Player Matchup

Ratatoskr
Ratatoskr
Jobblee
Ratatoskr
Level 135
God Stats
3W - 0L
1,500 SR
Queue Stats
114W - 76L
1,533 Elo+
Party 1
Heimdallr
Heimdallr
MorningSparrow
Heimdallr
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 11L
1,500 Elo+
Party 4
Baron Samedi
Baron Samedi
PicklePester
Baron Samedi
Level 29
God Stats
3W - 1L
1,823 SR
Queue Stats
36W - 30L
1,428 Elo+
Party 1
Sylvanus
Sylvanus
PrestonPenn
Sylvanus
Level 143
God Stats
1W - 0L
1,753 SR
Queue Stats
45W - 58L
1,359 Elo+
Party 4
King Arthur
King Arthur
ylFrenzy
King Arthur
Level 15
God Stats
5W - 6L
1,262 SR
Queue Stats
82W - 60L
1,453 Elo+
Party 1
Team Averages
Level 67
1,568 SR
1,455 Elo+

VS

Team Averages
Level 91
1,465 SR
1,407 Elo+
Cerberus
Cerberus
GOATMeek
Cerberus
Level 37
God Stats
1W - 2L
1,500 SR
Queue Stats
99W - 100L
1,393 Elo+
Party 3
Jormungandr
Jormungandr
HBR_Reebar-_-
Jormungandr
Level 106
God Stats
0W - 3L
1,221 SR
Queue Stats
337W - 303L
1,390 Elo+
Party 2
Ishtar
Ishtar
HBR_newsman-_-
Ishtar
Level 39
God Stats
17W - 15L
1,514 SR
Queue Stats
159W - 159L
1,377 Elo+
Party 2
Merlin
Merlin
Reckordzz
Merlin
Level 177
God Stats
5W - 3L
1,636 SR
Queue Stats
155W - 168L
1,477 Elo+
Party 3
Rama
Rama
brown_general01
Rama
Level 97
God Stats
6W - 17L
1,452 SR
Queue Stats
310W - 283L
1,396 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Jobblee
Ratatoskr
17
9 / 3 / 3
10,339
608
15,894
16,430
7,530
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Heimdallr
MorningSparrow
Heimdallr
15
2 / 2 / 3
7,986
470
3,494
10,176
4,569
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Baron Samedi
PicklePester
Baron Samedi
15
4 / 3 / 1
8,618
507
6,504
9,203
4,340
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sylvanus
PrestonPenn
Sylvanus
14
3 / 1 / 4
8,883
523
5,742
12,013
8,595
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

King Arthur
ylFrenzy
King Arthur
14
2 / 1 / 6
8,343
491
9,858
16,161
13,634
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
GOATMeek
Cerberus
13
2 / 1 / 0
8,220
484
3,617
12,779
10,396
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jormungandr
HBR_Reebar-_-
Jormungandr
15
2 / 6 / 1
9,737
573
11,772
15,959
15,928
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
2 / 5 / 1
8,949
526
8,147
12,743
4,825
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Merlin
Reckordzz
Merlin
14
1 / 4 / 1
8,620
507
5,169
7,823
3,054
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
3 / 4 / 0
8,667
510
7,929
14,275
5,267
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
13
20
Kills
10
10
Deaths
20
17
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Cerberus
GOATMeek
Cerberus
2
1
0
2
L
Jormungandr
HBR_Reebar-_-
Jormungandr
2
6
1
0.42
L
2
5
1
0.5
W
Ratatoskr
Jobblee
Ratatoskr
9
3
3
3.5
W
Heimdallr
MorningSparrow
Heimdallr
2
2
3
1.75
W
Baron Samedi
PicklePester
Baron Samedi
4
3
1
1.5
W
Sylvanus
PrestonPenn
Sylvanus
3
1
4
5
L
Merlin
Reckordzz
Merlin
1
4
1
0.38
L
3
4
0
0.75
W
King Arthur
ylFrenzy
King Arthur
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,492
Damage
36,634
63,983
Taken
63,579
38,668
Mitigated
39,470
18,554
Healing
11,910
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
GOATMeek
Cerberus
3,617
169
0
3,326
12,779
10,396
0
2,813
9,936
41,222
0
L
Jormungandr
HBR_Reebar-_-
Jormungandr
11,772
2,998
0
1,099
15,959
15,928
51
623
15,293
69,174
493
L
8,147
5,363
0
2,828
12,743
4,825
760
1,331
11,401
0
70,472
W
Ratatoskr
Jobblee
Ratatoskr
15,894
4,601
0
6,640
16,430
7,530
0
2,846
13,381
0
84,564
W
Heimdallr
MorningSparrow
Heimdallr
3,494
1,510
0
2,266
10,176
4,569
902
934
9,242
0
49,643
W
Baron Samedi
PicklePester
Baron Samedi
6,504
192
116
2,237
9,203
4,340
492
4,232
4,971
55,503
0
W
Sylvanus
PrestonPenn
Sylvanus
5,742
1,689
1,358
3,497
12,013
8,595
0
4,240
7,587
49,953
0
L
Merlin
Reckordzz
Merlin
5,169
222
0
1,090
7,823
3,054
0
5,102
2,696
62,203
0
L
7,929
6,226
0
3,567
14,275
5,267
0
2,249
12,007
0
66,176
W
King Arthur
ylFrenzy
King Arthur
9,858
1,658
0
2,440
16,161
13,634
19
6,439
8,737
0
46,669

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,169
Gold Earned
44,193
426
Minions Killed
522
0
Camps Cleared
0
1,654,594
Distance Traveled
1,449,134
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
8,220
484
76
4
0
314,764
0
L
Jormungandr
9,737
573
111
7
0
261,870
0
L
Ishtar
8,949
526
130
8
0
275,099
0
W
Ratatoskr
10,339
608
105
6
0
393,731
0
W
Heimdallr
7,986
470
78
5
0
305,287
3
W
Baron Samedi
8,618
507
92
5
0
322,505
0
W
Sylvanus
8,883
523
76
4
0
304,347
3
L
Merlin
8,620
507
116
7
0
268,763
0
L
Rama
8,667
510
89
5
0
328,638
0
W
King Arthur
8,343
491
75
4
0
328,724
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role