Player Matchup

Vamana
Vamana
Diamond IV
Anxiiety
Vamana
Diamond IV
Level 187
God Stats
3W - 3L
1,453 SR
Queue Stats
216W - 218L
2,238 MMR
Solo
Artemis
Artemis
Diamond II
PhamtonPainBear
Artemis
Diamond II
Level 197
God Stats
2W - 0L
1,652 SR
Queue Stats
24W - 27L
2,282 MMR
Solo
Merlin
Merlin
Masters
TenzaZangetzsu
Merlin
Masters
Level 180
God Stats
22W - 12L
1,730 SR
Queue Stats
228W - 190L
2,466 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 188
1,612 SR
2,329 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 85
1,575 SR
2,276 MMR
Bacchus
Bacchus
Platinum II
Groffasaurus
Bacchus
Platinum II
Level 84
God Stats
16W - 16L
1,543 SR
Queue Stats
229W - 287L
2,037 MMR
Solo
Janus
Janus
Diamond IV
Robertace21
Janus
Diamond IV
Level 89
God Stats
161W - 158L
1,575 SR
Queue Stats
380W - 418L
2,125 MMR
Party 1
Xbalanque
Xbalanque
Masters
mnbshocksssss4
Xbalanque
Masters
Level 83
God Stats
132W - 95L
1,609 SR
Queue Stats
395W - 401L
2,668 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Anxiiety
Vamana
15
4 / 3 / 9
12,274
818
14,326
16,603
16,972
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
3 / 3 / 8
11,862
791
17,145
12,602
4,551
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
6 / 1 / 7
12,630
842
16,830
8,444
3,080
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Bans
Ne ZhaMartichorasAphroditeThothHel

VS

Bans
HachimanCabrakanKuzenboAresOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Groffasaurus
Bacchus
12
0 / 4 / 4
9,904
660
4,927
21,795
36,419
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sage's Stone

Sage's Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

14
0 / 5 / 6
10,959
731
10,600
12,546
4,611
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Xbalanque
mnbshocksssss4
Xbalanque
15
7 / 4 / 0
12,307
820
16,006
20,157
9,127
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
17
13
Kills
7
7
Deaths
13
24
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Vamana
Anxiiety
Vamana
4
3
9
2.83
L
Bacchus
Groffasaurus
Bacchus
0
4
4
0.5
W
3
3
8
2.33
L
0
5
6
0.6
W
6
1
7
9.5
L
Xbalanque
mnbshocksssss4
Xbalanque
7
4
0
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,301
Damage
31,533
37,649
Taken
54,498
24,603
Mitigated
50,157
3,855
Healing
13,042
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
Anxiiety
Vamana
14,326
8,447
0
880
16,603
16,972
0
4,828
11,775
0
39,865
L
Bacchus
Groffasaurus
Bacchus
4,927
446
0
4,478
21,795
36,419
0
6,802
14,993
12,475
0
W
17,145
8,106
0
2,215
12,602
4,551
2,997
6,368
6,234
0
56,029
L
10,600
178
0
1,310
12,546
4,611
0
5,539
7,007
68,847
0
W
16,830
888
56
704
8,444
3,080
78
4,884
3,560
65,557
0
L
Xbalanque
mnbshocksssss4
Xbalanque
16,006
9,773
0
7,254
20,157
9,127
0
5,110
15,047
0
59,544

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,766
Gold Earned
33,170
188
Minions Killed
157
0
Camps Cleared
0
898,633
Distance Traveled
894,991
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
12,274
818
31
2
0
336,434
0
L
Bacchus
9,904
660
11
1
0
316,477
2
W
Artemis
11,862
791
69
5
0
270,497
2
L
Janus
10,959
731
71
5
0
305,772
0
W
Merlin
12,630
842
88
6
0
291,702
0
L
Xbalanque
12,307
820
75
5
0
272,742
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role