Player Matchup

Mulan
Mulan
 
Mulan
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Rama
Rama
 
Rama
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Yemoja
Yemoja
BWasTaken
Yemoja
Level 147
God Stats
2W - 6L
1,331 SR
Queue Stats
527W - 517L
1,506 Elo+
Party 1
Scylla
Scylla
BarryMcCoccinner
Scylla
Level 84
God Stats
18W - 24L
1,658 SR
Queue Stats
420W - 399L
1,513 Elo+
Party 1
Izanami
Izanami
Haseoroxas
Izanami
Level 107
God Stats
20W - 13L
1,545 SR
Queue Stats
154W - 167L
1,471 Elo+
Party 1
Team Averages
Level 118
1,507 SR
1,498 Elo+

VS

Team Averages
Level 81
1,542 SR
1,493 Elo+
Cthulhu
Cthulhu
BaNd0jaee
Cthulhu
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 43L
1,312 Elo+
Solo
Gilgamesh
Gilgamesh
Cuwejus
Gilgamesh
Level 67
God Stats
3W - 1L
1,421 SR
Queue Stats
36W - 37L
1,518 Elo+
Solo
Rama
Rama
KronaRagnarok
Rama
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
130W - 125L
1,486 Elo+
Solo
The Morrigan
The Morrigan
One shot 12343
The Morrigan
Level 101
God Stats
21W - 16L
1,609 SR
Queue Stats
40W - 42L
1,516 Elo+
Party 3
Nemesis
Nemesis
dark gear 6
Nemesis
Level 90
God Stats
17W - 11L
1,680 SR
Queue Stats
42W - 28L
1,633 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
9
1 / 2 / 1
4,712
942
4,476
5,629
4,342
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Rama
 
Rama
8
0 / 2 / 1
4,367
873
1,291
2,756
1,073
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Yemoja
BWasTaken
Yemoja
9
0 / 2 / 0
4,687
937
1,695
6,088
4,222
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

10
0 / 0 / 2
4,605
921
4,458
2,839
968
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
Haseoroxas
Izanami
11
1 / 0 / 0
5,038
1,008
2,928
2,775
1,082
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BaNd0jaee
Cthulhu
9
0 / 0 / 5
4,517
903
4,187
3,541
2,565
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Gilgamesh
Cuwejus
Gilgamesh
10
0 / 2 / 2
4,519
904
3,607
6,402
4,504
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

11
3 / 0 / 3
5,281
1,056
2,769
4,095
1,510
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Morrigan
One shot 12343
The Morrigan
10
0 / 0 / 4
4,738
948
1,757
2,123
762
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Nemesis
dark gear 6
Nemesis
10
3 / 0 / 3
5,138
1,028
5,577
6,114
2,448
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
23
2
Kills
6
6
Deaths
2
4
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
1
2
1
0.75
L
Rama
 
Rama
0
2
1
0.25
L
Yemoja
BWasTaken
Yemoja
0
2
0
0
W
Cthulhu
BaNd0jaee
Cthulhu
0
0
5
2.5
L
0
0
2
1
W
Gilgamesh
Cuwejus
Gilgamesh
0
2
2
0.5
L
Izanami
Haseoroxas
Izanami
1
0
0
1
W
3
0
3
4.5
W
The Morrigan
One shot 12343
The Morrigan
0
0
4
2
W
Nemesis
dark gear 6
Nemesis
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,848
Damage
17,897
20,087
Taken
22,275
11,687
Mitigated
11,789
4,375
Healing
7,427
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
4,476
817
0
1,187
5,629
4,342
0
1,552
3,659
0
6,999
L
Rama
 
Rama
1,291
998
0
77
2,756
1,073
0
887
1,767
0
7,620
L
Yemoja
BWasTaken
Yemoja
1,695
243
294
1,606
6,088
4,222
0
1,506
4,050
5,104
0
W
Cthulhu
BaNd0jaee
Cthulhu
4,187
213
290
330
3,541
2,565
0
1,042
2,418
8,995
0
L
4,458
562
0
500
2,839
968
0
320
2,519
14,108
0
W
Gilgamesh
Cuwejus
Gilgamesh
3,607
542
0
2,162
6,402
4,504
0
1,109
5,183
115
11,682
L
Izanami
Haseoroxas
Izanami
2,928
2,539
0
711
2,775
1,082
163
836
1,698
0
19,893
W
2,769
2,173
0
2,385
4,095
1,510
0
1,095
2,958
0
15,586
W
The Morrigan
One shot 12343
The Morrigan
1,757
237
0
210
2,123
762
0
932
1,150
13,085
261
W
Nemesis
dark gear 6
Nemesis
5,577
2,479
197
1,853
6,114
2,448
0
1,975
3,942
0
12,406

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,409
Gold Earned
24,193
102
Minions Killed
116
0
Camps Cleared
0
531,542
Distance Traveled
649,339
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
4,712
942
8
2
0
121,217
1
L
Rama
4,367
873
16
3
0
70,916
0
L
Yemoja
4,687
937
11
2
0
117,447
0
W
Cthulhu
4,517
903
13
3
0
130,020
0
L
Scylla
4,605
921
25
5
0
104,670
0
W
Gilgamesh
4,519
904
13
3
0
121,030
1
L
Izanami
5,038
1,008
42
8
0
117,292
0
W
Rama
5,281
1,056
32
6
0
122,884
0
W
The Morrigan
4,738
948
37
7
0
135,912
0
W
Nemesis
5,138
1,028
21
4
0
139,493
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role