Player Matchup

Surtr
Surtr
Daigon28
Surtr
Level 56
God Stats
1W - 6L
1,332 SR
Queue Stats
66W - 56L
1,492 Elo+
Party 2
Apollo
Apollo
L4wyersGunsMoney
Apollo
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 7L
1,344 Elo+
Party 3
Arachne
Arachne
LawyersGunsMoney
Arachne
Level 121
God Stats
4W - 1L
1,877 SR
Queue Stats
196W - 198L
1,538 Elo+
Party 3
Scylla
Scylla
RockyGG22
Scylla
Level 11
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 5L
1,375 Elo+
Party 2
Kumbhakarna
Kumbhakarna
landonnvk
Kumbhakarna
Level 49
God Stats
3W - 1L
1,741 SR
Queue Stats
90W - 74L
1,504 Elo+
Party 2
Team Averages
Level 49
1,590 SR
1,451 Elo+

VS

Team Averages
Level 61
1,468 SR
1,609 Elo+
Ix Chel
Ix Chel
ArchitectHV
Ix Chel
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 12L
1,667 Elo+
Party 1
Ares
Ares
CreamyMocha
Ares
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
123W - 108L
1,473 Elo+
Solo
Skadi
Skadi
Frost2232
Skadi
Level 4
God Stats
0W - 1L
1,317 SR
Queue Stats
1W - 1L
1,667 Elo+
Party 1
Nemesis
Nemesis
RexWaffles
Nemesis
Level 122
God Stats
1W - 3L
1,524 SR
Queue Stats
49W - 48L
1,572 Elo+
Party 1
Shiva
Shiva
Vulk4n226
Shiva
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,667 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
Daigon28
Surtr
15
7 / 3 / 12
9,718
572
11,954
15,727
11,916
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

16
11 / 1 / 9
10,607
624
18,472
12,678
5,594
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
10 / 3 / 8
10,190
599
12,320
16,063
6,525
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Scylla
RockyGG22
Scylla
14
3 / 3 / 9
8,402
494
9,104
11,270
4,446
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kumbhakarna
landonnvk
Kumbhakarna
13
2 / 2 / 15
8,861
521
5,853
16,966
15,679
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
ArchitectHV
Ix Chel
12
4 / 7 / 1
8,105
477
10,308
12,696
4,590
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
1 / 7 / 4
7,265
427
6,712
19,574
15,823
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Skadi
Frost2232
Skadi
12
2 / 7 / 2
7,554
444
6,421
12,039
4,580
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Nemesis
RexWaffles
Nemesis
14
4 / 6 / 5
8,977
528
11,810
18,183
8,140
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Shiva
Vulk4n226
Shiva
11
1 / 7 / 3
7,113
418
7,389
18,312
13,334
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
27
33
Kills
12
12
Deaths
34
53
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
ArchitectHV
Ix Chel
4
7
1
0.64
L
1
7
4
0.43
W
Surtr
Daigon28
Surtr
7
3
12
4.33
L
Skadi
Frost2232
Skadi
2
7
2
0.43
W
11
1
9
15.5
W
10
3
8
4.67
L
Nemesis
RexWaffles
Nemesis
4
6
5
1.08
W
Scylla
RockyGG22
Scylla
3
3
9
2.5
L
Shiva
Vulk4n226
Shiva
1
7
3
0.36
W
Kumbhakarna
landonnvk
Kumbhakarna
2
2
15
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,703
Damage
42,640
72,704
Taken
80,804
44,160
Mitigated
46,467
20,433
Healing
7,331
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
ArchitectHV
Ix Chel
10,308
1,337
329
896
12,696
4,590
0
5,363
7,333
56,729
0
L
6,712
183
0
2,021
19,574
15,823
0
5,204
14,370
16,245
0
W
Surtr
Daigon28
Surtr
11,954
5,337
0
1,769
15,727
11,916
1,158
2,165
13,412
663
61,707
L
Skadi
Frost2232
Skadi
6,421
2,686
0
250
12,039
4,580
0
1,460
10,579
0
36,071
W
18,472
11,531
0
7,839
12,678
5,594
3,207
2,329
10,337
0
99,489
W
12,320
9,083
0
2,417
16,063
6,525
196
2,662
13,331
0
77,891
L
Nemesis
RexWaffles
Nemesis
11,810
6,018
0
1,396
18,183
8,140
328
2,171
16,012
0
78,686
W
Scylla
RockyGG22
Scylla
9,104
944
0
2,170
11,270
4,446
67
6,214
4,766
46,888
0
L
Shiva
Vulk4n226
Shiva
7,389
1,413
0
2,439
18,312
13,334
21
984
17,328
0
41,939
W
Kumbhakarna
landonnvk
Kumbhakarna
5,853
658
439
5,799
16,966
15,679
348
4,350
12,495
21,677
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,778
Gold Earned
39,014
381
Minions Killed
343
0
Camps Cleared
0
1,619,333
Distance Traveled
1,567,977
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
8,105
477
82
5
0
291,308
4
L
Ares
7,265
427
14
1
0
294,107
0
W
Surtr
9,718
572
86
5
0
331,696
0
L
Skadi
7,554
444
58
3
0
301,073
0
W
Apollo
10,607
624
121
7
0
311,263
4
W
Arachne
10,190
599
89
5
0
398,710
0
L
Nemesis
8,977
528
127
7
0
343,732
0
W
Scylla
8,402
494
63
4
0
299,497
4
L
Shiva
7,113
418
62
4
0
337,757
0
W
Kumbhakarna
8,861
521
22
1
0
278,167
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role