Player Matchup

Arachne
Arachne
ListenT0Music
Arachne
Level 18
God Stats
5W - 6L
1,426 SR
Queue Stats
6W - 10L
1,293 Elo+
Party 3
Jing Wei
Jing Wei
MoMo eL cHinEse
Jing Wei
Level 35
God Stats
6W - 3L
1,485 SR
Queue Stats
42W - 50L
1,299 Elo+
Party 3
Bellona
Bellona
NOTB4RBZ
Bellona
Level 44
God Stats
6W - 4L
1,485 SR
Queue Stats
44W - 61L
1,262 Elo+
Party 3
Kumbhakarna
Kumbhakarna
Solis_2217
Kumbhakarna
Level 54
God Stats
1W - 1L
1,424 SR
Queue Stats
2W - 5L
1,300 Elo+
Party 2
Anubis
Anubis
killer_ghost2969
Anubis
Level 79
God Stats
3W - 3L
1,645 SR
Queue Stats
73W - 58L
1,424 Elo+
Party 2
Team Averages
Level 46
1,493 SR
1,315 Elo+

VS

Team Averages
Level 67
1,443 SR
1,426 Elo+
Hercules
Hercules
 
Hercules
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
BigBibba_
Sol
Level 48
God Stats
12W - 9L
1,563 SR
Queue Stats
74W - 104L
1,445 Elo+
Party 1
Tiamat
Tiamat
CevxF
Tiamat
Level 37
God Stats
7W - 14L
1,151 SR
Queue Stats
43W - 79L
1,344 Elo+
Party 1
Vamana
Vamana
kidsage7456
Vamana
Level 45
God Stats
25W - 30L
1,469 SR
Queue Stats
604W - 602L
1,372 Elo+
Solo
Serqet
Serqet
supreamDKJ
Serqet
Level 103
God Stats
5W - 11L
1,531 SR
Queue Stats
185W - 172L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
4
1 / 0 / 0
3,494
582
949
2,263
545
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Jing Wei
7
2 / 0 / 0
4,207
701
1,620
489
134
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bellona
NOTB4RBZ
Bellona
8
1 / 0 / 2
4,568
761
3,942
4,376
3,218
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kumbhakarna
Solis_2217
Kumbhakarna
6
0 / 0 / 2
4,206
701
530
3,549
1,712
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

8
3 / 1 / 0
4,900
817
2,892
3,515
1,101
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
4
1 / 4 / 0
3,601
600
1,048
5,926
1,951
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

1
0 / 1 / 0
2,871
479
0
1,097
160
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Tiamat
CevxF
Tiamat
1
0 / 0 / 0
2,745
458
0
0
0
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Vamana
7
0 / 2 / 0
3,891
649
1,194
4,473
3,003
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Serqet
supreamDKJ
Serqet
6
0 / 1 / 0
3,790
632
1,328
4,819
1,412
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
1
7
Kills
1
1
Deaths
8
4
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
1
4
0
0.25
L
0
1
0
0
L
Tiamat
CevxF
Tiamat
0
0
0
0
W
Arachne
1
0
0
1
W
Jing Wei
2
0
0
2
W
Bellona
NOTB4RBZ
Bellona
1
0
2
2
W
Kumbhakarna
Solis_2217
Kumbhakarna
0
0
2
1
L
Vamana
0
2
0
0
W
3
1
0
3
L
Serqet
supreamDKJ
Serqet
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,933
Damage
3,570
14,192
Taken
16,315
6,710
Mitigated
6,526
6,147
Healing
2,225
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
1,048
971
0
558
5,926
1,951
0
2,561
3,365
0
5,643
L
0
0
0
295
1,097
160
0
0
1,097
2,559
0
L
Tiamat
CevxF
Tiamat
0
0
0
0
0
0
0
0
0
561
0
W
Arachne
949
735
0
192
2,263
545
0
0
2,263
0
6,854
W
Jing Wei
1,620
1,310
0
163
489
134
1,719
0
489
0
18,451
W
Bellona
NOTB4RBZ
Bellona
3,942
1,351
0
2,357
4,376
3,218
150
0
4,156
0
21,893
W
Kumbhakarna
Solis_2217
Kumbhakarna
530
29
0
1,225
3,549
1,712
587
0
3,381
8,524
0
L
Vamana
1,194
381
0
896
4,473
3,003
0
280
4,193
0
18,697
W
2,892
138
0
2,210
3,515
1,101
662
0
3,515
25,732
0
L
Serqet
supreamDKJ
Serqet
1,328
396
0
476
4,819
1,412
0
581
4,238
0
22,269

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,375
Gold Earned
16,898
147
Minions Killed
92
0
Camps Cleared
0
520,130
Distance Traveled
452,060
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
3,601
600
8
1
0
136,874
0
L
Sol
2,871
479
7
1
0
30,925
0
L
Tiamat
2,745
458
2
0
0
13,809
0
W
Arachne
3,494
582
15
3
0
74,732
0
W
Jing Wei
4,207
701
39
7
0
97,771
0
W
Bellona
4,568
761
32
5
0
126,479
0
W
Kumbhakarna
4,206
701
9
2
0
114,894
0
L
Vamana
3,891
649
32
5
0
116,591
0
W
Anubis
4,900
817
52
9
0
106,254
0
L
Serqet
3,790
632
43
7
0
153,861
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role