Player Matchup

Bellona
Bellona
Gold V
NOTHortonkid58
Bellona
Gold V
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 20L
1,549 MMR
Party 2
Bakasura
Bakasura
Silver I
PopePeen
Bakasura
Silver I
Level 49
God Stats
6W - 2L
1,649 SR
Queue Stats
57W - 68L
1,108 MMR
Party 2
Sylvanus
Sylvanus
Gold III
Raulbolillo
Sylvanus
Gold III
Level 148
God Stats
168W - 165L
1,524 SR
Queue Stats
174W - 178L
1,324 MMR
Party 3
Cernunnos
Cernunnos
Gold III
alligieri
Cernunnos
Gold III
Level 156
God Stats
11W - 4L
1,676 SR
Queue Stats
174W - 178L
1,324 MMR
Party 3
Tiamat
Tiamat
Gold IV
ch3lseaw0lfe
Tiamat
Gold IV
Level 121
God Stats
5W - 8L
1,350 SR
Queue Stats
115W - 113L
1,328 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 102
1,540 SR
1,327 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 131
1,630 SR
1,327 MMR
Cupid
Cupid
Silver I
EscorNecrox
Cupid
Silver I
Level 117
God Stats
0W - 1L
1,752 SR
Queue Stats
33W - 37L
1,331 MMR
Party 1
Ix Chel
Ix Chel
Silver II
Timesup
Ix Chel
Silver II
Level 113
God Stats
4W - 4L
1,541 SR
Queue Stats
50W - 55L
1,327 MMR
Solo
Awilix
Awilix
Silver II
YoungWarrior674
Awilix
Silver II
Level 150
God Stats
8W - 8L
1,500 SR
Queue Stats
231W - 244L
1,326 MMR
Solo
Sol
Sol
Gold V
kgkommodo
Sol
Gold V
Level 158
God Stats
17W - 17L
1,637 SR
Queue Stats
87W - 102L
1,333 MMR
Solo
Cthulhu
Cthulhu
Silver III
verbo73
Cthulhu
Silver III
Level 117
God Stats
1W - 1L
1,718 SR
Queue Stats
23W - 26L
1,316 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 0 / 5
8,980
599
9,997
16,169
16,342
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bakasura
PopePeen
Bakasura
17
6 / 0 / 3
9,888
659
9,319
12,274
5,865
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sylvanus
Raulbolillo
Sylvanus
14
3 / 1 / 3
7,875
525
7,695
9,557
8,777
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cernunnos
alligieri
Cernunnos
15
3 / 0 / 1
8,888
593
7,717
7,577
3,399
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Tiamat
14
2 / 1 / 4
8,982
599
11,832
8,123
5,503
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
AphroditeAgniAo KuangThor

VS

Bans
AnubisHachimanHerculesSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 1
7,257
484
3,618
8,054
2,986
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ix Chel
Timesup
Ix Chel
13
0 / 3 / 1
7,544
503
12,368
14,371
11,254
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

13
2 / 4 / 0
7,414
494
5,268
12,860
5,325
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
0 / 5 / 1
7,293
486
5,730
13,278
4,362
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cthulhu
verbo73
Cthulhu
11
0 / 0 / 1
7,089
473
5,243
13,947
10,316
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
6
14
Kills
2
2
Deaths
14
16
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
2
1
0.25
W
0
0
5
2.5
W
Bakasura
PopePeen
Bakasura
6
0
3
7.5
W
Sylvanus
Raulbolillo
Sylvanus
3
1
3
4.5
L
Ix Chel
Timesup
Ix Chel
0
3
1
0.17
L
2
4
0
0.5
W
Cernunnos
alligieri
Cernunnos
3
0
1
3.5
W
Tiamat
2
1
4
4
L
0
5
1
0.1
L
Cthulhu
verbo73
Cthulhu
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,560
Damage
32,227
53,700
Taken
62,510
39,886
Mitigated
34,243
25,120
Healing
21,310
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,618
1,340
330
1,112
8,054
2,986
0
2,188
5,767
0
53,572
W
9,997
2,242
0
8,068
16,169
16,342
390
9,007
6,309
0
75,941
W
Bakasura
PopePeen
Bakasura
9,319
5,801
0
5,042
12,274
5,865
0
3,628
8,584
0
69,496
W
Sylvanus
Raulbolillo
Sylvanus
7,695
2,631
1,770
3,119
9,557
8,777
318
4,406
5,023
35,793
12,679
L
Ix Chel
Timesup
Ix Chel
12,368
1,529
211
3,943
14,371
11,254
74
2,086
11,930
58,677
0
L
5,268
2,113
0
3,609
12,860
5,325
0
3,795
8,843
0
48,108
W
Cernunnos
alligieri
Cernunnos
7,717
3,513
0
4,558
7,577
3,399
1,210
1,791
5,786
0
69,002
W
Tiamat
11,832
231
0
2,563
8,123
5,503
424
3,466
4,657
62,558
0
L
5,730
796
0
5,645
13,278
4,362
0
6,936
5,554
61,233
0
L
Cthulhu
verbo73
Cthulhu
5,243
371
2,098
4,362
13,947
10,316
0
3,156
10,312
24,999
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,613
Gold Earned
36,597
546
Minions Killed
431
0
Camps Cleared
0
1,538,078
Distance Traveled
1,565,251
17
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
7,257
484
112
7
0
292,637
0
W
Bellona
8,980
599
133
9
0
325,495
3
W
Bakasura
9,888
659
132
9
0
359,667
8
W
Sylvanus
7,875
525
65
4
0
275,050
2
L
Ix Chel
7,544
503
99
7
0
291,781
7
L
Awilix
7,414
494
69
5
0
344,837
1
W
Cernunnos
8,888
593
96
6
0
281,955
2
W
Tiamat
8,982
599
120
8
0
295,911
2
L
Sol
7,293
486
121
8
0
298,945
8
L
Cthulhu
7,089
473
30
2
0
337,051
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role