Player Matchup

Cthulhu
Cthulhu
FalCie Insomnia
Cthulhu
Level 109
God Stats
23W - 12L
1,509 SR
Queue Stats
582W - 585L
1,397 Elo+
Party 2
Shiva
Shiva
Marty Mcfly1998
Shiva
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
281W - 282L
1,350 Elo+
Party 2
Raijin
Raijin
MrCantBlock
Raijin
Level 58
God Stats
14W - 4L
1,626 SR
Queue Stats
216W - 195L
1,429 Elo+
Party 2
Team Averages
Level 84
1,545 SR
1,392 Elo+

VS

Team Averages
Level 64
1,566 SR
1,382 Elo+
Janus
Janus
Eyezz Loww
Janus
Level 47
God Stats
1W - 2L
1,534 SR
Queue Stats
1W - 3L
1,265 Elo+
Solo
Chernobog
Chernobog
PUDDINXlOVER
Chernobog
Level 104
God Stats
36W - 18L
1,588 SR
Queue Stats
98W - 92L
1,456 Elo+
Party 1
Nike
Nike
RANUMB
Nike
Level 40
God Stats
3W - 1L
1,577 SR
Queue Stats
88W - 82L
1,425 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 3 / 4
10,700
713
12,427
18,212
18,545
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

11
0 / 3 / 3
9,679
645
3,421
10,905
9,057
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Raijin
14
7 / 2 / 1
11,712
781
13,663
13,385
4,821
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
12
1 / 7 / 3
10,005
667
10,181
10,704
5,003
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chernobog
PUDDINXlOVER
Chernobog
14
2 / 2 / 4
10,716
714
13,755
13,592
6,979
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nike
RANUMB
Nike
15
5 / 0 / 2
11,454
764
9,163
11,350
9,405
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
17
9
Kills
8
8
Deaths
9
8
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Janus
1
7
3
0.36
W
2
3
4
1.33
W
0
3
3
0.5
W
Raijin
7
2
1
3.75
L
Chernobog
PUDDINXlOVER
Chernobog
2
2
4
2
L
Nike
RANUMB
Nike
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,511
Damage
33,099
42,502
Taken
35,646
32,423
Mitigated
21,387
5,077
Healing
5,506
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
10,181
499
0
930
10,704
5,003
0
8,159
2,545
37,776
0
W
12,427
758
122
2,041
18,212
18,545
0
5,175
13,037
26,740
1,961
W
3,421
521
667
679
10,905
9,057
0
3,132
7,773
0
26,150
W
Raijin
13,663
150
280
1,288
13,385
4,821
275
2,175
11,210
52,801
0
L
Chernobog
PUDDINXlOVER
Chernobog
13,755
8,876
0
1,560
13,592
6,979
0
10,097
3,363
0
53,390
L
Nike
RANUMB
Nike
9,163
957
0
3,016
11,350
9,405
0
6,232
5,118
0
29,443

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,091
Gold Earned
32,175
130
Minions Killed
141
0
Camps Cleared
0
798,756
Distance Traveled
810,509
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
10,005
667
53
4
0
245,488
0
W
Cthulhu
10,700
713
26
2
0
284,853
0
W
Shiva
9,679
645
42
3
0
220,378
0
W
Raijin
11,712
781
62
4
0
293,525
0
L
Chernobog
10,716
714
64
4
0
259,911
0
L
Nike
11,454
764
24
2
0
305,110
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role