Player Matchup

Ymir
Ymir
Bronze III
Dangwow
Ymir
Bronze III
Level 57
God Stats
1W - 4L
1,334 SR
Queue Stats
49W - 60L
1,446 MMR
Solo
Skadi
Skadi
Bronze III
GodTarkle
Skadi
Bronze III
Level 54
God Stats
7W - 8L
1,195 SR
Queue Stats
39W - 33L
1,446 MMR
Solo
Guan Yu
Guan Yu
Gold IV
Korrupt Sanity
Guan Yu
Gold IV
Level 159
God Stats
6W - 6L
1,569 SR
Queue Stats
85W - 89L
1,475 MMR
Solo
Scylla
Scylla
Gold III
TLC21
Scylla
Gold III
Level 67
God Stats
3W - 3L
1,567 SR
Queue Stats
60W - 62L
1,480 MMR
Solo
Baron Samedi
Baron Samedi
Silver III
vick3r5
Baron Samedi
Silver III
Level 62
God Stats
1W - 1L
1,712 SR
Queue Stats
10W - 13L
1,477 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 80
1,476 SR
1,465 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 117
1,649 SR
1,465 MMR
Hercules
Hercules
Silver III
Blixkies
Hercules
Silver III
Level 137
God Stats
1W - 0L
1,916 SR
Queue Stats
27W - 23L
1,470 MMR
Solo
Arachne
Arachne
Gold III
Dogesmeller
Arachne
Gold III
Level 94
God Stats
76W - 47L
1,732 SR
Queue Stats
370W - 393L
1,467 MMR
Solo
Hachiman
Hachiman
Gold II
OmarChS
Hachiman
Gold II
Level 158
God Stats
3W - 5L
1,500 SR
Queue Stats
350W - 346L
1,465 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Silver II
P1zzarolttv
Morgan Le Fay
Silver II
Level 108
God Stats
5W - 5L
1,599 SR
Queue Stats
18W - 24L
1,478 MMR
Solo
Atlas
Atlas
Silver III
TheAbuser38
Atlas
Silver III
Level 88
God Stats
2W - 0L
1,500 SR
Queue Stats
25W - 32L
1,445 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Dangwow
Ymir
9
1 / 4 / 4
6,150
513
4,111
12,767
8,157
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Skadi
GodTarkle
Skadi
10
1 / 4 / 0
6,110
509
5,681
8,255
2,459
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

11
2 / 5 / 5
6,835
570
6,213
12,110
6,850
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
TLC21
Scylla
12
2 / 1 / 2
6,798
567
6,210
4,706
1,368
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
vick3r5
Baron Samedi
11
1 / 5 / 0
6,336
528
3,278
7,689
5,557
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Bans
Ao KuangHorusBakasuraAres

VS

Bans
MartichorasThorTerraVamana
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Blixkies
Hercules
13
3 / 1 / 2
8,490
708
5,829
8,596
6,256
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Arachne
Dogesmeller
Arachne
12
6 / 3 / 4
7,486
624
6,093
9,663
4,032
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hachiman
OmarChS
Hachiman
13
4 / 1 / 1
7,858
655
6,590
8,748
3,184
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morgan Le Fay
P1zzarolttv
Morgan Le Fay
13
4 / 1 / 3
7,761
647
9,166
5,437
2,133
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
2 / 1 / 7
7,383
615
5,077
9,462
9,330
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
36
7
Kills
19
19
Deaths
7
11
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Hercules
Blixkies
Hercules
3
1
2
4
L
Ymir
Dangwow
Ymir
1
4
4
0.75
W
Arachne
Dogesmeller
Arachne
6
3
4
2.67
L
Skadi
GodTarkle
Skadi
1
4
0
0.25
L
2
5
5
0.9
W
Hachiman
OmarChS
Hachiman
4
1
1
4.5
W
Morgan Le Fay
P1zzarolttv
Morgan Le Fay
4
1
3
5.5
L
Scylla
TLC21
Scylla
2
1
2
3
W
2
1
7
5.5
L
Baron Samedi
vick3r5
Baron Samedi
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,493
Damage
32,755
45,527
Taken
41,906
24,391
Mitigated
24,935
9,028
Healing
15,105
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Blixkies
Hercules
5,829
2,808
0
3,980
8,596
6,256
351
3,185
5,098
0
57,790
L
Ymir
Dangwow
Ymir
4,111
1,261
0
2,589
12,767
8,157
76
5,450
7,317
17,375
0
W
Arachne
Dogesmeller
Arachne
6,093
3,605
0
3,834
9,663
4,032
0
2,243
7,394
0
43,541
L
Skadi
GodTarkle
Skadi
5,681
2,286
0
392
8,255
2,459
621
1,723
6,532
0
43,529
L
6,213
1,567
218
3,107
12,110
6,850
0
4,270
7,840
0
49,055
W
Hachiman
OmarChS
Hachiman
6,590
3,752
0
4,282
8,748
3,184
423
2,195
6,553
0
70,435
W
Morgan Le Fay
P1zzarolttv
Morgan Le Fay
9,166
1,054
0
876
5,437
2,133
0
2,075
3,362
71,679
0
L
Scylla
TLC21
Scylla
6,210
577
0
1,121
4,706
1,368
171
2,800
1,906
52,309
0
W
5,077
1,862
221
1,912
9,462
9,330
0
4,310
5,152
18,903
0
L
Baron Samedi
vick3r5
Baron Samedi
3,278
346
101
1,500
7,689
5,557
0
0
7,689
31,945
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,229
Gold Earned
38,978
352
Minions Killed
412
0
Camps Cleared
0
1,167,672
Distance Traveled
1,250,264
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
8,490
708
106
9
0
247,995
0
L
Ymir
6,150
513
18
2
0
228,784
2
W
Arachne
7,486
624
66
6
0
292,097
0
L
Skadi
6,110
509
71
6
0
229,616
0
L
Guan Yu
6,835
570
74
6
0
264,528
0
W
Hachiman
7,858
655
108
9
0
225,174
3
W
Morgan Le Fay
7,761
647
105
9
0
250,138
4
L
Scylla
6,798
567
106
9
0
227,672
0
W
Atlas
7,383
615
27
2
0
234,860
0
L
Baron Samedi
6,336
528
83
7
0
217,072
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role