Player Matchup

Cerberus
Cerberus
AkunoVT
Cerberus
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,461 Elo+
Party 1
Raijin
Raijin
JuancrashGamer
Raijin
Level 136
God Stats
1W - 1L
1,500 SR
Queue Stats
49W - 52L
1,584 Elo+
Party 1
Jormungandr
Jormungandr
MaserG17
Jormungandr
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,440 Elo+
Party 1
Izanami
Izanami
Vanjaleious
Izanami
Level 124
God Stats
0W - 2L
1,500 SR
Queue Stats
113W - 123L
1,511 Elo+
Solo
Aphrodite
Aphrodite
XNaruX
Aphrodite
Level 148
God Stats
1W - 2L
1,548 SR
Queue Stats
189W - 191L
1,537 Elo+
Party 1
Team Averages
Level 90
1,510 SR
1,507 Elo+

VS

Team Averages
Level 133
1,472 SR
1,486 Elo+
Nike
Nike
Beellatrix
Nike
Level 139
God Stats
2W - 0L
1,500 SR
Queue Stats
241W - 241L
1,401 Elo+
Party 3
Aphrodite
Aphrodite
ItsMexx
Aphrodite
Level 134
God Stats
1W - 0L
1,500 SR
Queue Stats
318W - 298L
1,444 Elo+
Party 3
Danzaburou
Danzaburou
STRIKER_PLISKIN
Danzaburou
Level 128
God Stats
12W - 16L
1,440 SR
Queue Stats
446W - 465L
1,529 Elo+
Solo
Hera
Hera
killerleech
Hera
Level 124
God Stats
6W - 4L
1,417 SR
Queue Stats
157W - 171L
1,533 Elo+
Party 2
Bacchus
Bacchus
saber claw67
Bacchus
Level 141
God Stats
2W - 1L
1,500 SR
Queue Stats
77W - 85L
1,523 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
AkunoVT
Cerberus
14
2 / 5 / 5
8,417
842
4,876
18,039
20,778
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
1 / 6 / 6
7,348
735
9,112
12,402
6,704
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Jormungandr
MaserG17
Jormungandr
15
4 / 6 / 1
8,538
854
7,878
14,661
18,314
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Izanami
Vanjaleious
Izanami
6
0 / 2 / 1
5,743
574
2,190
3,485
1,338
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Aphrodite
XNaruX
Aphrodite
13
4 / 6 / 1
7,832
783
5,778
14,020
8,736
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 4 / 13
8,907
891
8,416
16,351
18,525
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Aphrodite
ItsMexx
Aphrodite
14
2 / 1 / 12
8,500
850
7,210
8,030
4,335
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
STRIKER_PLISKIN
Danzaburou
16
6 / 2 / 16
9,895
990
15,492
8,860
5,114
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
11 / 2 / 9
10,882
1,088
18,998
6,450
3,248
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bacchus
saber claw67
Bacchus
13
2 / 4 / 11
8,931
893
6,372
16,306
25,233
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
86
11
Kills
25
25
Deaths
13
14
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Cerberus
AkunoVT
Cerberus
2
5
5
0.9
W
4
4
13
2.63
W
Aphrodite
ItsMexx
Aphrodite
2
1
12
8
L
1
6
6
0.67
L
Jormungandr
MaserG17
Jormungandr
4
6
1
0.75
W
Danzaburou
STRIKER_PLISKIN
Danzaburou
6
2
16
7
L
Izanami
Vanjaleious
Izanami
0
2
1
0.25
L
Aphrodite
XNaruX
Aphrodite
4
6
1
0.75
W
11
2
9
7.75
W
Bacchus
saber claw67
Bacchus
2
4
11
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,834
Damage
56,488
62,607
Taken
55,997
55,870
Mitigated
56,455
19,980
Healing
25,015
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
AkunoVT
Cerberus
4,876
328
942
6,140
18,039
20,778
0
9,175
8,864
15,126
0
W
8,416
547
911
2,536
16,351
18,525
842
6,287
9,729
0
17,426
W
Aphrodite
ItsMexx
Aphrodite
7,210
1,836
7,487
5,199
8,030
4,335
984
3,449
4,499
15,223
0
L
9,112
760
202
1,165
12,402
6,704
0
6,665
5,737
18,639
0
L
Jormungandr
MaserG17
Jormungandr
7,878
1,434
354
1,383
14,661
18,314
0
7,193
7,468
17,610
0
W
Danzaburou
STRIKER_PLISKIN
Danzaburou
15,492
8,508
0
1,737
8,860
5,114
3,398
4,768
3,472
0
28,554
L
Izanami
Vanjaleious
Izanami
2,190
1,632
0
298
3,485
1,338
0
1,743
1,742
0
3,568
L
Aphrodite
XNaruX
Aphrodite
5,778
477
4,435
5,061
14,020
8,736
0
7,798
6,216
12,623
0
W
18,998
4,033
931
982
6,450
3,248
2,538
4,620
1,705
46,113
0
W
Bacchus
saber claw67
Bacchus
6,372
713
894
4,338
16,306
25,233
219
7,516
8,555
9,570
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,878
Gold Earned
47,115
87
Minions Killed
105
0
Camps Cleared
0
671,176
Distance Traveled
962,258
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
8,417
842
33
3
0
165,682
0
W
Nike
8,907
891
11
1
0
189,187
0
W
Aphrodite
8,500
850
12
1
0
193,636
0
L
Raijin
7,348
735
26
3
0
142,337
0
L
Jormungandr
8,538
854
15
2
0
154,138
0
W
Danzaburou
9,895
990
21
2
0
168,480
0
L
Izanami
5,743
574
1
0
0
44,649
0
L
Aphrodite
7,832
783
12
1
0
164,370
0
W
Hera
10,882
1,088
56
6
0
192,408
0
W
Bacchus
8,931
893
5
1
0
218,547
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role