Player Matchup

Arachne
Arachne
 
Arachne
Level 226
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
 
Neith
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
OPTyree26
Guan Yu
Level 102
God Stats
4W - 5L
1,489 SR
Queue Stats
247W - 229L
1,577 Elo+
Solo
Geb
Geb
Xatheron
Geb
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,413 Elo+
Solo
Hades
Hades
redrumnocap
Hades
Level 106
God Stats
36W - 35L
1,411 SR
Queue Stats
162W - 174L
1,483 Elo+
Solo
Team Averages
Level 132
1,480 SR
1,495 Elo+

VS

Team Averages
Level 73
1,565 SR
1,455 Elo+
He Bo
He Bo
JuiceOlajuwon
He Bo
Level 101
God Stats
14W - 9L
1,622 SR
Queue Stats
70W - 80L
1,475 Elo+
Party 2
Hel
Hel
KillxLow
Hel
Level 93
God Stats
5W - 8L
1,611 SR
Queue Stats
115W - 109L
1,441 Elo+
Party 2
Hachiman
Hachiman
LeifTheTheif
Hachiman
Level 87
God Stats
28W - 17L
1,534 SR
Queue Stats
435W - 438L
1,468 Elo+
Party 1
Kuzenbo
Kuzenbo
ityaboinu66et
Kuzenbo
Level 24
God Stats
30W - 30L
1,542 SR
Queue Stats
86W - 80L
1,459 Elo+
Party 1
Hercules
Hercules
namechanged9098
Hercules
Level 61
God Stats
80W - 84L
1,517 SR
Queue Stats
476W - 447L
1,430 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
9
2 / 5 / 0
6,053
466
3,186
11,598
4,316
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Neith
 
Neith
10
1 / 3 / 0
5,955
458
8,747
9,787
4,259
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Guan Yu
OPTyree26
Guan Yu
11
0 / 2 / 0
6,377
491
4,943
9,659
8,597
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
0 / 4 / 0
6,062
466
4,364
13,321
11,208
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

10
1 / 6 / 0
6,208
478
5,846
12,749
5,567
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 0 / 2
8,815
678
7,166
6,310
2,278
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
4 / 1 / 3
8,148
627
8,249
7,694
3,061
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
LeifTheTheif
Hachiman
11
4 / 1 / 2
6,692
515
10,615
7,894
2,980
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kuzenbo
11
1 / 0 / 8
6,819
525
3,718
11,475
14,921
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Hercules
12
2 / 2 / 4
6,735
518
6,733
10,518
5,763
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
38
4
Kills
19
20
Deaths
4
0
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
2
5
0
0.4
L
Neith
 
Neith
1
3
0
0.33
W
8
0
2
9
W
4
1
3
5.5
W
Hachiman
LeifTheTheif
Hachiman
4
1
2
5
L
Guan Yu
OPTyree26
Guan Yu
0
2
0
0
L
0
4
0
0
W
Kuzenbo
1
0
8
5
W
Hercules
2
2
4
2
L
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,086
Damage
36,481
57,114
Taken
43,891
33,947
Mitigated
29,003
12,697
Healing
13,903
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
3,186
2,065
0
1,629
11,598
4,316
0
3,274
8,162
0
35,087
L
Neith
 
Neith
8,747
3,448
0
2,759
9,787
4,259
0
2,878
6,909
0
47,426
W
7,166
154
0
720
6,310
2,278
0
421
5,889
79,604
0
W
8,249
850
1,789
3,884
7,694
3,061
0
4,825
2,869
65,706
0
W
Hachiman
LeifTheTheif
Hachiman
10,615
5,193
0
2,008
7,894
2,980
748
2,033
5,861
0
47,816
L
Guan Yu
OPTyree26
Guan Yu
4,943
865
20
3,702
9,659
8,597
0
2,083
6,948
0
39,810
L
4,364
996
0
1,957
13,321
11,208
0
2,136
11,185
26,970
0
W
Kuzenbo
3,718
1,398
0
1,884
11,475
14,921
0
2,499
8,976
13,952
0
W
Hercules
6,733
2,062
9
3,609
10,518
5,763
243
432
9,491
0
34,617
L
5,846
370
20
2,610
12,749
5,567
0
8,339
4,033
42,718
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,655
Gold Earned
37,209
293
Minions Killed
412
0
Camps Cleared
0
1,261,160
Distance Traveled
1,328,785
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
6,053
466
56
4
0
249,310
0
L
Neith
5,955
458
82
6
0
245,135
0
W
He Bo
8,815
678
128
10
0
276,461
0
W
Hel
8,148
627
129
10
0
274,835
2
W
Hachiman
6,692
515
71
5
0
223,500
2
L
Guan Yu
6,377
491
58
4
0
265,229
0
L
Geb
6,062
466
31
2
0
251,471
7
W
Kuzenbo
6,819
525
23
2
0
265,515
4
W
Hercules
6,735
518
61
5
0
288,474
1
L
Hades
6,208
478
66
5
0
250,015
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role