Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
SOULBREAKERx28
Aphrodite
Level 127
God Stats
7W - 3L
1,364 SR
Queue Stats
295W - 299L
1,490 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
VeritasBrown15
Ah Muzen Cab
Level 138
God Stats
4W - 1L
1,646 SR
Queue Stats
175W - 184L
1,506 Elo+
Solo
Merlin
Merlin
WS Reckless
Merlin
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,192 Elo+
Solo
Kuzenbo
Kuzenbo
danny0307
Kuzenbo
Level 153
God Stats
15W - 13L
1,354 SR
Queue Stats
135W - 119L
1,493 Elo+
Solo
Team Averages
Level 123
1,473 SR
1,436 Elo+

VS

Team Averages
Level 126
1,479 SR
1,437 Elo+
Artemis
Artemis
 
Artemis
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
Endrich08
Surtr
Level 142
God Stats
9W - 18L
1,458 SR
Queue Stats
57W - 72L
1,453 Elo+
Solo
Terra
Terra
Infnium
Terra
Level 117
God Stats
10W - 18L
1,427 SR
Queue Stats
258W - 279L
1,459 Elo+
Solo
Nu Wa
Nu Wa
MissVioletV
Nu Wa
Level 97
God Stats
4W - 10L
1,558 SR
Queue Stats
44W - 66L
1,201 Elo+
Solo
Scylla
Scylla
hamburglar86
Scylla
Level 144
God Stats
10W - 17L
1,454 SR
Queue Stats
360W - 365L
1,572 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
12
2 / 2 / 7
6,629
829
7,305
9,423
4,346
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Aphrodite
SOULBREAKERx28
Aphrodite
12
2 / 0 / 7
6,524
816
4,076
6,612
3,318
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ah Muzen Cab
VeritasBrown15
Ah Muzen Cab
13
2 / 0 / 7
6,636
830
5,578
8,127
3,417
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Merlin
13
0 / 1 / 3
6,518
815
4,648
2,889
1,153
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kuzenbo
danny0307
Kuzenbo
13
4 / 0 / 5
7,422
928
4,596
8,717
11,253
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
11
0 / 4 / 1
5,612
702
6,035
6,014
2,412
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Surtr
Endrich08
Surtr
12
1 / 1 / 1
6,263
783
4,235
7,851
6,325
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Terra
Infnium
Terra
10
0 / 4 / 2
5,903
738
2,275
7,995
5,468
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

12
1 / 1 / 2
6,151
769
5,784
4,277
1,802
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Scylla
13
1 / 0 / 1
6,271
784
8,397
4,289
1,611
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
10
10
Kills
3
3
Deaths
10
29
Assists
7
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
2
2
7
2.75
L
Artemis
 
Artemis
0
4
1
0.13
L
Surtr
Endrich08
Surtr
1
1
1
1.5
L
Terra
Infnium
Terra
0
4
2
0.25
L
1
1
2
2
W
Aphrodite
SOULBREAKERx28
Aphrodite
2
0
7
5.5
W
Ah Muzen Cab
VeritasBrown15
Ah Muzen Cab
2
0
7
5.5
W
Merlin
0
1
3
1.5
W
Kuzenbo
danny0307
Kuzenbo
4
0
5
6.5
L
Scylla
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,203
Damage
26,726
35,768
Taken
30,426
23,487
Mitigated
17,618
14,555
Healing
7,637
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
7,305
1,054
0
1,528
9,423
4,346
0
4,664
4,759
0
21,679
L
Artemis
 
Artemis
6,035
2,558
0
708
6,014
2,412
0
2,298
3,716
0
14,016
L
Surtr
Endrich08
Surtr
4,235
804
0
2,160
7,851
6,325
0
3,146
4,705
245
17,763
L
Terra
Infnium
Terra
2,275
123
775
1,477
7,995
5,468
0
3,528
4,467
4,793
0
L
5,784
1,345
0
0
4,277
1,802
47
2,523
1,754
19,371
0
W
Aphrodite
SOULBREAKERx28
Aphrodite
4,076
825
5,136
5,436
6,612
3,318
159
4,107
2,505
15,039
0
W
Ah Muzen Cab
VeritasBrown15
Ah Muzen Cab
5,578
1,221
0
616
8,127
3,417
1,552
3,584
4,543
0
25,492
W
Merlin
4,648
36
0
453
2,889
1,153
0
1,721
1,168
28,314
0
W
Kuzenbo
danny0307
Kuzenbo
4,596
1,856
0
1,386
8,717
11,253
56
2,498
6,219
18,676
0
L
Scylla
8,397
469
0
2,517
4,289
1,611
92
1,825
2,464
30,151
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,729
Gold Earned
30,200
208
Minions Killed
159
0
Camps Cleared
0
859,380
Distance Traveled
778,003
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
6,629
829
42
5
0
162,912
1
L
Artemis
5,612
702
25
3
0
135,421
0
L
Surtr
6,263
783
36
5
0
189,713
0
L
Terra
5,903
738
9
1
0
128,521
0
L
Nu Wa
6,151
769
29
4
0
145,867
0
W
Aphrodite
6,524
816
28
4
0
160,719
0
W
Ah Muzen Cab
6,636
830
48
6
0
182,849
0
W
Merlin
6,518
815
61
8
0
169,996
0
W
Kuzenbo
7,422
928
29
4
0
182,904
0
L
Scylla
6,271
784
60
8
0
178,481
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role