Player Matchup

Kukulkan
Kukulkan
AvisMoonlight
Kukulkan
Level 26
God Stats
13W - 13L
1,481 SR
Queue Stats
52W - 86L
1,354 Elo+
Party 2
Izanami
Izanami
KairoKain
Izanami
Level 22
God Stats
7W - 13L
1,502 SR
Queue Stats
29W - 54L
1,370 Elo+
Party 2
Bellona
Bellona
Kannen2711
Bellona
Level 104
God Stats
0W - 3L
1,660 SR
Queue Stats
66W - 92L
1,432 Elo+
Party 2
Artio
Artio
RaptorIndian
Artio
Level 122
God Stats
0W - 2L
1,500 SR
Queue Stats
123W - 139L
1,485 Elo+
Party 2
Fenrir
Fenrir
TheJayEagle
Fenrir
Level 47
God Stats
3W - 6L
1,441 SR
Queue Stats
34W - 60L
1,367 Elo+
Party 2
Team Averages
Level 64
1,517 SR
1,401 Elo+

VS

Team Averages
Level 102
1,565 SR
1,488 Elo+
Charybdis
Charybdis
PhaseSpongebob
Charybdis
Level 84
God Stats
2W - 1L
1,513 SR
Queue Stats
21W - 33L
1,419 Elo+
Solo
Ishtar
Ishtar
Safeseven134
Ishtar
Level 62
God Stats
14W - 19L
1,501 SR
Queue Stats
281W - 274L
1,535 Elo+
Solo
Nike
Nike
WakeUp-Foreveer
Nike
Level 85
God Stats
46W - 26L
1,535 SR
Queue Stats
311W - 289L
1,507 Elo+
Solo
Nu Wa
Nu Wa
spooki devil
Nu Wa
Level 123
God Stats
15W - 15L
1,602 SR
Queue Stats
203W - 213L
1,457 Elo+
Party 1
Kuzenbo
Kuzenbo
thegame216
Kuzenbo
Level 155
God Stats
23W - 27L
1,673 SR
Queue Stats
63W - 74L
1,522 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
AvisMoonlight
Kukulkan
12
0 / 3 / 1
6,457
646
4,143
7,109
2,940
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Izanami
KairoKain
Izanami
12
0 / 6 / 1
6,314
631
4,966
12,211
4,979
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bellona
Kannen2711
Bellona
13
1 / 0 / 1
6,748
675
8,155
9,631
9,868
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
0 / 4 / 0
6,166
617
3,225
12,229
10,346
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fenrir
12
1 / 3 / 0
6,949
695
3,642
8,320
4,309
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
PhaseSpongebob
Charybdis
13
1 / 0 / 10
7,512
751
8,605
4,201
1,678
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ishtar
15
5 / 1 / 5
8,566
857
13,657
7,200
3,468
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
7 / 1 / 5
8,679
868
8,274
9,577
8,243
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

14
3 / 0 / 7
7,864
786
8,287
2,146
799
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Kuzenbo
thegame216
Kuzenbo
14
0 / 0 / 9
7,418
742
4,006
8,202
9,734
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
52
2
Kills
16
16
Deaths
2
3
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
AvisMoonlight
Kukulkan
0
3
1
0.17
L
Izanami
KairoKain
Izanami
0
6
1
0.08
L
Bellona
Kannen2711
Bellona
1
0
1
1.5
W
Charybdis
PhaseSpongebob
Charybdis
1
0
10
6
L
0
4
0
0
W
Ishtar
5
1
5
7.5
L
Fenrir
1
3
0
0.33
W
7
1
5
9.5
W
3
0
7
6.5
W
Kuzenbo
thegame216
Kuzenbo
0
0
9
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,131
Damage
42,829
49,500
Taken
31,326
32,442
Mitigated
23,922
5,603
Healing
5,323
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
AvisMoonlight
Kukulkan
4,143
601
0
176
7,109
2,940
0
2,255
4,658
22,759
0
L
Izanami
KairoKain
Izanami
4,966
3,318
0
680
12,211
4,979
0
2,027
10,024
0
16,442
L
Bellona
Kannen2711
Bellona
8,155
1,443
0
1,149
9,631
9,868
0
2,108
7,223
0
21,837
W
Charybdis
PhaseSpongebob
Charybdis
8,605
5,441
0
1,428
4,201
1,678
4,109
755
3,195
0
22,731
L
3,225
301
638
1,710
12,229
10,346
0
2,938
8,983
13,661
0
W
Ishtar
13,657
8,863
0
1,362
7,200
3,468
1,402
1,144
5,824
0
29,954
L
Fenrir
3,642
758
0
1,250
8,320
4,309
0
1,763
6,319
0
8,972
W
8,274
355
0
2,330
9,577
8,243
0
2,383
6,909
0
27,559
W
8,287
3,177
0
78
2,146
799
1,870
686
1,460
28,057
0
W
Kuzenbo
thegame216
Kuzenbo
4,006
1,538
0
125
8,202
9,734
523
2,400
5,616
12,859
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,634
Gold Earned
40,039
136
Minions Killed
203
0
Camps Cleared
0
1,007,250
Distance Traveled
1,005,497
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
6,457
646
54
5
0
201,904
0
L
Izanami
6,314
631
24
2
0
165,513
0
L
Bellona
6,748
675
28
3
0
250,394
0
W
Charybdis
7,512
751
39
4
0
183,841
0
L
Artio
6,166
617
15
2
0
176,445
0
W
Ishtar
8,566
857
53
5
0
190,193
0
L
Fenrir
6,949
695
15
2
0
212,994
0
W
Nike
8,679
868
54
5
0
221,055
1
W
Nu Wa
7,864
786
40
4
0
193,270
0
W
Kuzenbo
7,418
742
17
2
0
217,138
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role