Player Matchup

Chernobog
Chernobog
AxOisOP
Chernobog
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 43L
1,441 Elo+
Party 1
Susano
Susano
FliPchiKen28
Susano
Level 66
God Stats
4W - 5L
1,440 SR
Queue Stats
47W - 53L
1,474 Elo+
Party 1
Janus
Janus
PapiRichi
Janus
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,255 Elo+
Party 1
Ganesha
Ganesha
Shlush
Ganesha
Level 49
God Stats
6W - 1L
1,874 SR
Queue Stats
49W - 59L
1,470 Elo+
Solo
Bellona
Bellona
Stefanoviz
Bellona
Level 76
God Stats
1W - 0L
1,635 SR
Queue Stats
34W - 30L
1,463 Elo+
Party 1
Team Averages
Level 55
1,590 SR
1,420 Elo+

VS

Team Averages
Level 114
1,526 SR
1,624 Elo+
Guan Yu
Guan Yu
Arthurodarck
Guan Yu
Level 156
God Stats
0W - 1L
1,680 SR
Queue Stats
7W - 5L
1,701 Elo+
Party 2
Merlin
Merlin
MrCharlesRc
Merlin
Level 22
God Stats
0W - 2L
1,519 SR
Queue Stats
3W - 4L
1,500 Elo+
Party 2
Tyr
Tyr
Scebo
Tyr
Level 125
God Stats
13W - 13L
1,501 SR
Queue Stats
550W - 520L
1,518 Elo+
Solo
Sol
Sol
cosmosneitor
Sol
Level 159
God Stats
0W - 1L
1,312 SR
Queue Stats
7W - 5L
1,701 Elo+
Party 2
Mercury
Mercury
scaryuitupapi
Mercury
Level 106
God Stats
6W - 3L
1,616 SR
Queue Stats
10W - 6L
1,701 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
AxOisOP
Chernobog
11
4 / 0 / 2
6,274
570
3,028
5,915
2,117
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Susano
10
1 / 2 / 4
6,173
561
3,665
8,696
3,341
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Janus
PapiRichi
Janus
11
3 / 1 / 1
6,775
616
6,253
4,536
1,608
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ganesha
Shlush
Ganesha
10
0 / 0 / 5
6,025
548
3,124
7,492
6,471
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bellona
Stefanoviz
Bellona
11
2 / 1 / 1
6,797
618
5,865
11,567
12,692
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Arthurodarck
Guan Yu
9
0 / 2 / 1
5,123
466
2,608
7,248
5,335
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Merlin
10
0 / 2 / 1
5,884
535
2,364
5,888
1,995
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Tyr
Scebo
Tyr
12
1 / 1 / 0
6,550
595
7,231
9,503
10,623
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
1 / 2 / 0
5,654
514
6,548
6,824
2,017
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mercury
11
2 / 4 / 1
6,316
574
2,870
9,744
3,185
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
7
10
Kills
4
4
Deaths
11
13
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
Arthurodarck
Guan Yu
0
2
1
0.25
W
Chernobog
AxOisOP
Chernobog
4
0
2
5
W
Susano
1
2
4
1.5
L
Merlin
0
2
1
0.25
W
Janus
PapiRichi
Janus
3
1
1
3.5
L
Tyr
Scebo
Tyr
1
1
0
1
W
Ganesha
Shlush
Ganesha
0
0
5
2.5
W
Bellona
Stefanoviz
Bellona
2
1
1
2.5
L
1
2
0
0.5
L
Mercury
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,935
Damage
21,621
38,206
Taken
39,207
26,229
Mitigated
23,155
10,237
Healing
8,781
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
Arthurodarck
Guan Yu
2,608
689
494
1,330
7,248
5,335
0
1,705
5,525
0
17,483
W
Chernobog
AxOisOP
Chernobog
3,028
1,539
0
2,129
5,915
2,117
342
2,037
3,878
0
42,652
W
Susano
3,665
668
0
470
8,696
3,341
344
1,137
7,559
0
36,657
L
Merlin
2,364
114
0
1,919
5,888
1,995
0
3,872
1,786
35,101
0
W
Janus
PapiRichi
Janus
6,253
709
0
601
4,536
1,608
0
2,468
2,068
43,170
0
L
Tyr
Scebo
Tyr
7,231
1,215
0
2,056
9,503
10,623
0
72
9,431
0
47,293
W
Ganesha
Shlush
Ganesha
3,124
448
0
2,684
7,492
6,471
184
3,270
4,222
24,156
0
W
Bellona
Stefanoviz
Bellona
5,865
2,562
0
4,353
11,567
12,692
186
0
11,567
0
42,320
L
6,548
1,768
0
2,982
6,824
2,017
120
2,735
4,015
51,717
0
L
Mercury
2,870
2,101
0
0
9,744
3,185
0
665
9,073
0
40,965

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,044
Gold Earned
29,527
310
Minions Killed
331
0
Camps Cleared
0
1,150,441
Distance Traveled
1,147,214
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
5,123
466
29
3
0
242,920
2
W
Chernobog
6,274
570
83
8
0
221,131
3
W
Susano
6,173
561
59
5
0
258,219
0
L
Merlin
5,884
535
54
5
0
200,766
0
W
Janus
6,775
616
88
8
0
241,705
0
L
Tyr
6,550
595
91
8
0
255,180
0
W
Ganesha
6,025
548
13
1
0
222,817
0
W
Bellona
6,797
618
67
6
0
206,569
4
L
Sol
5,654
514
82
7
0
214,518
0
L
Mercury
6,316
574
75
7
0
233,830
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role