Player Matchup

Baba Yaga
Baba Yaga
ChurroGoblin
Baba Yaga
Level 103
God Stats
1W - 3L
1,174 SR
Queue Stats
186W - 182L
1,488 Elo+
Party 1
Arachne
Arachne
Jumjii
Arachne
Level 125
God Stats
15W - 12L
1,512 SR
Queue Stats
338W - 317L
1,490 Elo+
Party 1
Hachiman
Hachiman
SYZS2224
Hachiman
Level 121
God Stats
7W - 4L
1,305 SR
Queue Stats
265W - 263L
1,505 Elo+
Party 1
Athena
Athena
Sleepy9589
Athena
Level 45
God Stats
2W - 1L
1,764 SR
Queue Stats
86W - 107L
1,477 Elo+
Party 1
Chang'e
Chang'e
TickTitanic47
Chang'e
Level 108
God Stats
10W - 9L
1,393 SR
Queue Stats
231W - 205L
1,494 Elo+
Party 1
Team Averages
Level 100
1,430 SR
1,490 Elo+

VS

Team Averages
Level 118
1,574 SR
1,604 Elo+
Ra
Ra
Arrove
Ra
Level 152
God Stats
4W - 6L
1,565 SR
Queue Stats
196W - 192L
1,548 Elo+
Party 2
Chronos
Chronos
CorpseSlash
Chronos
Level 132
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 13L
1,717 Elo+
Party 2
Guan Yu
Guan Yu
ML_NiinJa
Guan Yu
Level 116
God Stats
2W - 4L
1,533 SR
Queue Stats
45W - 32L
1,608 Elo+
Solo
Ares
Ares
kdogsage2022
Ares
Level 57
God Stats
12W - 12L
1,536 SR
Queue Stats
202W - 206L
1,488 Elo+
Solo
Thor
Thor
viiZrr-
Thor
Level 135
God Stats
1W - 1L
1,735 SR
Queue Stats
31W - 17L
1,658 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
ChurroGoblin
Baba Yaga
18
0 / 0 / 3
11,487
547
13,388
13,017
8,254
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Arachne
Jumjii
Arachne
20
15 / 0 / 4
13,773
656
18,072
19,999
10,966
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hachiman
SYZS2224
Hachiman
20
4 / 1 / 5
12,311
586
13,828
13,281
7,917
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Athena
Sleepy9589
Athena
16
0 / 4 / 15
10,355
493
5,964
23,016
27,008
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chang'e
19
4 / 2 / 10
12,148
578
18,318
15,292
6,547
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
17
1 / 4 / 1
10,529
501
13,214
14,880
7,874
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chronos
CorpseSlash
Chronos
15
2 / 4 / 3
9,649
459
11,221
16,862
10,245
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Guan Yu
ML_NiinJa
Guan Yu
18
0 / 3 / 0
10,735
511
10,288
22,572
29,316
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

14
1 / 6 / 3
9,217
439
9,084
19,322
21,412
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Thor
viiZrr-
Thor
17
3 / 6 / 2
10,192
485
10,580
18,622
9,493
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
16
23
Kills
7
7
Deaths
23
37
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Ra
1
4
1
0.38
W
Baba Yaga
ChurroGoblin
Baba Yaga
0
0
3
1.5
L
Chronos
CorpseSlash
Chronos
2
4
3
0.88
W
Arachne
Jumjii
Arachne
15
0
4
17
L
Guan Yu
ML_NiinJa
Guan Yu
0
3
0
0
W
Hachiman
SYZS2224
Hachiman
4
1
5
6.5
W
Athena
Sleepy9589
Athena
0
4
15
1.88
W
Chang'e
4
2
10
4.5
L
1
6
3
0.42
L
Thor
viiZrr-
Thor
3
6
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,570
Damage
54,387
84,605
Taken
92,258
60,692
Mitigated
78,340
41,840
Healing
22,427
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
13,214
1,256
485
2,016
14,880
7,874
0
9,811
5,069
110,026
0
W
Baba Yaga
ChurroGoblin
Baba Yaga
13,388
1,982
0
6,741
13,017
8,254
0
0
13,017
93,645
0
L
Chronos
CorpseSlash
Chronos
11,221
3,984
0
4,246
16,862
10,245
0
3,224
13,638
75,468
9,218
W
Arachne
Jumjii
Arachne
18,072
11,517
0
9,550
19,999
10,966
1,497
5,982
13,926
0
149,462
L
Guan Yu
ML_NiinJa
Guan Yu
10,288
990
0
10,146
22,572
29,316
0
11,491
9,036
0
89,641
W
Hachiman
SYZS2224
Hachiman
13,828
8,979
0
7,421
13,281
7,917
702
7,313
5,879
0
128,654
W
Athena
Sleepy9589
Athena
5,964
749
0
4,835
23,016
27,008
15
13,711
9,150
20,088
0
W
Chang'e
18,318
1,261
3,596
9,697
15,292
6,547
961
6,111
9,105
118,119
0
L
9,084
506
307
3,420
19,322
21,412
0
5,696
13,626
28,816
0
L
Thor
viiZrr-
Thor
10,580
2,308
0
1,807
18,622
9,493
0
5,403
13,219
0
101,965

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,074
Gold Earned
50,322
713
Minions Killed
659
0
Camps Cleared
0
2,227,271
Distance Traveled
2,029,689
15
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
10,529
501
188
9
0
462,047
2
W
Baba Yaga
11,487
547
157
7
0
399,806
4
L
Chronos
9,649
459
154
7
0
347,720
1
W
Arachne
13,773
656
173
8
0
544,539
4
L
Guan Yu
10,735
511
152
7
0
410,295
3
W
Hachiman
12,311
586
192
9
0
387,994
0
W
Athena
10,355
493
24
1
0
447,181
3
W
Chang'e
12,148
578
167
8
0
447,751
4
L
Ares
9,217
439
34
2
0
396,919
9
L
Thor
10,192
485
131
6
0
412,708
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role