Player Matchup

Artemis
Artemis
Bísmarck
Artemis
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 30L
1,423 Elo+
Solo
Cu Chulainn
Cu Chulainn
Fr0stedFI4kes
Cu Chulainn
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 13L
1,391 Elo+
Solo
Olorun
Olorun
KevvinnDUH
Olorun
Level 68
God Stats
4W - 7L
1,318 SR
Queue Stats
424W - 416L
1,460 Elo+
Party 1
Ah Puch
Ah Puch
VeryProgressive
Ah Puch
Level 28
God Stats
7W - 3L
1,500 SR
Queue Stats
285W - 262L
1,505 Elo+
Party 1
Ravana
Ravana
vissinator
Ravana
Level 29
God Stats
7W - 3L
1,820 SR
Queue Stats
339W - 311L
1,475 Elo+
Party 1
Team Averages
Level 38
1,527 SR
1,451 Elo+

VS

Team Averages
Level 78
1,469 SR
1,425 Elo+
Artemis
Artemis
 
Artemis
Level 52
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Shiva
Shiva
CaninoNatar
Shiva
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 36L
1,421 Elo+
Party 3
Mulan
Mulan
HouseElf1122
Mulan
Level 138
God Stats
9W - 10L
1,346 SR
Queue Stats
401W - 448L
1,399 Elo+
Party 2
Atlas
Atlas
LAGNchickenz
Atlas
Level 106
God Stats
2W - 1L
1,497 SR
Queue Stats
94W - 92L
1,477 Elo+
Solo
Apollo
Apollo
ZingySquirrel88
Apollo
Level 17
God Stats
4W - 1L
1,500 SR
Queue Stats
140W - 214L
1,331 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Bísmarck
Artemis
10
1 / 2 / 0
5,233
1,047
4,558
3,966
1,511
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cu Chulainn
Fr0stedFI4kes
Cu Chulainn
6
0 / 2 / 2
4,484
897
1,537
3,067
2,285
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Olorun
KevvinnDUH
Olorun
10
0 / 2 / 1
4,902
980
2,838
3,629
1,456
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
1 / 2 / 2
5,210
1,042
5,597
3,764
1,564
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ravana
vissinator
Ravana
9
1 / 1 / 2
5,005
1,001
2,585
2,993
1,456
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
11
4 / 1 / 3
6,103
1,221
3,402
3,863
1,631
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
0 / 0 / 8
5,442
1,088
3,789
6,136
4,981
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
3 / 1 / 5
6,019
1,204
4,099
4,127
2,546
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

11
2 / 0 / 7
5,916
1,183
3,108
4,884
4,506
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

8
0 / 2 / 4
5,138
1,028
442
4,191
1,582
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
36
3
Kills
9
9
Deaths
4
7
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
4
1
3
5.5
L
Artemis
Bísmarck
Artemis
1
2
0
0.5
W
0
0
8
4
L
Cu Chulainn
Fr0stedFI4kes
Cu Chulainn
0
2
2
0.5
W
3
1
5
5.5
L
Olorun
KevvinnDUH
Olorun
0
2
1
0.25
W
2
0
7
5.5
L
1
2
2
1
W
0
2
4
1
L
Ravana
vissinator
Ravana
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,115
Damage
14,840
17,419
Taken
23,201
8,272
Mitigated
15,246
4,677
Healing
8,121
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
3,402
1,522
935
453
3,863
1,631
1,283
1,052
2,733
0
8,308
L
Artemis
Bísmarck
Artemis
4,558
1,629
108
624
3,966
1,511
0
808
3,158
0
10,211
W
3,789
306
993
1,384
6,136
4,981
212
2,841
3,053
0
6,476
L
Cu Chulainn
Fr0stedFI4kes
Cu Chulainn
1,537
268
0
68
3,067
2,285
0
591
2,476
0
2,342
W
4,099
425
1,330
544
4,127
2,546
249
661
3,466
0
7,901
L
Olorun
KevvinnDUH
Olorun
2,838
973
546
574
3,629
1,456
0
597
3,032
11,730
0
W
3,108
907
917
1,252
4,884
4,506
102
1,562
3,281
7,046
0
L
5,597
466
93
854
3,764
1,564
0
732
3,032
6,917
0
W
442
171
0
313
4,191
1,582
212
2,319
1,872
0
5,221
L
Ravana
vissinator
Ravana
2,585
349
656
1,154
2,993
1,456
0
380
2,613
0
3,238

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,834
Gold Earned
28,618
41
Minions Killed
56
0
Camps Cleared
0
446,748
Distance Traveled
522,095
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
6,103
1,221
16
3
0
87,148
0
L
Artemis
5,233
1,047
17
3
0
103,318
0
W
Shiva
5,442
1,088
9
2
0
111,572
0
L
Cu Chulainn
4,484
897
1
0
0
52,814
0
W
Mulan
6,019
1,204
6
1
0
121,065
3
L
Olorun
4,902
980
9
2
0
99,039
0
W
Atlas
5,916
1,183
13
3
0
106,469
0
L
Ah Puch
5,210
1,042
13
3
0
90,117
0
W
Apollo
5,138
1,028
12
2
0
95,841
0
L
Ravana
5,005
1,001
1
0
0
101,460
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role