Player Matchup

Rama
Rama
 
Rama
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
ChemicalWeapon98
Ishtar
Level 149
God Stats
23W - 26L
1,471 SR
Queue Stats
442W - 409L
1,498 Elo+
Solo
Fafnir
Fafnir
Often Moist
Fafnir
Level 154
God Stats
2W - 0L
1,751 SR
Queue Stats
10W - 13L
1,492 Elo+
Party 2
Bakasura
Bakasura
Quarion45
Bakasura
Level 133
God Stats
49W - 35L
1,631 SR
Queue Stats
154W - 160L
1,476 Elo+
Solo
Poseidon
Poseidon
Typically Damp
Poseidon
Level 145
God Stats
1W - 0L
1,590 SR
Queue Stats
16W - 21L
1,502 Elo+
Party 2
Team Averages
Level 141
1,588 SR
1,494 Elo+

VS

Team Averages
Level 106
1,497 SR
1,535 Elo+
Tiamat
Tiamat
BasedOrpheus
Tiamat
Level 125
God Stats
6W - 9L
1,473 SR
Queue Stats
234W - 229L
1,534 Elo+
Solo
Tyr
Tyr
Kenshiiiii
Tyr
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
85W - 66L
1,529 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Spoon JEFE
Kumbhakarna
Level 155
God Stats
3W - 3L
1,500 SR
Queue Stats
90W - 68L
1,548 Elo+
Party 1
Apollo
Apollo
XXDRKFALLENHERO
Apollo
Level 154
God Stats
1W - 1L
1,500 SR
Queue Stats
110W - 96L
1,572 Elo+
Solo
Serqet
Serqet
deoxys2435
Serqet
Level 92
God Stats
5W - 8L
1,511 SR
Queue Stats
189W - 181L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
12
0 / 6 / 1
7,652
510
4,539
12,750
4,303
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
8 / 1 / 6
9,760
651
10,611
12,100
5,598
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fafnir
12
0 / 0 / 9
8,453
564
6,627
13,742
17,469
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bakasura
Quarion45
Bakasura
17
7 / 5 / 2
10,956
730
13,993
14,641
7,201
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poseidon
12
1 / 9 / 6
7,870
525
9,299
17,001
6,055
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
14
5 / 3 / 3
8,656
577
10,594
12,044
9,157
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
5 / 4 / 2
9,649
643
10,889
18,841
18,420
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kumbhakarna
Spoon JEFE
Kumbhakarna
12
4 / 2 / 6
7,989
533
5,587
11,858
12,055
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

15
7 / 2 / 3
9,433
629
13,846
14,945
7,011
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Serqet
deoxys2435
Serqet
11
0 / 5 / 4
7,004
467
3,186
12,164
4,755
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
39
16
Kills
21
21
Deaths
16
24
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
0
6
1
0.08
L
Tiamat
5
3
3
2.17
W
8
1
6
11
L
5
4
2
1.5
W
Fafnir
0
0
9
4.5
W
Bakasura
Quarion45
Bakasura
7
5
2
1.6
L
Kumbhakarna
Spoon JEFE
Kumbhakarna
4
2
6
3.5
W
Poseidon
1
9
6
0.44
L
7
2
3
4.25
L
Serqet
deoxys2435
Serqet
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,069
Damage
44,102
70,234
Taken
69,852
40,626
Mitigated
51,398
21,967
Healing
22,015
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
4,539
3,586
0
3,697
12,750
4,303
1,068
641
12,109
0
55,567
L
Tiamat
10,594
801
0
1,648
12,044
9,157
173
5,790
6,102
60,214
0
W
10,611
6,018
0
6,120
12,100
5,598
78
2,279
9,534
0
60,896
L
10,889
1,838
0
6,704
18,841
18,420
0
1,554
14,638
0
63,134
W
Fafnir
6,627
2,100
0
3,257
13,742
17,469
138
4,031
9,511
30,229
0
W
Bakasura
Quarion45
Bakasura
13,993
8,055
0
4,226
14,641
7,201
756
812
13,688
0
77,458
L
Kumbhakarna
Spoon JEFE
Kumbhakarna
5,587
699
0
1,782
11,858
12,055
0
4,075
7,438
21,267
0
W
Poseidon
9,299
1,625
0
4,667
17,001
6,055
415
7,634
8,893
54,230
0
L
13,846
9,240
0
8,030
14,945
7,011
371
2,070
12,658
0
91,030
L
Serqet
deoxys2435
Serqet
3,186
811
0
3,851
12,164
4,755
173
2,437
9,543
0
36,887

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,691
Gold Earned
42,731
506
Minions Killed
429
0
Camps Cleared
0
1,457,495
Distance Traveled
1,501,980
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
7,652
510
93
6
0
236,532
0
L
Tiamat
8,656
577
122
8
0
289,216
4
W
Ishtar
9,760
651
121
8
0
331,688
3
L
Tyr
9,649
643
96
6
0
304,181
0
W
Fafnir
8,453
564
44
3
0
291,960
0
W
Bakasura
10,956
730
171
11
0
358,664
1
L
Kumbhakarna
7,989
533
29
2
0
306,259
5
W
Poseidon
7,870
525
77
5
0
238,651
0
L
Apollo
9,433
629
122
8
0
291,029
4
L
Serqet
7,004
467
60
4
0
311,295
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role