Player Matchup

Izanami
Izanami
McVomit
Izanami
Level 149
God Stats
1W - 5L
1,319 SR
Queue Stats
33W - 34L
1,358 Elo+
Party 3
Ares
Ares
T1CKL3T1CKL3
Ares
Level 108
God Stats
7W - 7L
1,788 SR
Queue Stats
438W - 426L
1,485 Elo+
Solo
Chronos
Chronos
Ultron D3luxe
Chronos
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 10L
1,737 Elo+
Party 3
Odin
Odin
Wry91
Odin
Level 128
God Stats
0W - 4L
1,258 SR
Queue Stats
13W - 19L
1,338 Elo+
Party 3
Hera
Hera
adamarthur89
Hera
Level 27
God Stats
13W - 10L
1,544 SR
Queue Stats
23W - 20L
1,373 Elo+
Solo
Team Averages
Level 114
1,482 SR
1,458 Elo+

VS

Team Averages
Level 114
1,632 SR
1,457 Elo+
Shiva
Shiva
InfamousJarl
Shiva
Level 157
God Stats
4W - 0L
1,569 SR
Queue Stats
79W - 86L
1,459 Elo+
Solo
Medusa
Medusa
SharpShooter I0
Medusa
Level 16
God Stats
1W - 5L
1,765 SR
Queue Stats
3W - 19L
1,411 Elo+
Party 2
Discordia
Discordia
WOLF3RING
Discordia
Level 137
God Stats
3W - 1L
1,500 SR
Queue Stats
122W - 97L
1,471 Elo+
Party 1
Ymir
Ymir
YoungPliskers
Ymir
Level 102
God Stats
2W - 1L
1,587 SR
Queue Stats
13W - 31L
1,447 Elo+
Party 2
Ah Puch
Ah Puch
edsoneroner
Ah Puch
Level 156
God Stats
1W - 0L
1,739 SR
Queue Stats
166W - 114L
1,496 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
McVomit
Izanami
13
0 / 3 / 0
6,754
675
3,130
9,056
3,770
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 4 / 0
6,568
657
5,261
11,741
9,170
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chronos
13
0 / 1 / 0
6,856
686
3,813
6,990
2,867
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Odin
Wry91
Odin
11
0 / 3 / 0
6,121
612
2,285
6,623
4,939
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

14
1 / 3 / 0
7,237
724
5,740
7,599
3,460
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 0 / 4
8,239
824
6,763
6,756
6,227
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

13
1 / 0 / 4
7,267
727
2,930
3,220
1,345
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Discordia
WOLF3RING
Discordia
14
2 / 1 / 7
7,696
770
8,313
4,749
1,988
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

14
3 / 0 / 7
8,081
808
3,758
10,831
9,744
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Ah Puch
edsoneroner
Ah Puch
15
4 / 0 / 6
7,977
798
15,198
5,592
2,649
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
42
1
Kills
14
14
Deaths
1
0
Assists
28
Player
Kills
Deaths
Assists
KDA
W
4
0
4
6
L
Izanami
McVomit
Izanami
0
3
0
0
W
1
0
4
3
L
0
4
0
0
L
Chronos
0
1
0
0
W
Discordia
WOLF3RING
Discordia
2
1
7
5.5
L
Odin
Wry91
Odin
0
3
0
0
W
3
0
7
6.5
L
1
3
0
0.33
W
Ah Puch
edsoneroner
Ah Puch
4
0
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,229
Damage
36,962
42,009
Taken
31,148
24,206
Mitigated
21,953
4,673
Healing
6,908
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,763
873
250
1,225
6,756
6,227
0
2,496
4,260
0
28,349
L
Izanami
McVomit
Izanami
3,130
1,291
0
1,926
9,056
3,770
0
6,392
2,664
0
23,904
W
2,930
1,551
0
0
3,220
1,345
1,869
982
2,238
0
18,117
L
5,261
0
0
967
11,741
9,170
0
6,452
5,289
12,450
0
L
Chronos
3,813
519
0
838
6,990
2,867
0
4,575
2,415
26,327
0
W
Discordia
WOLF3RING
Discordia
8,313
318
0
500
4,749
1,988
260
3,958
791
30,017
0
L
Odin
Wry91
Odin
2,285
120
0
496
6,623
4,939
0
4,916
1,707
0
7,196
W
3,758
897
0
2,358
10,831
9,744
0
4,760
6,071
18,203
0
L
5,740
1,711
0
446
7,599
3,460
267
4,934
2,665
22,310
0
W
Ah Puch
edsoneroner
Ah Puch
15,198
331
65
2,510
5,592
2,649
111
2,618
2,974
35,069
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,536
Gold Earned
39,260
185
Minions Killed
220
0
Camps Cleared
0
975,194
Distance Traveled
1,031,288
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
8,239
824
49
5
0
216,028
0
L
Izanami
6,754
675
49
5
0
189,243
4
W
Medusa
7,267
727
34
3
0
203,823
0
L
Ares
6,568
657
15
2
0
195,422
0
L
Chronos
6,856
686
60
6
0
202,862
0
W
Discordia
7,696
770
48
5
0
201,926
0
L
Odin
6,121
612
10
1
0
194,027
0
W
Ymir
8,081
808
29
3
0
211,659
1
L
Hera
7,237
724
51
5
0
193,640
0
W
Ah Puch
7,977
798
60
6
0
197,852
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role