Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 75
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
EmeraldLeaf_
Zeus
Level 57
God Stats
2W - 0L
1,500 SR
Queue Stats
55W - 60L
1,308 Elo+
Party 1
Vamana
Vamana
Ozziel1508
Vamana
Level 61
God Stats
2W - 0L
1,500 SR
Queue Stats
31W - 19L
1,343 Elo+
Party 2
Yu Huang
Yu Huang
PeachyGengar
Yu Huang
Level 29
God Stats
1W - 2L
1,747 SR
Queue Stats
152W - 168L
1,296 Elo+
Party 1
Martichoras
Martichoras
maujanavmaujanav
Martichoras
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 29L
1,361 Elo+
Party 2
Team Averages
Level 65
1,549 SR
1,362 Elo+

VS

Team Averages
Level 91
1,506 SR
1,346 Elo+
Charybdis
Charybdis
 
Charybdis
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
BUM_EMS
Ares
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 36L
1,134 Elo+
Party 3
Ymir
Ymir
MustangBetty
Ymir
Level 129
God Stats
5W - 3L
1,729 SR
Queue Stats
669W - 691L
1,377 Elo+
Solo
Terra
Terra
dogmoss123
Terra
Level 62
God Stats
0W - 3L
1,300 SR
Queue Stats
127W - 185L
1,348 Elo+
Party 3
Odin
Odin
xxkillerb0mbxx
Odin
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 67L
1,373 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
15
3 / 1 / 15
8,616
783
10,787
8,071
3,397
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

16
7 / 1 / 16
9,422
857
19,174
6,172
2,855
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Vamana
Ozziel1508
Vamana
16
7 / 3 / 14
9,470
861
13,860
15,753
18,331
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Yu Huang
PeachyGengar
Yu Huang
15
3 / 1 / 18
8,739
794
11,717
7,814
3,712
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Martichoras
maujanavmaujanav
Martichoras
17
8 / 1 / 17
10,152
923
25,546
10,372
5,798
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
13
1 / 6 / 2
7,418
674
8,246
12,238
6,477
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ares
BUM_EMS
Ares
13
1 / 7 / 4
7,543
686
4,036
16,842
17,669
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

16
2 / 5 / 4
9,067
824
7,843
18,635
23,316
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Terra
14
0 / 5 / 3
7,452
677
6,222
19,284
18,445
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

14
3 / 5 / 2
7,795
709
11,340
21,665
22,415
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
22
28
Kills
7
7
Deaths
28
80
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
3
1
15
10.5
L
Charybdis
 
Charybdis
1
6
2
0.33
L
Ares
BUM_EMS
Ares
1
7
4
0.43
W
7
1
16
15
L
2
5
4
0.8
W
Vamana
Ozziel1508
Vamana
7
3
14
4.67
W
Yu Huang
PeachyGengar
Yu Huang
3
1
18
12
L
Terra
0
5
3
0.3
W
Martichoras
maujanavmaujanav
Martichoras
8
1
17
16.5
L
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,084
Damage
37,687
48,182
Taken
88,664
34,093
Mitigated
88,322
25,136
Healing
21,387
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
10,787
1,427
8,993
4,673
8,071
3,397
557
2,575
5,496
21,503
0
L
Charybdis
 
Charybdis
8,246
3,069
378
801
12,238
6,477
0
5,215
6,934
0
19,220
L
Ares
BUM_EMS
Ares
4,036
337
0
0
16,842
17,669
0
6,488
9,997
8,422
0
W
19,174
5,800
203
409
6,172
2,855
431
2,197
3,975
25,470
0
L
7,843
1,113
648
3,391
18,635
23,316
0
6,666
11,512
19,424
0
W
Vamana
Ozziel1508
Vamana
13,860
5,900
1,647
3,609
15,753
18,331
354
6,423
9,330
0
17,878
W
Yu Huang
PeachyGengar
Yu Huang
11,717
3,943
330
1,038
7,814
3,712
0
2,722
5,092
21,158
0
L
Terra
6,222
345
5,255
3,701
19,284
18,445
0
12,097
6,852
13,427
0
W
Martichoras
maujanavmaujanav
Martichoras
25,546
8,612
1,338
2,896
10,372
5,798
589
4,184
6,188
0
46,912
L
11,340
1,289
452
6,761
21,665
22,415
0
11,212
10,221
0
20,834

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,399
Gold Earned
39,275
137
Minions Killed
81
0
Camps Cleared
0
1,053,676
Distance Traveled
875,506
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
8,616
783
28
3
0
203,234
0
L
Charybdis
7,418
674
21
2
0
153,333
0
L
Ares
7,543
686
8
1
0
178,048
0
W
Zeus
9,422
857
21
2
0
213,479
0
L
Ymir
9,067
824
23
2
0
175,684
0
W
Vamana
9,470
861
13
1
0
228,863
0
W
Yu Huang
8,739
794
30
3
0
210,055
0
L
Terra
7,452
677
16
1
0
198,180
0
W
Martichoras
10,152
923
45
4
0
198,045
0
L
Odin
7,795
709
13
1
0
170,261
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role