Player Matchup

Surtr
Surtr
ASAPMurf
Surtr
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 7L
1,591 Elo+
Party 2
Aphrodite
Aphrodite
DANG3RUSS__03
Aphrodite
Level 103
God Stats
1W - 1L
1,500 SR
Queue Stats
41W - 31L
1,590 Elo+
Party 2
Maui
Maui
GARCH0MP
Maui
Level 96
God Stats
1W - 0L
1,500 SR
Queue Stats
76W - 64L
1,552 Elo+
Party 2
Medusa
Medusa
Omni-Cam
Medusa
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,753 Elo+
Party 2
Zeus
Zeus
WeezyBlade11
Zeus
Level 128
God Stats
5W - 3L
1,500 SR
Queue Stats
110W - 117L
1,508 Elo+
Solo
Team Averages
Level 83
1,500 SR
1,599 Elo+

VS

Team Averages
Level 81
1,604 SR
1,434 Elo+
Xbalanque
Xbalanque
Brink Faiyaz
Xbalanque
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 3
King Arthur
King Arthur
Judge_Fluffers
King Arthur
Level 126
God Stats
0W - 3L
1,500 SR
Queue Stats
133W - 133L
1,564 Elo+
Party 1
Nemesis
Nemesis
SnackMoneyBev
Nemesis
Level 67
God Stats
0W - 1L
1,689 SR
Queue Stats
6W - 18L
1,189 Elo+
Solo
Nike
Nike
Up Still
Nike
Level 107
God Stats
2W - 2L
1,555 SR
Queue Stats
269W - 318L
1,383 Elo+
Party 3
Yemoja
Yemoja
xxunDEADnuxx
Yemoja
Level 44
God Stats
2W - 1L
1,777 SR
Queue Stats
94W - 95L
1,532 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
ASAPMurf
Surtr
18
2 / 2 / 26
10,303
736
12,713
15,300
28,255
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Aphrodite
DANG3RUSS__03
Aphrodite
19
7 / 0 / 22
11,206
800
12,157
12,962
12,063
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Maui
18
3 / 1 / 27
11,755
840
9,976
21,108
33,673
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Medusa
Omni-Cam
Medusa
19
14 / 1 / 9
11,818
844
15,985
11,457
9,398
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

15
5 / 5 / 18
10,164
726
25,208
12,167
8,358
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Brink Faiyaz
Xbalanque
16
1 / 7 / 4
8,557
611
13,402
16,777
9,196
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
Judge_Fluffers
King Arthur
14
0 / 9 / 5
8,359
597
10,874
19,342
22,278
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nemesis
16
2 / 6 / 3
9,747
696
9,474
18,150
17,042
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Nike
17
4 / 4 / 4
9,592
685
15,678
19,743
24,697
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Yemoja
15
2 / 5 / 1
8,336
595
14,075
12,401
7,463
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

133
Kill Participation
26
31
Kills
9
9
Deaths
31
102
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Surtr
ASAPMurf
Surtr
2
2
26
7.5
L
Xbalanque
Brink Faiyaz
Xbalanque
1
7
4
0.43
W
Aphrodite
DANG3RUSS__03
Aphrodite
7
0
22
18
W
Maui
3
1
27
16.5
L
King Arthur
Judge_Fluffers
King Arthur
0
9
5
0.28
W
Medusa
Omni-Cam
Medusa
14
1
9
18.5
L
Nemesis
2
6
3
0.58
L
Nike
4
4
4
1.5
W
5
5
18
2.8
L
Yemoja
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,039
Damage
63,503
72,994
Taken
86,413
91,747
Mitigated
80,676
35,195
Healing
17,479
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
ASAPMurf
Surtr
12,713
2,444
1,092
1,338
15,300
28,255
615
3,675
11,625
2,764
18,775
L
Xbalanque
Brink Faiyaz
Xbalanque
13,402
6,788
290
1,748
16,777
9,196
558
10,097
6,680
0
32,302
W
Aphrodite
DANG3RUSS__03
Aphrodite
12,157
1,713
10,079
8,079
12,962
12,063
588
2,889
10,073
33,628
0
W
Maui
9,976
1,597
2,246
4,316
21,108
33,673
260
3,518
17,590
18,279
0
L
King Arthur
Judge_Fluffers
King Arthur
10,874
171
919
612
19,342
22,278
0
8,237
11,105
0
24,405
W
Medusa
Omni-Cam
Medusa
15,985
9,202
985
2,679
11,457
9,398
1,255
2,787
8,670
0
24,987
L
Nemesis
9,474
2,077
0
2,504
18,150
17,042
21
12,525
5,625
0
15,977
L
Nike
15,678
726
2,962
4,942
19,743
24,697
0
9,289
10,454
0
35,490
W
25,208
3,034
1,913
2,468
12,167
8,358
1,444
1,206
10,961
43,242
0
L
Yemoja
14,075
1,006
3,402
100
12,401
7,463
468
9,232
3,169
26,557
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,246
Gold Earned
44,591
153
Minions Killed
170
0
Camps Cleared
0
1,364,146
Distance Traveled
1,226,647
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
10,303
736
28
2
0
275,576
0
L
Xbalanque
8,557
611
62
4
0
220,786
0
W
Aphrodite
11,206
800
43
3
0
291,686
0
W
Maui
11,755
840
21
2
0
301,609
0
L
King Arthur
8,359
597
27
2
0
230,506
0
W
Medusa
11,818
844
19
1
0
266,395
0
L
Nemesis
9,747
696
15
1
0
285,500
0
L
Nike
9,592
685
38
3
0
287,065
0
W
Zeus
10,164
726
42
3
0
228,880
0
L
Yemoja
8,336
595
28
2
0
202,790
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role