Player Matchup

Mercury
Mercury
AidedManager57
Mercury
Level 84
God Stats
2W - 0L
1,696 SR
Queue Stats
42W - 44L
1,533 Elo+
Party 1
Anubis
Anubis
Celtic__30
Anubis
Level 18
God Stats
30W - 37L
1,337 SR
Queue Stats
197W - 294L
1,194 Elo+
Party 1
Skadi
Skadi
Pottsandpanss
Skadi
Level 17
God Stats
10W - 13L
1,437 SR
Queue Stats
147W - 231L
1,173 Elo+
Party 1
Chaac
Chaac
XEONknight
Chaac
Level 128
God Stats
2W - 4L
1,500 SR
Queue Stats
114W - 177L
1,266 Elo+
Party 1
Bacchus
Bacchus
YungLumbago
Bacchus
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 9L
1,309 Elo+
Party 1
Team Averages
Level 51
1,494 SR
1,295 Elo+

VS

Team Averages
Level 42
1,568 SR
1,380 Elo+
Ymir
Ymir
AlphaPopcorn987
Ymir
Level 37
God Stats
2W - 6L
1,702 SR
Queue Stats
46W - 76L
1,558 Elo+
Solo
Izanami
Izanami
IcyPIayer
Izanami
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Hel
Hel
PartyAnimal75117
Hel
Level 111
God Stats
17W - 15L
1,639 SR
Queue Stats
44W - 37L
1,453 Elo+
Party 2
Xbalanque
Xbalanque
SammyMURKS
Xbalanque
Level 48
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 6L
1,116 Elo+
Party 3
Bellona
Bellona
Spidey-murks
Bellona
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,271 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 3 / 9
18,587
563
29,742
27,219
17,184
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Anubis
Celtic__30
Anubis
20
2 / 4 / 11
15,332
465
18,660
15,541
8,667
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

20
7 / 4 / 4
15,727
477
27,593
23,642
11,631
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chaac
20
12 / 2 / 9
17,746
538
35,136
44,682
54,828
Bluestone Brooch

Bluestone Brooch

+30
Physical Power
+150
Health
+30
Hp 5
+30
Mp 5

PASSIVE - Enemies hit by your damaging abilities take an additional 160 Physical Damage over 2s. Enemy gods take an additional 10% of their Current Health as Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Bacchus
YungLumbago
Bacchus
20
2 / 4 / 18
15,811
479
9,098
31,362
64,529
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 7 / 7
13,548
411
14,903
45,347
77,289
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Izanami
IcyPIayer
Izanami
16
1 / 10 / 8
11,746
356
15,074
24,897
12,903
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
8 / 3 / 4
15,692
476
32,672
21,350
13,780
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Xbalanque
SammyMURKS
Xbalanque
19
3 / 6 / 6
13,059
396
21,174
28,439
16,082
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bellona
Spidey-murks
Bellona
16
1 / 11 / 3
11,696
354
8,755
31,360
41,358
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
45
36
Kills
17
17
Deaths
37
51
Assists
28
Player
Kills
Deaths
Assists
KDA
W
13
3
9
5.83
L
4
7
7
1.07
W
Anubis
Celtic__30
Anubis
2
4
11
1.88
L
Izanami
IcyPIayer
Izanami
1
10
8
0.5
L
8
3
4
3.33
W
7
4
4
2.25
L
Xbalanque
SammyMURKS
Xbalanque
3
6
6
1
L
Bellona
Spidey-murks
Bellona
1
11
3
0.23
W
Chaac
12
2
9
8.25
W
Bacchus
YungLumbago
Bacchus
2
4
18
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

120,229
Damage
92,578
142,446
Taken
151,393
156,839
Mitigated
161,412
33,271
Healing
39,414
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
29,742
15,233
0
3,128
27,219
17,184
1,354
8,417
18,558
0
210,292
L
14,903
2,880
3,489
5,542
45,347
77,289
164
10,244
35,103
60,162
0
W
Anubis
Celtic__30
Anubis
18,660
210
0
3,656
15,541
8,667
2,372
10,641
4,486
126,540
0
L
Izanami
IcyPIayer
Izanami
15,074
9,977
0
1,726
24,897
12,903
2,036
4,154
20,743
0
60,279
L
32,672
1,827
8,770
12,321
21,350
13,780
1,978
3,051
18,299
149,852
0
W
27,593
17,028
0
10,196
23,642
11,631
3,352
9,352
14,120
0
150,818
L
Xbalanque
SammyMURKS
Xbalanque
21,174
14,152
0
6,737
28,439
16,082
0
3,449
24,990
0
97,627
L
Bellona
Spidey-murks
Bellona
8,755
3,759
0
829
31,360
41,358
430
6,860
24,500
0
37,687
W
Chaac
35,136
8,624
0
9,699
44,682
54,828
6,009
13,398
30,952
0
142,192
W
Bacchus
YungLumbago
Bacchus
9,098
1,239
0
6,592
31,362
64,529
1,253
5,460
25,844
48,147
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

83,203
Gold Earned
65,741
750
Minions Killed
572
0
Camps Cleared
0
3,037,944
Distance Traveled
2,571,918
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
18,587
563
171
5
0
717,396
0
L
Ymir
13,548
411
51
2
0
531,633
1
W
Anubis
15,332
465
190
6
0
581,205
2
L
Izanami
11,746
356
79
2
0
432,502
0
L
Hel
15,692
476
244
7
0
555,356
4
W
Skadi
15,727
477
165
5
0
521,215
0
L
Xbalanque
13,059
396
149
5
0
525,092
0
L
Bellona
11,696
354
49
1
0
527,335
0
W
Chaac
17,746
538
183
6
0
615,714
4
W
Bacchus
15,811
479
41
1
0
602,414
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role