Player Matchup

Da Ji
Da Ji
Masters
 
Da Ji
Masters
Level 196
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Apollo
Apollo
Masters
 
Apollo
Masters
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Geb
Geb
Masters
Auxbio
Geb
Masters
Level 214
God Stats
5W - 4L
1,734 SR
Queue Stats
363W - 309L
2,554 MMR
Solo
Hera
Hera
Masters
Kxtana
Hera
Masters
Level 153
God Stats
1W - 1L
1,500 SR
Queue Stats
364W - 332L
2,567 MMR
Solo
Nike
Nike
Masters
Zanoteric
Nike
Masters
Level 116
God Stats
46W - 34L
1,702 SR
Queue Stats
145W - 116L
3,001 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 164
1,587 SR
2,224 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 179
1,699 SR
2,168 MMR
Baba Yaga
Baba Yaga
Masters
 
Baba Yaga
Masters
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thor
Thor
Masters
 
Thor
Masters
Level 187
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ne Zha
Ne Zha
Masters
ArchWolf_25
Ne Zha
Masters
Level 234
God Stats
10W - 9L
1,721 SR
Queue Stats
323W - 288L
2,776 MMR
Solo
Xbalanque
Xbalanque
Masters
Krrgo
Xbalanque
Masters
Level 159
God Stats
21W - 13L
1,845 SR
Queue Stats
346W - 320L
2,519 MMR
Solo
Terra
Terra
Masters
Schalch
Terra
Masters
Level 193
God Stats
3W - 3L
1,927 SR
Queue Stats
278W - 246L
2,546 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
11
5 / 2 / 0
6,467
647
6,251
7,690
2,718
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Apollo
 
Apollo
11
0 / 0 / 1
6,001
600
4,622
6,963
2,719
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Geb
Auxbio
Geb
9
0 / 1 / 2
5,316
532
3,526
8,833
4,717
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hera
Kxtana
Hera
11
1 / 1 / 2
6,261
626
6,315
4,525
1,474
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Nike
11
1 / 0 / 1
6,313
631
5,977
7,146
2,976
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
He BoKhepriHelSerqet

VS

Bans
MartichorasAphroditeVamanaJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
 
Baba Yaga
11
1 / 1 / 3
6,169
617
3,372
5,952
2,743
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Thor
 
Thor
10
3 / 1 / 0
5,964
596
3,536
8,226
3,226
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ne Zha
10
0 / 3 / 0
5,233
523
2,665
9,293
4,361
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Xbalanque
Krrgo
Xbalanque
8
0 / 1 / 0
4,597
460
6,241
6,586
1,999
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Terra
Schalch
Terra
8
0 / 1 / 1
5,104
510
3,504
7,968
5,565
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
8
7
Kills
4
4
Deaths
7
6
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
5
2
0
2.5
W
Apollo
 
Apollo
0
0
1
0.5
L
Baba Yaga
 
Baba Yaga
1
1
3
2.5
L
Thor
 
Thor
3
1
0
3
L
Ne Zha
0
3
0
0
W
Geb
Auxbio
Geb
0
1
2
1
L
Xbalanque
Krrgo
Xbalanque
0
1
0
0
W
Hera
Kxtana
Hera
1
1
2
2
L
Terra
Schalch
Terra
0
1
1
0.5
W
Nike
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,691
Damage
19,318
35,157
Taken
38,025
14,604
Mitigated
17,894
12,965
Healing
13,107
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
6,251
2,043
0
255
7,690
2,718
0
1,447
6,243
0
45,960
W
Apollo
 
Apollo
4,622
3,902
0
4,481
6,963
2,719
0
968
5,995
0
55,676
L
Baba Yaga
 
Baba Yaga
3,372
143
0
1,483
5,952
2,743
0
2,766
3,186
50,634
0
L
Thor
 
Thor
3,536
1,115
0
875
8,226
3,226
0
2,984
5,242
0
36,248
L
Ne Zha
2,665
982
0
4,148
9,293
4,361
0
0
9,293
0
36,550
W
Geb
Auxbio
Geb
3,526
966
1,338
2,502
8,833
4,717
0
2,600
6,233
11,418
0
L
Xbalanque
Krrgo
Xbalanque
6,241
3,268
0
2,277
6,586
1,999
0
547
6,039
0
33,805
W
Hera
Kxtana
Hera
6,315
1,533
0
1,045
4,525
1,474
49
1,861
2,664
54,358
0
L
Terra
Schalch
Terra
3,504
786
1,633
2,691
7,968
5,565
0
3,544
4,424
15,878
0
W
Nike
5,977
1,348
0
3,344
7,146
2,976
0
0
7,146
0
50,445

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,358
Gold Earned
27,067
373
Minions Killed
305
0
Camps Cleared
0
1,002,958
Distance Traveled
1,043,930
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
6,467
647
76
8
0
235,392
0
W
Apollo
6,001
600
94
9
0
186,801
1
L
Baba Yaga
6,169
617
106
11
0
205,761
0
L
Thor
5,964
596
60
6
0
221,578
0
L
Ne Zha
5,233
523
61
6
0
212,047
2
W
Geb
5,316
532
12
1
0
184,074
2
L
Xbalanque
4,597
460
60
6
0
183,345
0
W
Hera
6,261
626
109
11
0
191,583
1
L
Terra
5,104
510
18
2
0
221,199
3
W
Nike
6,313
631
82
8
0
205,108
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role