Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
Anotherdumbguy
Bakasura
Level 74
God Stats
6W - 4L
1,728 SR
Queue Stats
322W - 363L
1,454 Elo+
Party 3
Olorun
Olorun
Borbean0
Olorun
Level 84
God Stats
6W - 8L
1,404 SR
Queue Stats
443W - 487L
1,436 Elo+
Party 3
Jormungandr
Jormungandr
ChaosExility
Jormungandr
Level 23
God Stats
4W - 3L
1,826 SR
Queue Stats
48W - 66L
1,346 Elo+
Party 3
Merlin
Merlin
StaTikk Gake
Merlin
Level 61
God Stats
7W - 12L
1,467 SR
Queue Stats
163W - 193L
1,436 Elo+
Party 3
Team Averages
Level 58
1,585 SR
1,434 Elo+

VS

Team Averages
Level 94
1,424 SR
1,450 Elo+
Nike
Nike
 
Nike
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
DEEPDISH_EDIS
Nu Wa
Level 147
God Stats
5W - 4L
1,616 SR
Queue Stats
119W - 121L
1,428 Elo+
Party 2
Skadi
Skadi
MagentaGem63003
Skadi
Level 47
God Stats
6W - 8L
1,198 SR
Queue Stats
160W - 168L
1,401 Elo+
Party 2
Ao Kuang
Ao Kuang
Thedwarfmage254
Ao Kuang
Level 58
God Stats
2W - 0L
1,214 SR
Queue Stats
24W - 27L
1,421 Elo+
Party 1
Serqet
Serqet
TimingFawn70363
Serqet
Level 88
God Stats
10W - 8L
1,594 SR
Queue Stats
44W - 35L
1,498 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
10
0 / 2 / 0
5,656
435
6,471
11,459
8,332
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bakasura
9
1 / 6 / 1
5,894
453
5,572
12,705
4,754
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Olorun
Borbean0
Olorun
11
0 / 1 / 1
6,061
466
3,977
5,483
2,176
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
ChaosExility
Jormungandr
9
0 / 1 / 1
6,145
473
5,009
10,886
9,423
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Merlin
10
1 / 3 / 0
5,818
448
5,675
7,692
2,589
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
12
1 / 0 / 1
7,115
547
4,607
9,287
6,992
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

12
4 / 0 / 2
6,930
533
10,836
8,202
3,001
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

9
0 / 0 / 2
5,528
425
2,448
4,106
1,387
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ao Kuang
10
7 / 1 / 5
7,225
556
8,878
9,968
3,492
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
1 / 1 / 3
6,128
471
4,121
12,226
9,852
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
26
2
Kills
13
13
Deaths
2
3
Assists
13
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
0
2
0
0
W
Nike
 
Nike
1
0
1
1.5
L
Bakasura
1
6
1
0.25
L
Olorun
Borbean0
Olorun
0
1
1
0.5
L
Jormungandr
ChaosExility
Jormungandr
0
1
1
0.5
W
4
0
2
5
W
0
0
2
1
L
Merlin
1
3
0
0.33
W
Ao Kuang
7
1
5
9.5
W
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,704
Damage
30,890
48,225
Taken
43,789
27,274
Mitigated
24,724
8,299
Healing
14,231
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
6,471
444
0
1,526
11,459
8,332
0
1,422
9,380
0
34,593
W
Nike
 
Nike
4,607
722
43
2,535
9,287
6,992
0
0
9,287
0
50,514
L
Bakasura
5,572
4,178
0
1,668
12,705
4,754
0
6,192
6,333
0
35,679
L
Olorun
Borbean0
Olorun
3,977
1,731
460
1,428
5,483
2,176
0
1,795
3,688
43,786
0
L
Jormungandr
ChaosExility
Jormungandr
5,009
1,494
0
2,735
10,886
9,423
0
4,872
5,782
31,766
0
W
10,836
2,235
0
3,810
8,202
3,001
0
4,795
3,342
57,019
0
W
2,448
556
0
61
4,106
1,387
7
1,923
2,183
0
29,265
L
Merlin
5,675
135
0
482
7,692
2,589
0
5,433
2,259
38,357
0
W
Ao Kuang
8,878
2,951
0
4,518
9,968
3,492
0
2,407
7,231
28,736
0
W
4,121
846
0
3,264
12,226
9,852
0
5,536
6,231
0
21,113

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,574
Gold Earned
32,926
272
Minions Killed
280
0
Camps Cleared
0
1,209,759
Distance Traveled
1,252,189
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
5,656
435
42
3
0
236,407
0
W
Nike
7,115
547
76
6
0
200,599
2
L
Bakasura
5,894
453
61
5
0
262,020
0
L
Olorun
6,061
466
76
6
0
249,514
0
L
Jormungandr
6,145
473
34
3
0
238,779
0
W
Nu Wa
6,930
533
86
7
0
225,195
0
W
Skadi
5,528
425
47
4
0
258,619
0
L
Merlin
5,818
448
59
5
0
223,039
0
W
Ao Kuang
7,225
556
42
3
0
294,343
0
W
Serqet
6,128
471
29
2
0
273,433
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role