Player Matchup

Cthulhu
Cthulhu
DeezyPeazi
Cthulhu
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Hera
Hera
NEVIXIS
Hera
Level 65
God Stats
0W - 1L
1,439 SR
Queue Stats
11W - 27L
1,397 Elo+
Party 2
Sun Wukong
Sun Wukong
XER0 0VERIDE
Sun Wukong
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 37
1,480 SR
1,466 Elo+

VS

Team Averages
Level 50
1,398 SR
1,412 Elo+
Geb
Geb
Brodkerham
Geb
Level 42
God Stats
28W - 18L
1,639 SR
Queue Stats
417W - 441L
1,427 Elo+
Solo
Loki
Loki
orizs
Loki
Level 68
God Stats
3W - 0L
1,475 SR
Queue Stats
32W - 21L
1,449 Elo+
Party 1
Anubis
Anubis
scubazy
Anubis
Level 39
God Stats
2W - 0L
1,082 SR
Queue Stats
31W - 21L
1,361 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DeezyPeazi
Cthulhu
10
0 / 6 / 1
7,320
665
3,158
11,084
8,760
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hera
NEVIXIS
Hera
10
1 / 8 / 0
7,567
688
5,491
11,204
2,676
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
XER0 0VERIDE
Sun Wukong
9
0 / 7 / 2
7,537
685
2,919
12,332
8,848
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 19
9,218
838
6,739
11,633
10,540
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Loki
orizs
Loki
13
10 / 1 / 10
10,625
966
11,160
6,748
2,513
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Bow

Short Bow

+15%
Attack Speed

Anubis
scubazy
Anubis
14
10 / 0 / 9
10,538
958
12,845
5,933
2,855
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
59
1
Kills
21
21
Deaths
2
3
Assists
38
Player
Kills
Deaths
Assists
KDA
W
1
1
19
10.5
L
Cthulhu
DeezyPeazi
Cthulhu
0
6
1
0.08
L
Hera
NEVIXIS
Hera
1
8
0
0.13
L
Sun Wukong
XER0 0VERIDE
Sun Wukong
0
7
2
0.14
W
Loki
orizs
Loki
10
1
10
15
W
Anubis
scubazy
Anubis
10
0
9
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,568
Damage
30,744
34,620
Taken
24,314
20,284
Mitigated
15,908
885
Healing
6,633
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,739
1,181
0
4,128
11,633
10,540
301
4,872
6,761
13,643
579
L
Cthulhu
DeezyPeazi
Cthulhu
3,158
204
0
0
11,084
8,760
0
6,252
4,832
13,448
0
L
Hera
NEVIXIS
Hera
5,491
2,265
0
540
11,204
2,676
0
7,117
4,087
21,409
0
L
Sun Wukong
XER0 0VERIDE
Sun Wukong
2,919
425
0
345
12,332
8,848
0
5,797
6,535
0
14,417
W
Loki
orizs
Loki
11,160
3,214
0
1,229
6,748
2,513
959
1,537
5,211
0
51,700
W
Anubis
scubazy
Anubis
12,845
841
87
1,189
5,933
2,855
687
2,637
3,296
52,590
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,424
Gold Earned
30,381
68
Minions Killed
143
0
Camps Cleared
0
491,014
Distance Traveled
629,259
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
9,218
838
18
2
0
196,852
0
L
Cthulhu
7,320
665
17
2
0
193,581
0
L
Hera
7,567
688
25
2
0
131,452
0
L
Sun Wukong
7,537
685
26
2
0
165,981
0
W
Loki
10,625
966
60
5
0
225,802
0
W
Anubis
10,538
958
65
6
0
206,605
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role