Player Matchup

Vulcan
Vulcan
 
Vulcan
Level 171
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
DDBCKK
Hercules
Level 68
God Stats
10W - 11L
1,536 SR
Queue Stats
211W - 221L
1,519 Elo+
Party 2
Cabrakan
Cabrakan
Vicc255
Cabrakan
Level 128
God Stats
10W - 3L
1,795 SR
Queue Stats
174W - 168L
1,541 Elo+
Party 2
Kali
Kali
XxTaz655xX
Kali
Level 134
God Stats
1W - 1L
1,726 SR
Queue Stats
171W - 155L
1,530 Elo+
Party 2
Medusa
Medusa
maniacbunny708
Medusa
Level 146
God Stats
6W - 2L
1,434 SR
Queue Stats
130W - 127L
1,543 Elo+
Solo
Team Averages
Level 129
1,598 SR
1,527 Elo+

VS

Team Averages
Level 102
1,560 SR
1,517 Elo+
Hel
Hel
 
Hel
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
Revoe_1
Izanami
Level 158
God Stats
2W - 2L
1,938 SR
Queue Stats
357W - 317L
1,541 Elo+
Solo
Janus
Janus
Roric
Janus
Level 120
God Stats
84W - 85L
1,522 SR
Queue Stats
1,230W - 1,158L
1,454 Elo+
Solo
Khepri
Khepri
XxEl_GABOxX
Khepri
Level 127
God Stats
1W - 2L
1,339 SR
Queue Stats
78W - 75L
1,618 Elo+
Party 1
Thanatos
Thanatos
andrescastrop1
Thanatos
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,475 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
15
3 / 0 / 3
8,002
800
11,276
5,898
2,612
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
DDBCKK
Hercules
15
3 / 0 / 8
7,757
776
6,336
10,584
11,728
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cabrakan
Vicc255
Cabrakan
13
3 / 1 / 5
7,412
741
6,105
8,279
7,571
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
3 / 2 / 4
7,571
757
5,642
6,372
3,015
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

15
4 / 0 / 6
8,387
839
13,108
4,480
2,697
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
13
2 / 3 / 1
7,083
708
5,222
9,352
3,659
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Izanami
Revoe_1
Izanami
14
0 / 1 / 2
7,319
732
6,645
8,760
4,057
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
Roric
Janus
13
0 / 1 / 3
7,066
707
7,367
5,645
2,506
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Khepri
11
0 / 4 / 2
6,122
612
3,256
13,951
12,016
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Thanatos
11
1 / 7 / 0
6,324
632
2,752
9,903
4,918
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
11
16
Kills
3
3
Deaths
16
26
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
3
0
3
4.5
L
Hel
 
Hel
2
3
1
0.83
W
Hercules
DDBCKK
Hercules
3
0
8
7
L
Izanami
Revoe_1
Izanami
0
1
2
1
L
Janus
Roric
Janus
0
1
3
1.5
W
Cabrakan
Vicc255
Cabrakan
3
1
5
5.5
L
Khepri
0
4
2
0.25
W
3
2
4
2.5
L
Thanatos
1
7
0
0.14
W
4
0
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,467
Damage
25,242
35,613
Taken
47,611
27,623
Mitigated
27,156
9,976
Healing
7,978
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
11,276
5,455
0
0
5,898
2,612
1,467
770
5,128
41,223
0
L
Hel
 
Hel
5,222
497
1,416
2,840
9,352
3,659
0
3,299
5,809
23,994
0
W
Hercules
DDBCKK
Hercules
6,336
1,783
0
4,950
10,584
11,728
261
4,270
6,068
0
20,892
L
Izanami
Revoe_1
Izanami
6,645
4,087
0
1,321
8,760
4,057
0
2,814
5,744
0
44,984
L
Janus
Roric
Janus
7,367
246
0
1,103
5,645
2,506
0
1,911
3,554
25,260
0
W
Cabrakan
Vicc255
Cabrakan
6,105
1,070
0
1,901
8,279
7,571
99
3,940
4,081
10,951
0
L
Khepri
3,256
108
0
418
13,951
12,016
0
3,873
9,816
8,890
0
W
5,642
2,275
0
2,036
6,372
3,015
0
3,990
2,221
0
20,397
L
Thanatos
2,752
753
0
880
9,903
4,918
0
4,358
5,307
0
6,651
W
13,108
4,460
0
1,089
4,480
2,697
1,287
2,122
2,270
0
37,704

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,129
Gold Earned
33,914
224
Minions Killed
201
0
Camps Cleared
0
1,122,954
Distance Traveled
1,032,449
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
8,002
800
86
9
0
219,299
0
L
Hel
7,083
708
36
4
0
204,997
2
W
Hercules
7,757
776
28
3
0
230,117
0
L
Izanami
7,319
732
92
9
0
194,847
0
L
Janus
7,066
707
63
6
0
228,354
0
W
Cabrakan
7,412
741
16
2
0
229,295
0
L
Khepri
6,122
612
4
0
0
198,482
0
W
Kali
7,571
757
29
3
0
217,652
0
L
Thanatos
6,324
632
6
1
0
205,769
0
W
Medusa
8,387
839
65
7
0
226,591
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role