Player Matchup

Athena
Athena
Platinum II
DANICHEDI
Athena
Platinum II
Level 154
God Stats
197W - 154L
1,650 SR
Queue Stats
364W - 332L
1,870 MMR
Party 2
Ix Chel
Ix Chel
Platinum III
Josuelexx
Ix Chel
Platinum III
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 38L
1,807 MMR
Party 2
Izanami
Izanami
Gold II
moriatyvela
Izanami
Gold II
Level 136
God Stats
9W - 2L
1,613 SR
Queue Stats
203W - 191L
1,577 MMR
Party 2
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 132
1,588 SR
1,751 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 167
1,565 SR
1,683 MMR
Sobek
Sobek
Platinum V
Izyamami
Sobek
Platinum V
Level 191
God Stats
1W - 2L
1,500 SR
Queue Stats
116W - 115L
1,641 MMR
Party 1
Bastet
Bastet
Gold III
PeeEyeZZWhy
Bastet
Gold III
Level 154
God Stats
20W - 15L
1,695 SR
Queue Stats
210W - 241L
1,534 MMR
Solo
Baba Yaga
Baba Yaga
Platinum III
Đimi
Baba Yaga
Platinum III
Level 156
God Stats
0W - 2L
1,500 SR
Queue Stats
117W - 100L
1,873 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
DANICHEDI
Athena
16
2 / 2 / 5
12,465
693
5,760
18,523
23,617
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mystical Earring

Mystical Earring

+15
Mp 5

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ix Chel
Josuelexx
Ix Chel
16
2 / 3 / 6
13,197
733
14,755
14,356
6,114
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
moriatyvela
Izanami
17
4 / 2 / 4
13,709
762
19,112
15,709
6,522
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bans
PersephoneNe ZhaHachimanTyr

VS

Bans
MartichorasHorusCupidHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Izyamami
Sobek
15
3 / 2 / 2
12,284
682
8,259
24,142
26,315
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Bastet
14
0 / 5 / 5
11,838
658
12,169
15,514
9,396
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baba Yaga
Đimi
Baba Yaga
16
4 / 2 / 3
12,844
714
19,980
10,783
10,917
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
17
8
Kills
7
7
Deaths
9
15
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Athena
DANICHEDI
Athena
2
2
5
2.25
L
Sobek
Izyamami
Sobek
3
2
2
2
W
Ix Chel
Josuelexx
Ix Chel
2
3
6
1.67
L
Bastet
0
5
5
0.5
W
Izanami
moriatyvela
Izanami
4
2
4
3
L
Baba Yaga
Đimi
Baba Yaga
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,627
Damage
40,408
48,588
Taken
50,439
36,253
Mitigated
46,628
13,348
Healing
11,261
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
DANICHEDI
Athena
5,760
1,273
0
3,369
18,523
23,617
293
10,263
8,260
22,977
0
L
Sobek
Izyamami
Sobek
8,259
284
0
7,439
24,142
26,315
115
7,428
16,714
35,554
0
W
Ix Chel
Josuelexx
Ix Chel
14,755
2,478
1,732
4,889
14,356
6,114
958
8,929
5,427
72,719
0
L
Bastet
12,169
2,169
0
1,927
15,514
9,396
637
7,436
8,078
0
53,772
W
Izanami
moriatyvela
Izanami
19,112
11,670
0
3,358
15,709
6,522
1,859
9,420
6,289
0
80,709
L
Baba Yaga
Đimi
Baba Yaga
19,980
1,136
0
1,895
10,783
10,917
625
5,930
4,853
75,606
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,371
Gold Earned
36,966
240
Minions Killed
213
0
Camps Cleared
0
950,943
Distance Traveled
1,009,008
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
12,465
693
28
2
0
328,238
11
L
Sobek
12,284
682
43
2
0
351,431
0
W
Ix Chel
13,197
733
91
5
0
313,812
0
L
Bastet
11,838
658
84
5
0
329,863
6
W
Izanami
13,709
762
121
7
0
308,893
0
L
Baba Yaga
12,844
714
86
5
0
327,714
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role