Player Matchup

Ishtar
Ishtar
Brink Faiyaz
Ishtar
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,233 Elo+
Party 2
Horus
Horus
Mistah__Panda
Horus
Level 108
God Stats
2W - 2L
1,535 SR
Queue Stats
181W - 149L
1,571 Elo+
Party 3
Vulcan
Vulcan
SmiteThyFool
Vulcan
Level 89
God Stats
6W - 2L
1,683 SR
Queue Stats
184W - 181L
1,467 Elo+
Solo
Medusa
Medusa
Up Still
Medusa
Level 107
God Stats
7W - 9L
1,440 SR
Queue Stats
269W - 318L
1,370 Elo+
Party 2
Thanatos
Thanatos
spiderfang2021
Thanatos
Level 86
God Stats
2W - 1L
1,286 SR
Queue Stats
121W - 119L
1,555 Elo+
Party 3
Team Averages
Level 90
1,489 SR
1,439 Elo+

VS

Team Averages
Level 54
1,483 SR
1,287 Elo+
Gilgamesh
Gilgamesh
BiologicalDemon
Gilgamesh
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,325 Elo+
Party 1
Loki
Loki
HeyTed
Loki
Level 81
God Stats
5W - 5L
1,500 SR
Queue Stats
400W - 385L
1,499 Elo+
Solo
Guan Yu
Guan Yu
NoobSmokeMK
Guan Yu
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,163 Elo+
Party 1
Maui
Maui
Togonog
Maui
Level 28
God Stats
0W - 1L
1,417 SR
Queue Stats
0W - 3L
1,271 Elo+
Party 1
Discordia
Discordia
xysky
Discordia
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,177 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
17
4 / 1 / 16
10,174
925
11,714
8,681
4,152
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
2 / 2 / 15
9,302
846
5,172
14,089
12,599
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Vulcan
17
9 / 1 / 8
10,321
938
25,099
7,114
3,204
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
Up Still
Medusa
15
4 / 3 / 12
9,046
822
14,066
9,237
3,944
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
14
3 / 3 / 13
8,624
784
7,495
8,790
3,514
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BiologicalDemon
Gilgamesh
11
1 / 4 / 8
6,905
628
4,990
11,645
13,268
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Loki
HeyTed
Loki
15
4 / 5 / 5
8,532
776
8,240
11,030
4,972
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Guan Yu
NoobSmokeMK
Guan Yu
14
3 / 5 / 5
7,642
695
4,538
15,885
13,577
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Maui
Togonog
Maui
13
0 / 5 / 7
7,666
697
2,622
18,326
18,282
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Discordia
xysky
Discordia
15
2 / 3 / 5
7,678
698
7,572
11,512
6,003
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
40
22
Kills
10
10
Deaths
22
64
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
BiologicalDemon
Gilgamesh
1
4
8
1.25
W
Ishtar
4
1
16
12
L
Loki
HeyTed
Loki
4
5
5
1.3
W
2
2
15
4.75
L
Guan Yu
NoobSmokeMK
Guan Yu
3
5
5
1.1
W
Vulcan
9
1
8
13
L
Maui
Togonog
Maui
0
5
7
0.7
W
Medusa
Up Still
Medusa
4
3
12
3.33
W
Thanatos
3
3
13
3.17
L
Discordia
xysky
Discordia
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,546
Damage
27,962
47,911
Taken
68,398
27,413
Mitigated
56,102
26,952
Healing
14,910
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
BiologicalDemon
Gilgamesh
4,990
973
479
628
11,645
13,268
0
4,072
7,573
0
11,221
W
Ishtar
11,714
6,886
142
2,304
8,681
4,152
1,236
2,514
6,039
0
28,838
L
Loki
HeyTed
Loki
8,240
1,390
875
1,272
11,030
4,972
0
2,289
8,741
0
16,543
W
5,172
2,968
8,475
7,091
14,089
12,599
388
1,606
12,272
0
9,519
L
Guan Yu
NoobSmokeMK
Guan Yu
4,538
528
1,298
1,624
15,885
13,577
0
6,132
9,753
0
11,219
W
Vulcan
25,099
12,501
1,329
845
7,114
3,204
1,700
1,753
5,276
39,663
0
L
Maui
Togonog
Maui
2,622
673
1,318
2,719
18,326
18,282
0
7,267
11,059
9,207
0
W
Medusa
Up Still
Medusa
14,066
5,638
2,361
1,681
9,237
3,944
1,913
2,766
6,266
0
22,076
W
Thanatos
7,495
1,169
192
2,532
8,790
3,514
2,277
1,555
7,146
0
12,178
L
Discordia
xysky
Discordia
7,572
1,541
804
3,893
11,512
6,003
0
5,339
6,173
21,536
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,467
Gold Earned
38,423
116
Minions Killed
81
0
Camps Cleared
0
1,104,974
Distance Traveled
969,285
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
6,905
628
6
1
0
195,174
0
W
Ishtar
10,174
925
42
4
0
210,612
0
L
Loki
8,532
776
14
1
0
200,447
0
W
Horus
9,302
846
4
0
0
233,000
0
L
Guan Yu
7,642
695
12
1
0
207,969
0
W
Vulcan
10,321
938
29
3
0
234,500
0
L
Maui
7,666
697
15
1
0
189,568
0
W
Medusa
9,046
822
22
2
0
224,182
0
W
Thanatos
8,624
784
19
2
0
202,680
0
L
Discordia
7,678
698
34
3
0
176,127
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role