Player Matchup

King Arthur
King Arthur
Maize Con Frank
King Arthur
Level 99
God Stats
2W - 1L
1,481 SR
Queue Stats
12W - 19L
1,387 Elo+
Solo
Ganesha
Ganesha
Sir_Mr_Dr_Prof_
Ganesha
Level 127
God Stats
26W - 18L
1,583 SR
Queue Stats
367W - 388L
1,423 Elo+
Party 2
Nemesis
Nemesis
khalilous
Nemesis
Level 150
God Stats
1W - 4L
1,444 SR
Queue Stats
387W - 370L
1,448 Elo+
Solo
Ra
Ra
luisrva96
Ra
Level 42
God Stats
5W - 7L
1,393 SR
Queue Stats
113W - 141L
1,252 Elo+
Solo
Medusa
Medusa
thighqueen
Medusa
Level 99
God Stats
25W - 22L
1,565 SR
Queue Stats
549W - 552L
1,407 Elo+
Party 2
Team Averages
Level 103
1,493 SR
1,383 Elo+

VS

Team Averages
Level 107
1,421 SR
1,372 Elo+
Bellona
Bellona
Cerfn
Bellona
Level 123
God Stats
34W - 15L
1,453 SR
Queue Stats
140W - 120L
1,468 Elo+
Party 1
Jing Wei
Jing Wei
DrScamper
Jing Wei
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 68L
1,429 Elo+
Solo
Horus
Horus
Fiois
Horus
Level 100
God Stats
4W - 3L
1,451 SR
Queue Stats
104W - 88L
1,448 Elo+
Party 1
King Arthur
King Arthur
Murdoek95
King Arthur
Level 115
God Stats
18W - 28L
1,201 SR
Queue Stats
390W - 364L
1,487 Elo+
Solo
Hera
Hera
NationalGridd
Hera
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,030 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Maize Con Frank
King Arthur
1
0 / 0 / 0
1,775
197
0
0
0
6
0 / 2 / 2
4,413
490
1,581
6,066
3,946
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Nemesis
khalilous
Nemesis
8
2 / 0 / 0
4,802
534
2,426
6,158
1,971
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

9
0 / 2 / 0
4,751
528
1,152
4,574
1,576
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Medusa
thighqueen
Medusa
8
0 / 2 / 0
4,328
481
3,271
6,701
2,081
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Cerfn
Bellona
10
2 / 0 / 1
5,746
638
1,994
4,865
2,661
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jing Wei
DrScamper
Jing Wei
8
1 / 1 / 3
4,916
546
5,248
4,130
1,313
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Horus
Fiois
Horus
8
2 / 1 / 2
5,367
596
3,668
6,052
4,182
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

King Arthur
Murdoek95
King Arthur
10
0 / 0 / 0
5,643
627
2,877
4,746
3,137
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

9
1 / 0 / 0
5,465
607
1,490
2,253
791
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
12
2
Kills
6
6
Deaths
2
2
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Bellona
Cerfn
Bellona
2
0
1
2.5
W
Jing Wei
DrScamper
Jing Wei
1
1
3
2.5
W
Horus
Fiois
Horus
2
1
2
3
L
King Arthur
Maize Con Frank
King Arthur
0
0
0
0
W
King Arthur
Murdoek95
King Arthur
0
0
0
0
W
1
0
0
1
L
0
2
2
0.5
L
Nemesis
khalilous
Nemesis
2
0
0
2
L
0
2
0
0
L
Medusa
thighqueen
Medusa
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,430
Damage
15,277
23,499
Taken
22,046
9,574
Mitigated
12,084
5,618
Healing
5,403
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Cerfn
Bellona
1,994
871
0
732
4,865
2,661
0
224
4,641
0
44,359
W
Jing Wei
DrScamper
Jing Wei
5,248
3,761
121
1,255
4,130
1,313
194
863
3,267
0
32,964
W
Horus
Fiois
Horus
3,668
1,830
300
2,168
6,052
4,182
0
619
5,433
0
10,794
L
King Arthur
Maize Con Frank
King Arthur
0
0
0
0
0
0
0
0
0
0
0
W
King Arthur
Murdoek95
King Arthur
2,877
540
0
577
4,746
3,137
54
0
4,746
0
41,784
W
1,490
211
0
250
2,253
791
204
1,027
1,226
32,107
0
L
1,581
0
188
2,181
6,066
3,946
0
0
6,066
11,034
0
L
Nemesis
khalilous
Nemesis
2,426
1,110
0
1,321
6,158
1,971
0
0
6,158
0
24,942
L
1,152
105
0
228
4,574
1,576
308
1,490
3,084
29,201
0
L
Medusa
thighqueen
Medusa
3,271
1,375
0
1,700
6,701
2,081
0
0
6,701
0
27,344

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,069
Gold Earned
27,137
158
Minions Killed
273
0
Camps Cleared
0
596,135
Distance Traveled
851,697
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
5,746
638
76
8
0
211,671
0
W
Jing Wei
4,916
546
50
6
0
140,695
2
W
Horus
5,367
596
11
1
0
168,626
0
L
King Arthur
1,775
197
0
0
0
0
0
W
King Arthur
5,643
627
70
8
0
193,146
0
W
Hera
5,465
607
66
7
0
137,559
2
L
Ganesha
4,413
490
1
0
0
129,873
2
L
Nemesis
4,802
534
45
5
0
158,416
0
L
Ra
4,751
528
51
6
0
167,269
0
L
Medusa
4,328
481
61
7
0
140,577
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role