Player Matchup

Gilgamesh
Gilgamesh
Ferbed45
Gilgamesh
Level 148
God Stats
3W - 3L
1,383 SR
Queue Stats
26W - 26L
1,499 Elo+
Party 2
Nu Wa
Nu Wa
GET Grajeda 1
Nu Wa
Level 162
God Stats
2W - 0L
1,962 SR
Queue Stats
57W - 77L
1,436 Elo+
Party 2
Artemis
Artemis
KillerBean-o-
Artemis
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,568 Elo+
Party 3
Set
Set
charKYLE_
Set
Level 104
God Stats
1W - 0L
1,321 SR
Queue Stats
2W - 0L
1,775 Elo+
Party 3
Maui
Maui
n3t0t3n
Maui
Level 141
God Stats
1W - 1L
1,177 SR
Queue Stats
23W - 44L
1,391 Elo+
Party 2
Team Averages
Level 140
1,469 SR
1,534 Elo+

VS

Team Averages
Level 50
1,402 SR
1,411 Elo+
Thoth
Thoth
Arctinomicon
Thoth
Level 67
God Stats
0W - 3L
1,189 SR
Queue Stats
91W - 105L
1,423 Elo+
Party 1
Fenrir
Fenrir
GORILLA BUSTER
Fenrir
Level 86
God Stats
2W - 13L
1,304 SR
Queue Stats
158W - 221L
1,439 Elo+
Party 1
Mulan
Mulan
Meat Glacier
Mulan
Level 49
God Stats
42W - 62L
1,454 SR
Queue Stats
65W - 124L
1,391 Elo+
Party 1
Maui
Maui
RYchessKITTIE5
Maui
Level 21
God Stats
7W - 11L
1,561 SR
Queue Stats
47W - 77L
1,405 Elo+
Party 1
Thanatos
Thanatos
SirPancakus
Thanatos
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 12L
1,397 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Ferbed45
Gilgamesh
15
7 / 2 / 10
8,197
820
7,174
12,710
12,760
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

15
4 / 3 / 8
8,372
837
8,856
7,793
3,191
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artemis
15
6 / 1 / 14
8,562
856
14,373
6,348
2,732
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
8 / 1 / 10
8,581
858
11,245
7,931
5,065
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Maui
n3t0t3n
Maui
14
0 / 1 / 21
8,136
814
4,526
9,001
8,584
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 5 / 2
8,172
817
10,018
7,513
2,957
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
3 / 5 / 1
7,255
726
5,220
13,918
7,028
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
1 / 6 / 4
6,938
694
7,520
14,118
10,366
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
0 / 4 / 5
6,486
649
5,801
10,617
11,586
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Thanatos
SirPancakus
Thanatos
12
0 / 5 / 4
6,599
660
1,603
7,037
3,703
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
24
25
Kills
8
8
Deaths
25
63
Assists
16
Player
Kills
Deaths
Assists
KDA
L
4
5
2
1
W
Gilgamesh
Ferbed45
Gilgamesh
7
2
10
6
W
4
3
8
2.67
L
3
5
1
0.7
W
Artemis
6
1
14
13
L
1
6
4
0.5
L
0
4
5
0.63
L
Thanatos
SirPancakus
Thanatos
0
5
4
0.4
W
8
1
10
13
W
Maui
n3t0t3n
Maui
0
1
21
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,174
Damage
30,162
43,783
Taken
53,203
32,332
Mitigated
35,640
7,201
Healing
4,213
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,018
399
0
0
7,513
2,957
946
1,997
5,516
27,974
0
W
Gilgamesh
Ferbed45
Gilgamesh
7,174
1,291
0
1,132
12,710
12,760
195
3,661
8,925
0
13,757
W
8,856
2,140
0
651
7,793
3,191
1,814
1,546
6,113
32,900
0
L
5,220
1,699
0
829
13,918
7,028
0
2,623
11,295
0
15,502
W
Artemis
14,373
7,835
0
2,360
6,348
2,732
794
3,218
2,999
0
28,837
L
7,520
789
0
1,826
14,118
10,366
0
4,288
9,830
0
21,944
L
5,801
946
0
575
10,617
11,586
72
2,466
8,151
8,815
157
L
Thanatos
SirPancakus
Thanatos
1,603
147
0
983
7,037
3,703
0
2,008
5,029
0
6,786
W
11,245
5,210
0
889
7,931
5,065
498
2,551
5,297
0
27,212
W
Maui
n3t0t3n
Maui
4,526
1,149
467
1,702
9,001
8,584
119
4,026
4,787
8,006
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,848
Gold Earned
35,450
174
Minions Killed
128
0
Camps Cleared
0
1,021,822
Distance Traveled
912,877
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
8,172
817
49
5
0
187,848
0
W
Gilgamesh
8,197
820
20
2
0
193,457
2
W
Nu Wa
8,372
837
64
6
0
172,055
0
L
Fenrir
7,255
726
26
3
0
205,288
0
W
Artemis
8,562
856
34
3
0
220,679
0
L
Mulan
6,938
694
26
3
0
175,321
4
L
Maui
6,486
649
15
2
0
170,378
0
L
Thanatos
6,599
660
12
1
0
174,042
0
W
Set
8,581
858
42
4
0
223,544
0
W
Maui
8,136
814
14
1
0
212,087
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role