Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 32
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
ItsZyvox
Ares
Level 88
God Stats
16W - 13L
1,720 SR
Queue Stats
149W - 132L
1,587 Elo+
Party 1
Cthulhu
Cthulhu
L0van
Cthulhu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Agni
Agni
Syncington
Agni
Level 115
God Stats
5W - 5L
1,795 SR
Queue Stats
251W - 228L
1,579 Elo+
Party 1
Medusa
Medusa
gadual80
Medusa
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,276 Elo+
Party 3
Team Averages
Level 69
1,603 SR
1,488 Elo+

VS

Team Averages
Level 34
1,529 SR
1,575 Elo+
Ymir
Ymir
GenuineFelon
Ymir
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 2L
1,581 Elo+
Party 2
Skadi
Skadi
SolGoodguy
Skadi
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,581 Elo+
Party 2
Anubis
Anubis
TheCurcoVein
Anubis
Level 50
God Stats
24W - 27L
1,462 SR
Queue Stats
40W - 51L
1,375 Elo+
Solo
Pele
Pele
ZaZaEnthusiast
Pele
Level 88
God Stats
3W - 0L
1,682 SR
Queue Stats
74W - 27L
1,758 Elo+
Party 2
Shiva
Shiva
hehexdLUL1
Shiva
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,581 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
12
3 / 4 / 2
7,727
594
6,017
10,917
3,973
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ares
13
3 / 2 / 1
7,409
570
10,606
12,321
11,203
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cthulhu
L0van
Cthulhu
9
0 / 9 / 2
5,982
460
1,811
15,082
10,704
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
2 / 8 / 1
7,270
559
9,230
10,444
2,920
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Medusa
gadual80
Medusa
11
3 / 3 / 1
6,821
525
6,930
9,122
3,963
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 2 / 8
7,974
613
5,681
8,191
8,223
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Skadi
12
7 / 2 / 4
7,507
577
11,292
7,074
2,690
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Anubis
12
1 / 3 / 4
7,152
550
4,536
10,117
5,238
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
13 / 1 / 2
10,269
790
12,778
14,171
5,724
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Shiva
12
1 / 3 / 2
7,179
552
6,618
14,504
6,870
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
46
11
Kills
26
26
Deaths
11
7
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
3
4
2
1
W
4
2
8
4
L
Ares
3
2
1
1.75
L
Cthulhu
L0van
Cthulhu
0
9
2
0.11
W
Skadi
7
2
4
4.5
L
2
8
1
0.31
W
Anubis
1
3
4
1
W
13
1
2
14
L
Medusa
gadual80
Medusa
3
3
1
1.17
W
Shiva
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,594
Damage
40,905
57,886
Taken
54,057
32,763
Mitigated
28,745
10,291
Healing
10,854
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
6,017
2,982
0
1,283
10,917
3,973
0
1,744
9,173
0
48,330
W
5,681
2,531
0
1,136
8,191
8,223
254
1,326
6,865
24,329
0
L
Ares
10,606
641
0
4,154
12,321
11,203
0
0
12,321
51,224
0
L
Cthulhu
L0van
Cthulhu
1,811
522
1,065
653
15,082
10,704
0
3,666
11,416
9,002
0
W
Skadi
11,292
5,116
0
245
7,074
2,690
522
485
6,589
0
48,653
L
9,230
399
0
766
10,444
2,920
220
2,856
7,588
57,233
0
W
Anubis
4,536
245
0
3,004
10,117
5,238
306
6,619
3,498
49,321
0
W
12,778
4,422
0
4,420
14,171
5,724
517
3,612
10,511
0
96,886
L
Medusa
gadual80
Medusa
6,930
3,028
0
2,370
9,122
3,963
0
1,951
7,171
0
46,746
W
Shiva
6,618
1,470
0
2,049
14,504
6,870
0
8,808
4,947
0
43,988

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,209
Gold Earned
40,081
312
Minions Killed
396
0
Camps Cleared
0
1,130,615
Distance Traveled
1,296,714
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
7,727
594
80
6
0
261,906
0
W
Ymir
7,974
613
30
2
0
256,180
0
L
Ares
7,409
570
75
6
0
232,820
0
L
Cthulhu
5,982
460
5
0
0
188,687
0
W
Skadi
7,507
577
70
5
0
230,460
0
L
Agni
7,270
559
82
6
0
222,863
0
W
Anubis
7,152
550
86
7
0
235,472
1
W
Pele
10,269
790
137
11
0
322,744
0
L
Medusa
6,821
525
70
5
0
224,339
0
W
Shiva
7,179
552
73
6
0
251,858
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role