Player Matchup

Sun Wukong
Sun Wukong
Shybaby147
Sun Wukong
Level 62
God Stats
11W - 7L
1,392 SR
Queue Stats
88W - 86L
1,324 Elo+
Party 2
Baron Samedi
Baron Samedi
xOwN BuLsEyEzZ
Baron Samedi
Level 60
God Stats
6W - 13L
1,448 SR
Queue Stats
94W - 84L
1,465 Elo+
Solo
The Morrigan
The Morrigan
xvaaii
The Morrigan
Level 77
God Stats
2W - 2L
1,728 SR
Queue Stats
44W - 50L
1,434 Elo+
Party 2
Team Averages
Level 66
1,522 SR
1,408 Elo+

VS

Team Averages
Level 44
1,260 SR
1,321 Elo+
Thor
Thor
Gator685
Thor
Level 38
God Stats
6W - 10L
1,317 SR
Queue Stats
83W - 82L
1,310 Elo+
Party 1
Nu Wa
Nu Wa
WickedRain26
Nu Wa
Level 46
God Stats
10W - 8L
1,147 SR
Queue Stats
114W - 107L
1,273 Elo+
Party 1
Zhong Kui
Zhong Kui
readfl
Zhong Kui
Level 47
God Stats
1W - 1L
1,317 SR
Queue Stats
36W - 33L
1,381 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Shybaby147
Sun Wukong
10
0 / 2 / 2
8,007
667
1,896
8,495
5,219
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Baron Samedi
xOwN BuLsEyEzZ
Baron Samedi
11
0 / 2 / 2
8,074
673
7,192
8,286
2,776
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

The Morrigan
xvaaii
The Morrigan
10
1 / 4 / 0
8,331
694
4,080
9,664
3,201
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
10
0 / 2 / 7
8,210
684
3,709
5,992
2,219
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
3 / 0 / 5
9,100
758
5,142
5,277
2,025
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Zhong Kui
readfl
Zhong Kui
14
5 / 0 / 3
9,879
823
12,695
6,453
5,246
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
23
1
Kills
8
8
Deaths
2
4
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Thor
0
2
7
1.75
L
Sun Wukong
Shybaby147
Sun Wukong
0
2
2
0.5
W
3
0
5
5.5
W
Zhong Kui
readfl
Zhong Kui
5
0
3
6.5
L
Baron Samedi
xOwN BuLsEyEzZ
Baron Samedi
0
2
2
0.5
L
The Morrigan
xvaaii
The Morrigan
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,168
Damage
21,546
26,445
Taken
17,722
11,196
Mitigated
9,490
7,019
Healing
3,573
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
3,709
138
0
250
5,992
2,219
0
3,404
2,588
0
15,204
L
Sun Wukong
Shybaby147
Sun Wukong
1,896
173
0
2,860
8,495
5,219
0
6,541
1,932
0
30,710
W
5,142
2,654
313
1,633
5,277
2,025
51
3,993
1,284
35,238
0
W
Zhong Kui
readfl
Zhong Kui
12,695
536
0
1,377
6,453
5,246
118
4,380
2,073
46,964
0
L
Baron Samedi
xOwN BuLsEyEzZ
Baron Samedi
7,192
52
999
1,406
8,286
2,776
0
5,945
2,325
34,006
0
L
The Morrigan
xvaaii
The Morrigan
4,080
1,084
0
1,754
9,664
3,201
40
5,691
3,965
34,367
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,412
Gold Earned
27,189
141
Minions Killed
142
0
Camps Cleared
0
546,478
Distance Traveled
660,667
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
8,210
684
21
2
0
236,424
0
L
Sun Wukong
8,007
667
37
3
0
160,591
0
W
Nu Wa
9,100
758
45
4
0
199,451
0
W
Zhong Kui
9,879
823
76
6
0
224,792
0
L
Baron Samedi
8,074
673
40
3
0
215,732
0
L
The Morrigan
8,331
694
64
5
0
170,155
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role