Player Matchup

Scylla
Scylla
AXEBALANQUE
Scylla
Level 151
God Stats
0W - 5L
1,214 SR
Queue Stats
472W - 483L
1,527 Elo+
Party 2
Olorun
Olorun
Bopper710
Olorun
Level 152
God Stats
0W - 1L
1,500 SR
Queue Stats
288W - 309L
1,551 Elo+
Party 2
Thoth
Thoth
CLG Anthony
Thoth
Level 246
God Stats
0W - 3L
1,500 SR
Queue Stats
384W - 380L
1,648 Elo+
Party 2
He Bo
He Bo
GhibliJoe
He Bo
Level 129
God Stats
2W - 2L
1,500 SR
Queue Stats
262W - 258L
1,723 Elo+
Party 2
Anubis
Anubis
Hands on Priest
Anubis
Level 127
God Stats
1W - 4L
1,137 SR
Queue Stats
182W - 178L
1,529 Elo+
Party 2
Team Averages
Level 161
1,370 SR
1,595 Elo+

VS

Team Averages
Level 93
1,605 SR
1,585 Elo+
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Maui
Maui
Igoogle100
Maui
Level 88
God Stats
1W - 0L
1,718 SR
Queue Stats
59W - 52L
1,513 Elo+
Party 1
Artemis
Artemis
Manny_1005
Artemis
Level 86
God Stats
6W - 1L
1,805 SR
Queue Stats
100W - 92L
1,532 Elo+
Solo
Eset
Eset
Reekster
Eset
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 43L
1,540 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
diegomaster84107
Ah Muzen Cab
Level 104
God Stats
1W - 1L
1,500 SR
Queue Stats
140W - 121L
1,838 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
16
3 / 2 / 4
8,729
873
5,407
6,429
4,963
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Olorun
Bopper710
Olorun
11
2 / 5 / 4
6,834
683
4,166
9,871
4,870
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 3s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

13
1 / 5 / 3
7,280
728
8,669
8,719
3,404
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

He Bo
GhibliJoe
He Bo
13
2 / 5 / 6
7,221
722
7,792
9,107
3,360
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
0 / 5 / 4
7,135
714
5,092
9,133
4,755
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
16
6 / 2 / 11
8,700
870
5,613
11,109
13,163
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

14
2 / 3 / 14
8,521
852
4,891
12,307
13,136
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Artemis
Manny_1005
Artemis
15
8 / 1 / 9
9,082
908
9,011
6,575
3,475
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Eset
15
2 / 1 / 16
8,382
838
8,807
7,528
3,906
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Ah Muzen Cab
diegomaster84107
Ah Muzen Cab
13
4 / 5 / 10
8,288
829
13,514
12,179
10,067
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
82
8
Kills
22
22
Deaths
12
21
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
 
Cu Chulainn
6
2
11
5.75
L
Scylla
3
2
4
2.5
L
Olorun
Bopper710
Olorun
2
5
4
0.8
L
1
5
3
0.5
L
He Bo
GhibliJoe
He Bo
2
5
6
1
L
0
5
4
0.4
W
2
3
14
3
W
Artemis
Manny_1005
Artemis
8
1
9
12.5
W
Eset
2
1
16
10
W
Ah Muzen Cab
diegomaster84107
Ah Muzen Cab
4
5
10
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,126
Damage
41,836
43,259
Taken
49,698
21,352
Mitigated
43,747
10,573
Healing
14,383
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
 
Cu Chulainn
5,613
258
754
2,585
11,109
13,163
20
7,925
3,184
0
10,276
L
Scylla
5,407
23
1,452
1,293
6,429
4,963
0
2,431
3,947
19,545
0
L
Olorun
Bopper710
Olorun
4,166
2,095
1,342
1,598
9,871
4,870
0
3,931
5,753
5,732
286
L
8,669
179
550
464
8,719
3,404
0
2,567
6,113
18,723
0
L
He Bo
GhibliJoe
He Bo
7,792
192
267
1,193
9,107
3,360
0
2,138
6,893
13,434
0
L
5,092
95
524
1,890
9,133
4,755
0
2,631
6,182
16,045
0
W
4,891
735
1,403
1,189
12,307
13,136
0
6,694
5,613
14,518
0
W
Artemis
Manny_1005
Artemis
9,011
2,271
1,759
1,582
6,575
3,475
2,356
3,324
3,251
0
21,300
W
Eset
8,807
571
1,806
1,800
7,528
3,906
26
5,334
2,194
17,504
0
W
Ah Muzen Cab
diegomaster84107
Ah Muzen Cab
13,514
2,134
671
834
12,179
10,067
25
7,583
4,596
0
25,627

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,199
Gold Earned
42,973
122
Minions Killed
113
0
Camps Cleared
0
810,950
Distance Traveled
875,618
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
8,700
870
10
1
0
169,254
0
L
Scylla
8,729
873
28
3
0
180,228
0
L
Olorun
6,834
683
14
1
0
160,577
0
L
Thoth
7,280
728
32
3
0
145,917
0
L
He Bo
7,221
722
14
1
0
182,763
0
L
Anubis
7,135
714
34
3
0
141,465
0
W
Maui
8,521
852
26
3
0
164,580
0
W
Artemis
9,082
908
24
2
0
192,557
0
W
Eset
8,382
838
30
3
0
195,984
0
W
Ah Muzen Cab
8,288
829
23
2
0
153,243
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role