Player Matchup

Arachne
Arachne
 
Arachne
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ishtar
Ishtar
T3o38
Ishtar
Level 101
God Stats
20W - 12L
1,568 SR
Queue Stats
256W - 274L
1,442 Elo+
Party 3
Anubis
Anubis
UncleCoomer
Anubis
Level 49
God Stats
7W - 5L
1,430 SR
Queue Stats
124W - 131L
1,439 Elo+
Party 3
Ymir
Ymir
WingedNinja56
Ymir
Level 36
God Stats
10W - 2L
1,187 SR
Queue Stats
12W - 13L
1,090 Elo+
Party 1
Izanami
Izanami
mr0bojanglez
Izanami
Level 96
God Stats
58W - 33L
1,589 SR
Queue Stats
124W - 113L
1,429 Elo+
Party 1
Team Averages
Level 77
1,455 SR
1,380 Elo+

VS

Team Averages
Level 31
1,394 SR
1,451 Elo+
Thanatos
Thanatos
AyoWatchYoJet
Thanatos
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,500 Elo+
Party 4
Yemoja
Yemoja
BrKiwi
Yemoja
Level 38
God Stats
1W - 3L
1,213 SR
Queue Stats
31W - 28L
1,432 Elo+
Party 2
Neith
Neith
SinOfSuperbia
Neith
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Bellona
Bellona
Taylorswift22
Bellona
Level 42
God Stats
10W - 16L
1,368 SR
Queue Stats
57W - 58L
1,410 Elo+
Solo
Chang'e
Chang'e
jessethepeaceful
Chang'e
Level 69
God Stats
5W - 5L
1,391 SR
Queue Stats
72W - 77L
1,412 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
11
7 / 0 / 2
6,637
664
5,582
6,547
2,219
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Ishtar
T3o38
Ishtar
9
0 / 0 / 2
5,411
541
3,594
2,977
1,063
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Anubis
12
8 / 0 / 2
7,449
745
9,521
6,531
3,135
Magic Focus

Magic Focus

+20
Magical Power

8
0 / 2 / 2
4,783
478
1,464
6,217
3,510
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Izanami
mr0bojanglez
Izanami
11
2 / 0 / 4
6,749
675
7,692
6,280
2,259
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
AyoWatchYoJet
Thanatos
8
1 / 6 / 0
4,567
457
2,640
9,313
2,778
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Yemoja
BrKiwi
Yemoja
7
1 / 2 / 1
5,219
522
3,215
6,993
4,603
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

7
0 / 2 / 2
4,475
448
4,217
4,919
1,533
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bellona
9
0 / 3 / 0
5,367
537
2,798
9,492
6,162
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

7
0 / 4 / 0
4,151
415
2,147
7,549
1,639
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
5
17
Kills
2
2
Deaths
17
12
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
7
0
2
8
L
Thanatos
AyoWatchYoJet
Thanatos
1
6
0
0.17
L
Yemoja
BrKiwi
Yemoja
1
2
1
0.75
L
0
2
2
0.5
W
Ishtar
T3o38
Ishtar
0
0
2
1
L
Bellona
0
3
0
0
W
Anubis
8
0
2
9
W
0
2
2
0.5
L
0
4
0
0
W
Izanami
mr0bojanglez
Izanami
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,853
Damage
15,017
28,552
Taken
38,266
12,186
Mitigated
16,715
10,622
Healing
10,509
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
5,582
4,286
0
1,879
6,547
2,219
382
883
5,576
0
34,922
L
Thanatos
AyoWatchYoJet
Thanatos
2,640
854
0
2,526
9,313
2,778
0
2,184
7,129
0
20,001
L
Yemoja
BrKiwi
Yemoja
3,215
1,040
1,013
1,693
6,993
4,603
0
1,967
5,026
14,601
0
L
4,217
2,182
0
478
4,919
1,533
0
2,066
2,853
0
25,638
W
Ishtar
T3o38
Ishtar
3,594
2,095
0
578
2,977
1,063
578
566
2,411
0
40,555
L
Bellona
2,798
1,374
0
3,999
9,492
6,162
0
0
9,492
0
37,257
W
Anubis
9,521
945
0
4,193
6,531
3,135
370
1,899
4,402
58,691
0
W
1,464
513
73
625
6,217
3,510
238
1,696
4,521
10,096
0
L
2,147
94
40
760
7,549
1,639
0
4,768
2,781
17,114
0
W
Izanami
mr0bojanglez
Izanami
7,692
5,837
0
3,274
6,280
2,259
537
0
6,280
0
52,854

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,029
Gold Earned
23,779
334
Minions Killed
214
0
Camps Cleared
0
927,077
Distance Traveled
898,387
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
6,637
664
56
6
0
242,634
0
L
Thanatos
4,567
457
34
3
0
200,091
2
L
Yemoja
5,219
522
20
2
0
164,111
3
L
Neith
4,475
448
51
5
0
179,274
0
W
Ishtar
5,411
541
67
7
0
161,471
0
L
Bellona
5,367
537
77
8
0
193,083
1
W
Anubis
7,449
745
103
10
0
175,637
0
W
Ymir
4,783
478
17
2
0
178,609
0
L
Chang'e
4,151
415
32
3
0
161,828
0
W
Izanami
6,749
675
91
9
0
168,726
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role