Player Matchup

Charybdis
Charybdis
Amin_mirage
Charybdis
Level 141
God Stats
6W - 5L
1,500 SR
Queue Stats
317W - 303L
1,521 Elo+
Solo
Aphrodite
Aphrodite
Harumoonstar
Aphrodite
Level 104
God Stats
24W - 12L
1,660 SR
Queue Stats
531W - 478L
1,491 Elo+
Solo
Sylvanus
Sylvanus
Kenevich
Sylvanus
Level 109
God Stats
70W - 61L
1,521 SR
Queue Stats
658W - 643L
1,439 Elo+
Solo
Awilix
Awilix
Kymahru
Awilix
Level 98
God Stats
3W - 0L
1,824 SR
Queue Stats
39W - 30L
1,499 Elo+
Solo
Shiva
Shiva
Russell1100
Shiva
Level 118
God Stats
23W - 19L
1,625 SR
Queue Stats
623W - 596L
1,472 Elo+
Solo
Team Averages
Level 114
1,626 SR
1,484 Elo+

VS

Team Averages
Level 86
1,549 SR
1,437 Elo+
Vulcan
Vulcan
 
Vulcan
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
CASHtheMASK
Cthulhu
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 21L
1,263 Elo+
Party 1
Martichoras
Martichoras
DankDubz777
Martichoras
Level 101
God Stats
4W - 3L
1,749 SR
Queue Stats
39W - 42L
1,455 Elo+
Party 1
Serqet
Serqet
Ur2dSenpai
Serqet
Level 122
God Stats
5W - 7L
1,495 SR
Queue Stats
98W - 102L
1,508 Elo+
Solo
Nemesis
Nemesis
llZAYDEll
Nemesis
Level 72
God Stats
0W - 1L
1,500 SR
Queue Stats
267W - 240L
1,457 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Amin_mirage
Charybdis
14
4 / 0 / 0
9,096
569
8,609
7,741
2,990
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Aphrodite
Harumoonstar
Aphrodite
16
7 / 0 / 3
9,514
595
10,347
14,302
5,679
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
Kenevich
Sylvanus
13
4 / 1 / 6
8,844
553
4,279
16,707
12,818
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Awilix
Kymahru
Awilix
15
4 / 1 / 5
8,915
557
11,049
11,489
4,606
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
3 / 1 / 2
9,453
591
8,301
11,275
7,159
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
11
0 / 5 / 0
6,733
421
9,721
8,712
3,175
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
CASHtheMASK
Cthulhu
9
0 / 3 / 1
6,392
400
5,121
11,602
6,996
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Martichoras
DankDubz777
Martichoras
13
1 / 6 / 1
7,681
480
6,688
13,342
4,992
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Serqet
Ur2dSenpai
Serqet
12
1 / 3 / 0
7,436
465
5,019
12,205
8,772
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Nemesis
llZAYDEll
Nemesis
12
1 / 5 / 1
7,580
474
7,719
13,459
4,780
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
6
22
Kills
3
3
Deaths
22
16
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
0
5
0
0
W
Charybdis
Amin_mirage
Charybdis
4
0
0
4
L
Cthulhu
CASHtheMASK
Cthulhu
0
3
1
0.17
L
Martichoras
DankDubz777
Martichoras
1
6
1
0.25
W
Aphrodite
Harumoonstar
Aphrodite
7
0
3
8.5
W
Sylvanus
Kenevich
Sylvanus
4
1
6
7
W
Awilix
Kymahru
Awilix
4
1
5
6.5
W
3
1
2
4
L
Serqet
Ur2dSenpai
Serqet
1
3
0
0.33
L
Nemesis
llZAYDEll
Nemesis
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,585
Damage
34,268
61,514
Taken
59,320
33,252
Mitigated
28,715
35,141
Healing
5,235
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
9,721
4,471
0
610
8,712
3,175
0
4,897
3,815
46,897
0
W
Charybdis
Amin_mirage
Charybdis
8,609
4,609
0
2,939
7,741
2,990
931
425
7,316
0
64,054
L
Cthulhu
CASHtheMASK
Cthulhu
5,121
1,038
0
250
11,602
6,996
0
5,014
6,588
20,787
0
L
Martichoras
DankDubz777
Martichoras
6,688
1,921
0
2,393
13,342
4,992
0
1,103
12,239
0
50,905
W
Aphrodite
Harumoonstar
Aphrodite
10,347
766
3,607
9,783
14,302
5,679
699
6,809
7,445
75,441
0
W
Sylvanus
Kenevich
Sylvanus
4,279
1,507
3,346
6,170
16,707
12,818
487
5,308
11,399
26,848
0
W
Awilix
Kymahru
Awilix
11,049
5,301
0
5,572
11,489
4,606
0
2,168
9,321
0
80,589
W
8,301
1,438
0
3,724
11,275
7,159
706
132
9,772
801
72,792
L
Serqet
Ur2dSenpai
Serqet
5,019
1,183
0
1,091
12,205
8,772
0
1,767
10,438
0
41,830
L
Nemesis
llZAYDEll
Nemesis
7,719
3,658
0
891
13,459
4,780
0
2,208
11,251
0
62,843

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,822
Gold Earned
35,822
543
Minions Killed
360
0
Camps Cleared
0
1,522,932
Distance Traveled
1,514,595
14
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
6,733
421
78
5
0
260,459
1
W
Charybdis
9,096
569
118
7
0
278,248
3
L
Cthulhu
6,392
400
27
2
0
286,900
9
L
Martichoras
7,681
480
82
5
0
288,523
1
W
Aphrodite
9,514
595
141
9
0
309,908
0
W
Sylvanus
8,844
553
32
2
0
282,102
7
W
Awilix
8,915
557
116
7
0
357,430
0
W
Shiva
9,453
591
136
9
0
295,244
4
L
Serqet
7,436
465
70
4
0
326,756
0
L
Nemesis
7,580
474
103
6
0
351,957
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role