Player Matchup

Izanami
Izanami
 
Izanami
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Kukulkan
Kukulkan
AdmireSlum
Kukulkan
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,305 Elo+
Solo
Zhong Kui
Zhong Kui
MADDMARKSMAN
Zhong Kui
Level 141
God Stats
1W - 2L
1,500 SR
Queue Stats
58W - 44L
1,577 Elo+
Party 3
Hercules
Hercules
RuMbLe98
Hercules
Level 128
God Stats
8W - 11L
1,551 SR
Queue Stats
491W - 442L
1,564 Elo+
Solo
Gilgamesh
Gilgamesh
Zabdiel2025
Gilgamesh
Level 170
God Stats
13W - 17L
1,553 SR
Queue Stats
409W - 390L
1,572 Elo+
Solo
Team Averages
Level 133
1,521 SR
1,503 Elo+

VS

Team Averages
Level 146
1,579 SR
1,524 Elo+
Set
Set
 
Set
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
DankDemSouls
Sun Wukong
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
82W - 79L
1,499 Elo+
Party 2
Freya
Freya
JrockBohnson
Freya
Level 149
God Stats
2W - 2L
1,713 SR
Queue Stats
64W - 46L
1,611 Elo+
Party 2
Sylvanus
Sylvanus
NEL KIMOCHII
Sylvanus
Level 66
God Stats
8W - 8L
1,565 SR
Queue Stats
94W - 100L
1,465 Elo+
Party 1
Scylla
Scylla
NatsuzDragneeL
Scylla
Level 239
God Stats
7W - 9L
1,620 SR
Queue Stats
120W - 142L
1,544 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
11
1 / 1 / 2
6,171
561
5,715
6,605
2,453
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kukulkan
AdmireSlum
Kukulkan
5
0 / 3 / 0
4,252
387
728
2,911
810
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Zhong Kui
MADDMARKSMAN
Zhong Kui
10
0 / 0 / 0
5,849
532
8,805
10,504
8,280
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
RuMbLe98
Hercules
9
4 / 1 / 0
6,060
551
3,442
9,201
6,991
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Gilgamesh
Zabdiel2025
Gilgamesh
9
0 / 5 / 2
5,551
505
3,276
10,725
4,797
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
11
2 / 1 / 6
6,602
600
8,425
9,548
4,568
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sun Wukong
DankDemSouls
Sun Wukong
10
0 / 0 / 1
6,172
561
7,061
11,156
6,762
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
1 / 2 / 0
6,444
586
3,625
4,477
1,639
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sylvanus
NEL KIMOCHII
Sylvanus
9
0 / 2 / 3
5,240
476
2,730
8,607
4,872
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
7 / 0 / 1
7,528
684
6,715
3,914
1,400
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
21
5
Kills
10
10
Deaths
5
4
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
1
1
2
2
W
Set
 
Set
2
1
6
5
L
Kukulkan
AdmireSlum
Kukulkan
0
3
0
0
W
Sun Wukong
DankDemSouls
Sun Wukong
0
0
1
0.5
W
1
2
0
0.5
L
Zhong Kui
MADDMARKSMAN
Zhong Kui
0
0
0
0
W
Sylvanus
NEL KIMOCHII
Sylvanus
0
2
3
0.75
W
7
0
1
7.5
L
Hercules
RuMbLe98
Hercules
4
1
0
4
L
Gilgamesh
Zabdiel2025
Gilgamesh
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,966
Damage
28,556
39,946
Taken
37,702
23,331
Mitigated
19,241
14,424
Healing
9,754
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
5,715
3,701
0
1,791
6,605
2,453
0
2,629
3,838
0
48,991
W
Set
 
Set
8,425
4,218
0
1,216
9,548
4,568
0
1,087
8,461
0
48,720
L
Kukulkan
AdmireSlum
Kukulkan
728
92
0
250
2,911
810
0
1,410
1,501
14,262
0
W
Sun Wukong
DankDemSouls
Sun Wukong
7,061
1,390
0
3,045
11,156
6,762
0
7,022
4,134
0
43,083
W
3,625
1,321
0
1,776
4,477
1,639
405
0
4,477
42,008
0
L
Zhong Kui
MADDMARKSMAN
Zhong Kui
8,805
1,333
0
6,474
10,504
8,280
0
651
9,853
51,862
0
W
Sylvanus
NEL KIMOCHII
Sylvanus
2,730
724
511
1,761
8,607
4,872
0
791
7,816
15,179
6,937
W
6,715
877
0
1,445
3,914
1,400
0
633
3,281
54,502
0
L
Hercules
RuMbLe98
Hercules
3,442
544
0
3,298
9,201
6,991
0
5,721
3,276
0
16,925
L
Gilgamesh
Zabdiel2025
Gilgamesh
3,276
696
0
2,611
10,725
4,797
0
2,197
8,528
0
35,489

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,883
Gold Earned
31,986
285
Minions Killed
365
0
Camps Cleared
0
920,384
Distance Traveled
1,081,725
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,171
561
93
8
0
209,972
2
W
Set
6,602
600
73
7
0
238,651
0
L
Kukulkan
4,252
387
17
2
0
87,389
1
W
Sun Wukong
6,172
561
66
6
0
209,497
2
W
Freya
6,444
586
84
8
0
197,107
2
L
Zhong Kui
5,849
532
89
8
0
179,822
0
W
Sylvanus
5,240
476
36
3
0
210,739
4
W
Scylla
7,528
684
106
10
0
225,731
2
L
Hercules
6,060
551
23
2
0
216,634
4
L
Gilgamesh
5,551
505
63
6
0
226,567
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role