Player Matchup

Maui
Maui
HolyKnight679
Maui
Level 46
God Stats
6W - 6L
1,352 SR
Queue Stats
16W - 20L
1,257 Elo+
Party 3
Arachne
Arachne
ListenT0Music
Arachne
Level 18
God Stats
5W - 6L
1,477 SR
Queue Stats
6W - 10L
1,330 Elo+
Party 2
Jing Wei
Jing Wei
MoMo eL cHinEse
Jing Wei
Level 35
God Stats
6W - 3L
1,597 SR
Queue Stats
42W - 50L
1,315 Elo+
Party 2
Bellona
Bellona
NOTB4RBZ
Bellona
Level 44
God Stats
6W - 4L
1,597 SR
Queue Stats
44W - 61L
1,279 Elo+
Party 2
Merlin
Merlin
TR Casual
Merlin
Level 122
God Stats
0W - 5L
1,105 SR
Queue Stats
20W - 31L
1,334 Elo+
Party 3
Team Averages
Level 53
1,426 SR
1,303 Elo+

VS

Team Averages
Level 86
1,550 SR
1,417 Elo+
Tsukuyomi
Tsukuyomi
DragonClaw05
Tsukuyomi
Level 87
God Stats
4W - 1L
1,681 SR
Queue Stats
113W - 106L
1,412 Elo+
Party 1
Poseidon
Poseidon
EnemySpotted0
Poseidon
Level 85
God Stats
2W - 0L
1,500 SR
Queue Stats
65W - 59L
1,435 Elo+
Party 1
Danzaburou
Danzaburou
Necromancer__1
Danzaburou
Level 107
God Stats
1W - 1L
1,315 SR
Queue Stats
190W - 178L
1,411 Elo+
Party 1
Sun Wukong
Sun Wukong
Pyromancer_715
Sun Wukong
Level 27
God Stats
6W - 4L
1,758 SR
Queue Stats
43W - 55L
1,333 Elo+
Party 1
Aphrodite
Aphrodite
zabne123
Aphrodite
Level 126
God Stats
7W - 5L
1,496 SR
Queue Stats
151W - 159L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 5 / 0
5,222
435
1,643
8,295
6,301
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Arachne
11
1 / 4 / 2
6,284
524
5,315
13,912
5,172
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Jing Wei
8
0 / 5 / 0
4,965
414
3,207
8,975
2,775
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
NOTB4RBZ
Bellona
12
1 / 0 / 1
6,601
550
8,681
11,949
12,538
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Merlin
TR Casual
Merlin
11
2 / 3 / 0
6,196
516
3,143
6,346
2,366
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
DragonClaw05
Tsukuyomi
12
4 / 0 / 6
7,415
618
8,280
9,054
3,385
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Poseidon
EnemySpotted0
Poseidon
13
3 / 2 / 2
8,096
675
6,227
4,792
1,798
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Necromancer__1
Danzaburou
12
8 / 0 / 2
7,637
636
11,338
6,847
2,633
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
Pyromancer_715
Sun Wukong
10
1 / 1 / 0
6,067
506
5,107
8,365
5,842
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Aphrodite
zabne123
Aphrodite
10
0 / 1 / 3
6,022
502
3,151
6,133
2,385
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
29
4
Kills
16
17
Deaths
4
3
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
DragonClaw05
Tsukuyomi
4
0
6
7
W
Poseidon
EnemySpotted0
Poseidon
3
2
2
2
L
0
5
0
0
L
Arachne
1
4
2
0.5
L
Jing Wei
0
5
0
0
L
Bellona
NOTB4RBZ
Bellona
1
0
1
1.5
W
Danzaburou
Necromancer__1
Danzaburou
8
0
2
9
W
Sun Wukong
Pyromancer_715
Sun Wukong
1
1
0
1
L
Merlin
TR Casual
Merlin
2
3
0
0.67
W
Aphrodite
zabne123
Aphrodite
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,989
Damage
34,103
49,477
Taken
35,191
29,152
Mitigated
16,043
8,527
Healing
10,978
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
DragonClaw05
Tsukuyomi
8,280
2,714
0
362
9,054
3,385
232
1,169
7,885
0
51,784
W
Poseidon
EnemySpotted0
Poseidon
6,227
1,123
0
628
4,792
1,798
1,217
2,253
2,539
62,734
0
L
1,643
108
0
920
8,295
6,301
0
913
7,382
17,544
0
L
Arachne
5,315
3,988
0
1,287
13,912
5,172
0
3,016
10,896
0
39,177
L
Jing Wei
3,207
2,682
0
1,202
8,975
2,775
646
216
8,759
0
24,953
L
Bellona
NOTB4RBZ
Bellona
8,681
2,761
0
4,734
11,949
12,538
0
1,437
10,512
0
45,999
W
Danzaburou
Necromancer__1
Danzaburou
11,338
3,183
0
2,413
6,847
2,633
2,178
891
5,956
0
47,471
W
Sun Wukong
Pyromancer_715
Sun Wukong
5,107
1,873
10
1,387
8,365
5,842
148
0
8,365
0
36,431
L
Merlin
TR Casual
Merlin
3,143
0
0
384
6,346
2,366
0
3,796
2,550
36,039
0
W
Aphrodite
zabne123
Aphrodite
3,151
267
2,479
3,699
6,133
2,385
392
473
5,660
29,517
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,268
Gold Earned
35,237
243
Minions Killed
377
0
Camps Cleared
0
1,149,438
Distance Traveled
1,186,669
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
7,415
618
88
7
0
308,703
0
W
Poseidon
8,096
675
119
10
0
219,833
0
L
Maui
5,222
435
23
2
0
226,708
0
L
Arachne
6,284
524
61
5
0
237,649
0
L
Jing Wei
4,965
414
40
3
0
225,399
0
L
Bellona
6,601
550
59
5
0
246,923
0
W
Danzaburou
7,637
636
66
6
0
234,667
0
W
Sun Wukong
6,067
506
48
4
0
210,828
0
L
Merlin
6,196
516
60
5
0
212,759
2
W
Aphrodite
6,022
502
56
5
0
212,638
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role