Player Matchup

King Arthur
King Arthur
MehaCreature
King Arthur
Level 59
God Stats
0W - 1L
1,554 SR
Queue Stats
20W - 26L
1,127 Elo+
Party 1
Lancelot
Lancelot
MelodyVictoria
Lancelot
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 26L
1,127 Elo+
Party 1
Chang'e
Chang'e
ThePluviam
Chang'e
Level 3
God Stats
3W - 4L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Party 1
Team Averages
Level 50
1,518 SR
1,252 Elo+

VS

Team Averages
Level 85
1,720 SR
1,455 Elo+
Geb
Geb
CopperFeline
Geb
Level 109
God Stats
2W - 0L
1,716 SR
Queue Stats
11W - 12L
1,500 Elo+
Party 2
Izanami
Izanami
SrGian14
Izanami
Level 36
God Stats
6W - 2L
1,746 SR
Queue Stats
62W - 69L
1,365 Elo+
Solo
Achilles
Achilles
thiccplaneboy
Achilles
Level 109
God Stats
4W - 1L
1,697 SR
Queue Stats
11W - 13L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
MehaCreature
King Arthur
10
3 / 9 / 3
8,056
732
9,321
17,053
14,794
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Lancelot
10
3 / 8 / 3
8,236
749
9,923
12,932
4,871
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chang'e
ThePluviam
Chang'e
11
1 / 8 / 6
8,466
770
6,482
12,649
3,322
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 7 / 14
9,079
825
6,095
12,729
9,102
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Izanami
SrGian14
Izanami
14
17 / 1 / 5
11,893
1,081
19,165
7,850
3,431
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Achilles
thiccplaneboy
Achilles
12
7 / 0 / 11
9,938
903
8,408
12,320
13,267
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
55
7
Kills
25
25
Deaths
8
12
Assists
30
Player
Kills
Deaths
Assists
KDA
W
1
7
14
1.14
L
King Arthur
MehaCreature
King Arthur
3
9
3
0.5
L
Lancelot
3
8
3
0.56
W
Izanami
SrGian14
Izanami
17
1
5
19.5
L
Chang'e
ThePluviam
Chang'e
1
8
6
0.5
W
Achilles
thiccplaneboy
Achilles
7
0
11
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,726
Damage
33,668
42,634
Taken
32,899
22,987
Mitigated
25,800
3,000
Healing
4,614
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,095
973
90
695
12,729
9,102
0
2,958
9,771
10,085
0
L
King Arthur
MehaCreature
King Arthur
9,321
1,710
242
827
17,053
14,794
0
2,594
14,412
0
23,075
L
Lancelot
9,923
2,545
0
527
12,932
4,871
0
1,329
11,603
0
33,084
W
Izanami
SrGian14
Izanami
19,165
13,325
0
1,665
7,850
3,431
2,777
1,395
6,455
0
65,370
L
Chang'e
ThePluviam
Chang'e
6,482
1,792
490
914
12,649
3,322
0
2,488
10,161
15,031
0
W
Achilles
thiccplaneboy
Achilles
8,408
3,352
0
2,164
12,320
13,267
208
2,536
9,784
0
19,816

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,758
Gold Earned
30,910
67
Minions Killed
105
0
Camps Cleared
0
516,059
Distance Traveled
564,350
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
9,079
825
11
1
0
195,527
0
L
King Arthur
8,056
732
20
2
0
174,025
1
L
Lancelot
8,236
749
38
3
0
193,669
0
W
Izanami
11,893
1,081
77
7
0
176,598
0
L
Chang'e
8,466
770
9
1
0
148,365
0
W
Achilles
9,938
903
17
2
0
192,225
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role