Player Matchup

Ao Kuang
Ao Kuang
Platinum II
BAZOOKA M0UTH
Ao Kuang
Platinum II
Level 149
God Stats
51W - 51L
1,707 SR
Queue Stats
439W - 430L
1,970 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Platinum II
Hmenez
Ah Muzen Cab
Platinum II
Level 118
God Stats
1W - 3L
1,500 SR
Queue Stats
342W - 328L
1,958 MMR
Solo
Cernunnos
Cernunnos
Platinum II
MurderersRow33
Cernunnos
Platinum II
Level 148
God Stats
7W - 11L
1,588 SR
Queue Stats
284W - 275L
1,955 MMR
Party 1
Agni
Agni
Platinum III
Ordmizer
Agni
Platinum III
Level 100
God Stats
2W - 4L
1,500 SR
Queue Stats
126W - 104L
1,963 MMR
Solo
Terra
Terra
Platinum I
SL FeaRz
Terra
Platinum I
Level 154
God Stats
11W - 9L
1,678 SR
Queue Stats
274W - 265L
1,958 MMR
Party 1
Team Averages
Platinum II
Platinum II
Average Tier
Level 134
1,595 SR
1,961 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 134
1,561 SR
1,963 MMR
Kuzenbo
Kuzenbo
Platinum IV
Ambitiousdillan
Kuzenbo
Platinum IV
Level 79
God Stats
5W - 4L
1,217 SR
Queue Stats
151W - 136L
1,941 MMR
Solo
Izanami
Izanami
Platinum II
Maryeris
Izanami
Platinum II
Level 160
God Stats
19W - 16L
1,622 SR
Queue Stats
296W - 289L
1,957 MMR
Party 2
Ravana
Ravana
Diamond V
RtShadowsRip
Ravana
Diamond V
Level 146
God Stats
4W - 5L
1,573 SR
Queue Stats
131W - 118L
1,949 MMR
Solo
Nemesis
Nemesis
Platinum I
lJaycos
Nemesis
Platinum I
Level 159
God Stats
3W - 1L
1,693 SR
Queue Stats
156W - 140L
2,020 MMR
Party 2
Discordia
Discordia
Platinum II
maghelas
Discordia
Platinum II
Level 126
God Stats
5W - 2L
1,701 SR
Queue Stats
146W - 132L
1,948 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
BAZOOKA M0UTH
Ao Kuang
9
4 / 0 / 0
5,307
663
2,861
4,620
1,394
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
Hmenez
Ah Muzen Cab
8
0 / 1 / 0
4,804
601
185
4,433
1,203
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cernunnos
MurderersRow33
Cernunnos
8
1 / 3 / 1
4,614
577
4,619
6,397
2,194
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Agni
10
0 / 0 / 2
5,390
674
2,185
2,890
921
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Terra
SL FeaRz
Terra
8
0 / 0 / 1
4,690
586
1,706
5,751
2,534
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bans
SusanoThorBakasuraVamana

VS

Bans
SerqetMartichorasHachimanJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 3 / 1
4,257
532
2,512
6,290
5,211
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Izanami
Maryeris
Izanami
9
0 / 1 / 3
4,991
624
5,573
5,127
1,647
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ravana
10
1 / 0 / 0
5,694
712
3,420
718
317
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nemesis
lJaycos
Nemesis
8
2 / 0 / 0
4,783
598
1,712
4,521
1,487
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Discordia
maghelas
Discordia
10
0 / 1 / 0
5,086
636
1,205
2,870
867
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
8
5
Kills
4
4
Deaths
5
4
Assists
4
Player
Kills
Deaths
Assists
KDA
W
1
3
1
0.5
L
Ao Kuang
BAZOOKA M0UTH
Ao Kuang
4
0
0
4
L
Ah Muzen Cab
Hmenez
Ah Muzen Cab
0
1
0
0
W
Izanami
Maryeris
Izanami
0
1
3
1.5
L
Cernunnos
MurderersRow33
Cernunnos
1
3
1
0.5
L
Agni
0
0
2
1
W
Ravana
1
0
0
1
L
Terra
SL FeaRz
Terra
0
0
1
0.5
W
Nemesis
lJaycos
Nemesis
2
0
0
2
W
Discordia
maghelas
Discordia
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,556
Damage
14,422
24,091
Taken
19,526
8,246
Mitigated
9,529
7,314
Healing
4,787
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,512
1,200
0
1,579
6,290
5,211
18
2,748
3,474
9,018
0
L
Ao Kuang
BAZOOKA M0UTH
Ao Kuang
2,861
802
0
1,232
4,620
1,394
0
596
4,024
31,448
0
L
Ah Muzen Cab
Hmenez
Ah Muzen Cab
185
45
0
1,059
4,433
1,203
0
0
4,274
0
26,592
W
Izanami
Maryeris
Izanami
5,573
4,440
0
1,717
5,127
1,647
142
979
4,148
0
38,583
L
Cernunnos
MurderersRow33
Cernunnos
4,619
2,213
0
1,880
6,397
2,194
0
834
5,563
0
29,486
L
Agni
2,185
204
0
1,000
2,890
921
0
1,341
1,549
41,631
0
W
Ravana
3,420
1,251
0
491
718
317
0
0
718
0
41,660
L
Terra
SL FeaRz
Terra
1,706
626
565
1,578
5,751
2,534
0
946
4,715
16,040
0
W
Nemesis
lJaycos
Nemesis
1,712
564
0
466
4,521
1,487
0
1,814
2,687
0
24,937
W
Discordia
maghelas
Discordia
1,205
231
0
534
2,870
867
0
1,025
1,747
41,223
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,805
Gold Earned
24,811
301
Minions Killed
307
0
Camps Cleared
0
833,783
Distance Traveled
855,110
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
4,257
532
15
2
0
167,489
2
L
Ao Kuang
5,307
663
53
7
0
190,290
2
L
Ah Muzen Cab
4,804
601
69
9
0
126,370
1
W
Izanami
4,991
624
71
9
0
155,442
0
L
Cernunnos
4,614
577
56
7
0
160,451
0
L
Agni
5,390
674
103
13
0
173,137
0
W
Ravana
5,694
712
90
11
0
163,675
0
L
Terra
4,690
586
20
3
0
183,535
2
W
Nemesis
4,783
598
49
6
0
203,821
3
W
Discordia
5,086
636
82
10
0
164,683
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role