Player Matchup

Cerberus
Cerberus
AimLessRayne
Cerberus
Level 145
God Stats
1W - 0L
1,314 SR
Queue Stats
15W - 8L
1,476 Elo+
Party 3
Hera
Hera
Graeyci
Hera
Level 87
God Stats
3W - 2L
1,632 SR
Queue Stats
79W - 75L
1,461 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Grimple_Stix_
Tsukuyomi
Level 45
God Stats
16W - 25L
1,389 SR
Queue Stats
54W - 46L
1,458 Elo+
Solo
Chaac
Chaac
PavezUrWay
Chaac
Level 45
God Stats
1W - 0L
1,734 SR
Queue Stats
32W - 24L
1,345 Elo+
Party 1
Danzaburou
Danzaburou
ZMBHorde
Danzaburou
Level 7
God Stats
5W - 3L
979 SR
Queue Stats
7W - 4L
1,484 Elo+
Party 3
Team Averages
Level 66
1,409 SR
1,445 Elo+

VS

Team Averages
Level 44
1,503 SR
1,428 Elo+
Kukulkan
Kukulkan
Frybr3adb0y25
Kukulkan
Level 4
God Stats
4W - 4L
1,715 SR
Queue Stats
5W - 5L
1,453 Elo+
Party 4
Arachne
Arachne
GmoUno
Arachne
Level 109
God Stats
56W - 42L
1,537 SR
Queue Stats
965W - 1,022L
1,399 Elo+
Party 4
Neith
Neith
RyanTheMayan
Neith
Level 9
God Stats
1W - 5L
1,222 SR
Queue Stats
2W - 6L
1,323 Elo+
Party 2
Horus
Horus
TerptainMINT
Horus
Level 85
God Stats
21W - 18L
1,535 SR
Queue Stats
84W - 81L
1,463 Elo+
Party 2
Kumbhakarna
Kumbhakarna
TertainMINT
Kumbhakarna
Level 15
God Stats
10W - 10L
1,505 SR
Queue Stats
21W - 17L
1,504 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
AimLessRayne
Cerberus
16
2 / 0 / 11
11,393
1,139
7,947
10,264
9,770
War Banner

War Banner

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. Getting an assist for an enemy dying provides a stack that provides 2% Movement Speed and 4% Attack Speed for 10s to nearby allies up to 10 stacks. When you've gained 4 or more stacks from assists, once per ability, each time you damage an enemy god you restore 1% Health and 1.25% Mana to nearby allies within 55 units and refresh the duration of these stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hera
Graeyci
Hera
17
5 / 0 / 11
11,338
1,134
16,334
2,056
1,049
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Tsukuyomi
Grimple_Stix_
Tsukuyomi
17
12 / 1 / 6
12,081
1,208
21,522
6,449
3,625
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chaac
17
1 / 1 / 14
10,296
1,030
12,837
14,615
14,897
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Danzaburou
ZMBHorde
Danzaburou
16
0 / 0 / 9
10,013
1,001
4,654
3,004
1,823
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

281

VS

Team 2 Tickets

180

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Frybr3adb0y25
Kukulkan
15
2 / 4 / 0
10,395
1,040
11,481
9,116
4,111
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
GmoUno
Arachne
15
0 / 6 / 1
10,331
1,033
4,584
18,309
11,798
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

15
0 / 3 / 2
9,260
926
5,305
8,684
3,260
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
0 / 5 / 1
9,184
918
4,658
18,901
24,020
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Kumbhakarna
TertainMINT
Kumbhakarna
15
0 / 2 / 2
9,118
912
5,473
14,394
18,885
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
8
20
Kills
2
2
Deaths
20
51
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Cerberus
AimLessRayne
Cerberus
2
0
11
7.5
L
Kukulkan
Frybr3adb0y25
Kukulkan
2
4
0
0.5
L
Arachne
GmoUno
Arachne
0
6
1
0.08
W
Hera
Graeyci
Hera
5
0
11
10.5
W
Tsukuyomi
Grimple_Stix_
Tsukuyomi
12
1
6
15
W
Chaac
1
1
14
8
L
0
3
2
0.33
L
0
5
1
0.1
L
Kumbhakarna
TertainMINT
Kumbhakarna
0
2
2
0.5
W
Danzaburou
ZMBHorde
Danzaburou
0
0
9
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,294
Damage
31,501
36,388
Taken
69,404
31,164
Mitigated
62,074
11,713
Healing
7,286
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
AimLessRayne
Cerberus
7,947
624
48
2,719
10,264
9,770
0
5,387
4,568
15,792
0
L
Kukulkan
Frybr3adb0y25
Kukulkan
11,481
2,210
0
20
9,116
4,111
0
4,670
4,330
35,030
0
L
Arachne
GmoUno
Arachne
4,584
3,361
0
2,118
18,309
11,798
0
5,818
12,303
0
23,461
W
Hera
Graeyci
Hera
16,334
1,410
0
0
2,056
1,049
0
1,132
924
38,992
0
W
Tsukuyomi
Grimple_Stix_
Tsukuyomi
21,522
6,182
0
1,345
6,449
3,625
0
2,456
3,948
0
42,720
W
Chaac
12,837
2,363
0
6,588
14,615
14,897
0
6,341
7,861
0
35,229
L
5,305
2,184
0
407
8,684
3,260
0
3,273
5,357
0
23,704
L
4,658
1,355
1,750
2,991
18,901
24,020
0
5,277
13,348
0
14,515
L
Kumbhakarna
TertainMINT
Kumbhakarna
5,473
247
0
0
14,394
18,885
0
4,331
9,785
14,504
0
W
Danzaburou
ZMBHorde
Danzaburou
4,654
523
0
1,013
3,004
1,823
0
1,638
1,321
0
27,418

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,121
Gold Earned
48,288
247
Minions Killed
187
11
Camps Cleared
4
1,009,446
Distance Traveled
921,546
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
11,393
1,139
23
2
2
198,702
0
L
Kukulkan
10,395
1,040
71
7
1
176,726
0
L
Arachne
10,331
1,033
38
4
0
205,643
0
W
Hera
11,338
1,134
58
6
0
206,897
0
W
Tsukuyomi
12,081
1,208
54
5
4
215,448
0
W
Chaac
10,296
1,030
54
5
2
193,406
0
L
Neith
9,260
926
50
5
3
150,851
0
L
Horus
9,184
918
13
1
0
186,176
0
L
Kumbhakarna
9,118
912
15
2
0
202,150
0
W
Danzaburou
10,013
1,001
58
6
3
194,993
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role