thoth
14
1 / 4 / 9
8,537
711
11,884
10,057
5,264
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

15
0 / 4 / 8
7,810
651
3,085
16,104
18,155
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Sobek
Ponjo
Sobek
14
0 / 5 / 11
8,675
723
6,795
19,136
26,804
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cernunnos
Tableleg32
Cernunnos
16
9 / 5 / 3
9,918
827
19,129
13,471
8,004
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
52
22
Kills
13
14
Deaths
22
60
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
3
4
8
1.75
W
Chernobog
I1LU51ONR4V3R
Chernobog
6
2
14
6.5
L
Thoth
ObobbyO
Thoth
1
4
9
1.38
W
Danzaburou
Ocean1ccc
Danzaburou
6
4
8
2.5
W
Artemis
OleReliable
Artemis
4
1
16
12
L
0
4
8
1
L
Sobek
Ponjo
Sobek
0
5
11
1.1
L
Cernunnos
Tableleg32
Cernunnos
9
5
3
2.1
W
Xing Tian
Th3DirtyCop
Xing Tian
3
3
11
2.83
W
Chang'e
xDBxBigMike
Chang'e
3
4
11
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,126
Damage
45,239
57,679
Taken
76,032
41,806
Mitigated
76,686
25,740
Healing
21,378
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
4,346
1,818
6,704
5,032
17,264
18,459
28
5,324
11,940
0
8,081
W
Chernobog
I1LU51ONR4V3R
Chernobog
15,855
7,135
1,734
3,192
10,178
5,680
2,388
3,779
6,399
0
36,878
L
Thoth
ObobbyO
Thoth
11,884
660
1,161
1,446
10,057
5,264
0
3,430
6,627
30,114
0
W
Danzaburou
Ocean1ccc
Danzaburou
11,666
4,949
155
2,956
12,047
7,272
2,500
3,367
8,680
0
24,299
W
Artemis
OleReliable
Artemis
17,775
7,170
805
3,336
8,460
4,111
1,854
4,223
4,237
0
27,838
L
3,085
259
735
517
16,104
18,155
0
3,591
12,513
13,193
0
L
Sobek
Ponjo
Sobek
6,795
318
640
3,399
19,136
26,804
0
5,515
13,621
12,100
0
L
Cernunnos
Tableleg32
Cernunnos
19,129
7,214
262
1,482
13,471
8,004
0
3,970
9,501
0
32,854
W
Xing Tian
Th3DirtyCop
Xing Tian
8,147
706
734
1,231
14,346
18,847
426
6,196
8,150
13,578
0
W
Chang'e
xDBxBigMike
Chang'e
13,683
341
6,347
5,250
12,648
5,896
465
4,199
8,449
22,588
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,900
Gold Earned
43,296
135
Minions Killed
113
0
Camps Cleared
0
1,080,323
Distance Traveled
994,014
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
8,356
696
7
1
0
208,187
0
W
Chernobog
10,527
877
55
5
0
212,819
0
L
Thoth
8,537
711
45
4
0
212,988
0
W
Danzaburou
10,479
873
26
2
0
188,988
0
W
Artemis
10,149
846
24
2
0
221,436
0
L
Ymir
7,810
651
14
1
0
184,283
0
L
Sobek
8,675
723
12
1
0
201,695
0
L
Cernunnos
9,918
827
35
3
0
186,861
0
W
Xing Tian
9,537
795
8
1
0
217,812
0
W
Chang'e
9,208
767
22
2
0
239,268
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role